Evenprime
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79d545f5e3
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Now we use Maven - plugin description/website added to
plugin.yml - a bit of missing whitespace formatting
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2011-11-19 00:41:57 +01:00 |
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Evenprime
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d502f66472
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Potential fix for all those "player can no longer do X" problems
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2011-11-18 02:34:33 +01:00 |
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Evenprime
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8401d26d6d
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Fix players in minecarts and reach in creativemode
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2011-11-18 00:45:19 +01:00 |
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Evenprime
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6063b319a7
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clean up some additional data
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2011-11-16 16:18:19 +01:00 |
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Evenprime
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5cf84693b9
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Minor security fix for player management and timerelated problems
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2011-11-16 15:28:34 +01:00 |
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Evenprime
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2c621e14c1
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Added two saveguards designed a special situation related to system
time changes in the wrong moment. Minor modification to sprinting for
debugging purposes.
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2011-11-16 15:13:07 +01:00 |
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Evenprime
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cb2c3ceba6
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Some renaming and code moving to be more consistent
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2011-11-16 02:06:06 +01:00 |
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Evenprime
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e853eac486
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Fix two common mistakes by other plugins (cancelling move
events and cancelling toggle sprint events)
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2011-11-15 17:05:06 +01:00 |
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Evenprime
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5a02e78888
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Removed debug output and some unnecessary code
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2011-11-15 14:59:27 +01:00 |
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Evenprime
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fb5225fac5
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Simpler access to isSprinting() and getGameMode()
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2011-11-15 14:42:02 +01:00 |
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Evenprime
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c5806da644
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Reintroduced discarding of player data after 1 minute of inactivity
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2011-11-14 00:16:46 +01:00 |
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Evenprime
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3c44445d9b
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Less sensitive godmode check, bugfixes for log messages, better check
names
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2011-11-14 00:00:06 +01:00 |
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Evenprime
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cfd8661f3f
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Make sure we only listen to direct attacks and no other types of
damage
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2011-11-13 22:13:24 +01:00 |
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Evenprime
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17dac93056
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Bugfixes and code style changes
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2011-11-08 17:12:07 +01:00 |
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Evenprime
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40f187b55c
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Reintroduced Performance measurement and fixed casting bug in
moveEventHandling
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2011-11-08 16:15:16 +01:00 |
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Evenprime
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3ce696ee1f
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Nicer handling of events
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2011-11-08 15:30:23 +01:00 |
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Evenprime
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ae8cacb97b
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Massive rewrite part 1: Inheritance between checks, less entanglement
between
components, introduce "NoCheatPlayer" class for easier access to data
and configuration
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2011-11-06 21:08:22 +01:00 |
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Evenprime
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f04be42eb2
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Removed "onliquid" check
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2011-11-06 11:27:06 +01:00 |
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Evenprime
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fa1f7cfc06
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Godmode check changes to tick counting (more permissive now)
Permission sorting in output of "nocheat permlist" improved (again)
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2011-11-02 19:26:26 +01:00 |
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Evenprime
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666a52bf73
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Minor changes to default settings of new blockplace.direction check
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2011-10-30 20:41:11 +01:00 |
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Evenprime
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04ec82eef6
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Fix cancelling of bukkit task, moving around some things, use
"SimpleLocation" instead of Block in blockplaced checks.
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2011-10-30 20:35:59 +01:00 |
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Evenprime
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99a197607b
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Removed blockplace.noswing check, because it causes problems
Added blockplace.direction check
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2011-10-30 20:15:03 +01:00 |
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Evenprime
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71b53892c4
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Added missing output for "active checks per world"
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2011-10-30 19:03:00 +01:00 |
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Evenprime
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ad6b7b49a1
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Sort permissions for permlist command alphabetically
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2011-10-30 18:59:25 +01:00 |
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Evenprime
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b6d6ea58f4
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Implemented NoSwing checks for blockbreak, blockplace and fight
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2011-10-30 18:56:29 +01:00 |
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Evenprime
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a1286cb966
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Minor safety improvement for godmode check
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2011-10-30 17:29:45 +01:00 |
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Evenprime
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70d5bc48f2
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Dead people are ignored by the godmode check
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2011-10-26 16:39:00 +02:00 |
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Evenprime
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de16694698
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Remove "timedEventManager" task when disabled, avoid using
"server.getOnlinePlayers()" because it's a performance hog.
Updated plugin.yml
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2011-10-25 18:58:35 +02:00 |
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Evenprime
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d31525ba3a
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new check "timed.godmode" with config etc.
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2011-10-25 17:32:10 +02:00 |
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Evenprime
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67b5505d04
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Prevent amplification of violation level for moving check(s) in case
of only logging violations instead of cancelling them.
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2011-10-23 21:20:17 +02:00 |
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Evenprime
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15e5367175
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Make removal of unused playerdata more predictable and independent of
JOIN/LEAVE events.
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2011-10-23 16:05:18 +02:00 |
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Evenprime
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a6ae2d1e90
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Don't allow people to hit themself with close-combat weapons/punches
Some changes to default config (again).
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2011-10-22 17:03:45 +02:00 |
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Evenprime
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8a70c1348a
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1337 compatibility checked
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2011-10-21 21:27:03 +02:00 |
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Evenprime
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3a0413b082
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more little improvements and changed default configuration
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2011-10-21 21:22:45 +02:00 |
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Evenprime
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0687d6c78c
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Lots of minor optimizations to avoid creation of new objects if not
necessary and stop referencing bukkit objects beyond the scope of
events.
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2011-10-21 20:14:21 +02:00 |
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Evenprime
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0225c73a51
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Respect the "MobEffect" speed increase for players (for compatibility
with Heroes plugin).
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2011-10-21 16:03:20 +02:00 |
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Evenprime
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e9aceb4fef
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Changed some default settings
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2011-10-20 16:45:41 +02:00 |
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Evenprime
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247e5d082b
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Prevent sprinting if food level is below 6. More descriptive error
message for runfly check
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2011-10-20 15:20:17 +02:00 |
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Evenprime
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2b4eccf4a1
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Move stuff out of NoCheat.java into seperate classes
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2011-10-19 18:12:35 +02:00 |
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Evenprime
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ca2da0d6b4
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Lag detection in seperate thread, bugfix for blockbreak direction
check and code refactoring to reduce complexity
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2011-10-19 17:34:59 +02:00 |
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Evenprime
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d917242683
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spamcheck message/command whitelist
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2011-10-18 15:58:14 +02:00 |
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Evenprime
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3fc80cbad2
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minor change
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2011-10-18 15:01:42 +02:00 |
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Evenprime
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08ef299290
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Colors! And getting kicked for extensive (command) spamming by default
now
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2011-10-17 21:22:26 +02:00 |
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Evenprime
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c87f99262e
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Expanded the idea of having timeouts to the blockbreak direction
check.
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2011-10-17 20:18:54 +02:00 |
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Evenprime
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2c27063b75
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Some refactoring to lessen class dependencies, reduce number of
parameters and duplicate code
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2011-10-16 19:57:05 +02:00 |
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Evenprime
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14642564b6
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Fixed typo in config "alkingspeedlimit"->"walkingspeedlimit"
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2011-10-15 16:05:36 +02:00 |
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Evenprime
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9bbdfc59da
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Make fight.direction check violation level depend on how far off
players were with their hits vs. their line of sight.
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2011-10-15 15:48:58 +02:00 |
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Evenprime
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a0024d0737
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Refactoring, code cleanup, moved executionHistories to "data"
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2011-10-14 18:44:56 +02:00 |
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Evenprime
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0b04b7d43f
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Further refined default settings to reduce log spam
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2011-10-14 16:25:40 +02:00 |
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Evenprime
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bbec08d34d
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Get rid of the own implementation of ConsoleCommandSender in favour of
using the servers ConsoleCommandSender.
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2011-10-14 16:04:16 +02:00 |
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