asofold
48c2d0ea53
Add fine grained permissions for Rei's Minimap's radar.
...
This merges pull request 4 (@slide23) in a slightly altered way, with
a little delay.
2013-01-18 22:43:16 +01:00
asofold
f9b45921b1
Move mod messages to a utility.
2013-01-18 22:37:23 +01:00
asofold
f3a5e572b3
Set last damage cause for NoFall.dealDamage.
2013-01-18 22:18:42 +01:00
asofold
00cf2886cd
Add unused PlayerData class for "discussion".
2013-01-18 16:43:07 +01:00
asofold
53ba5725da
Typo.
2013-01-18 16:34:48 +01:00
asofold
c0ddeef104
Fix players counting for logins checks if already denied to login.
...
Also lets "tempkick" feature come first.
2013-01-18 00:09:42 +01:00
asofold
fd2469490a
[Bleeding] Replace LagMeasureTask by TickTask.
...
Contains some fixes. Removes the debugging message for lag. Might
in some places use wild guesses for lag estimation
(TickTask.getLag(1000) < 1.5).
2013-01-17 01:47:07 +01:00
asofold
48705669dd
Increase tick after all processing.
2013-01-16 23:06:23 +01:00
asofold
2550e3059e
Update Metrics class.
2013-01-16 23:05:47 +01:00
asofold
e34ad4fcdf
Fix concurrent modification exception for a part.
...
Only set the hover ticks on teleporting events. On setting back players
in MovingListener.onTick, this will be prevented now. However actions
might still cause trouble, so some non-blocking stuff would be good here
(a removeFroHover set, some other way of keeping track).
2013-01-15 18:32:31 +01:00
asofold
d693d3a690
Code duplication for test.
2013-01-14 19:48:36 +01:00
asofold
9850a0e3bb
[BLEEDING] Add simple hover check.
2013-01-14 18:49:49 +01:00
asofold
91420f9edf
Add TickListener component.
...
TickTask allows registration and calls on each tick.
2013-01-14 04:23:39 +01:00
asofold
6d245c62a7
Add "ncp unexmpt * [...]", use with care.
...
Might unexempt npcs if another plugin used this for such.
2013-01-14 02:40:12 +01:00
asofold
6cfe46c117
Make resetting fall distance for teleports configurable.
2013-01-14 02:24:11 +01:00
asofold
e05275fd73
A little more grace for fast falling (vacc).
2013-01-14 02:09:31 +01:00
asofold
5879fba502
[Bleeding] Set the players fall distance on successful teleports.
...
Might cause issues.
2013-01-14 01:55:13 +01:00
asofold
fed73d519b
[Bleeding] Adapt teleport handling to cancelled events better.
...
Also will invalidate currently processed moving events.
2013-01-14 01:49:27 +01:00
asofold
0e9826cb14
[Bleeding] Re-arrange move-handling on highest and monitor level.
...
Remove uncancelling events. Ignore sleeping [might need adaption to
not trigger anything on getting up], account for cancelled events
and reset postions and feed yawrate accordingly.
2013-01-14 01:09:38 +01:00
asofold
a158b169d2
[Bleeding] NoFall: Try to delay damage on violations.
...
Cancel damage events rather than keeping fall distance plus damaging the
player. This should punish players less for bugs in MC or NCP, while
still dealing the accurate damage.
The players can still keep hovering, but that's what the hover checks
will be for.
2013-01-13 23:30:51 +01:00
asofold
76000584d0
Add more tests for ActionFrequency.
2013-01-13 22:11:51 +01:00
asofold
f0e9a844fc
ActionFrequency.update: reorder safety checks slightly.
...
Gains a little bit of consistency for negative time differences. Also
might be faster for the case of seldom shifting, though most likely
by an insignificant amount.
2013-01-13 22:11:29 +01:00
asofold
363cda50e8
Clear NCPExemptionManager in onDisable just in case.
...
Little significance, but could be expected to have some future purpose.
2013-01-13 21:49:29 +01:00
asofold
d766379afe
Imports fail.
2013-01-13 21:43:55 +01:00
asofold
070a7c1dd8
Tests are put into test/... not main/...
2013-01-13 21:29:28 +01:00
asofold
32c376455a
Also remove data for CheckType.ALL for components that don't implement
...
IHaveCheckType.
2013-01-13 21:23:25 +01:00
asofold
b492bd5ac0
Clear lag spikes if system time ran backwards.
2013-01-13 20:51:44 +01:00
asofold
6256703d01
Have TickTask be locked from the start.
2013-01-13 20:45:15 +01:00
asofold
e5686d694b
Lock, purge and cancel TickTask in onEnable.
2013-01-13 20:44:23 +01:00
asofold
ede74785d2
Add safety check for the "system time ran backwards" category.
2013-01-13 19:56:43 +01:00
asofold
97262544ae
Only on top level.
2013-01-12 01:06:21 +01:00
asofold
f0c1f34438
[Bleeding] Holzhammer 2.
...
MovingData: Set set backs and teleported to private visibility in order
to be able to rule out potential sources of inconsistencies. Also set
morepackets set-backs to null rather than to the same reference of
set-back (onSetBack).
2013-01-09 20:44:54 +01:00
asofold
5c8e76ecba
Reset to the players location on join. Adaptions to set-back use.
2013-01-09 19:20:43 +01:00
asofold
6cc3791439
[Bleeding] Change order of testing MCAccess and add dev branch for the
...
moment.
2013-01-09 19:18:44 +01:00
asofold
c82e92863d
Holzhammer.
2013-01-09 00:12:53 +01:00
asofold
c79920c3b2
Set version to 3.8.9 to distinguish from release of 3.8.8.
2013-01-08 21:36:17 +01:00
asofold
7ee13cce09
Also debug set back in the moving listener.
2013-01-07 19:09:34 +01:00
asofold
3cbae00fbb
Adapt debug logging to show full move always.
2013-01-07 19:01:03 +01:00
asofold
fbc85de617
[Bleeding] Prepare something for handling reload better, later.
2013-01-07 18:49:37 +01:00
asofold
ee3e3bb431
Add NCPCompatCBDev to have some kind of a canary in place.
2013-01-06 13:58:36 +01:00
asofold
c262337940
Adjustments with set-backs.
2013-01-05 19:20:05 +01:00
asofold
15d2346dea
MovingData.onSetBack: also reset more-packets/vehicle set-backs.
2013-01-05 12:28:04 +01:00
asofold
92adc71ccd
Comment out remainders of horizontal accounting.
2013-01-05 12:25:40 +01:00
asofold
81866fcc3e
Back to normal.
2013-01-04 22:42:48 +01:00
asofold
9bf08b08d8
Set current build number to 0 for DefaultConfig.
...
Until Jenkins is set up correctly.
2013-01-04 17:40:36 +01:00
asofold
afe98203f0
Add hidden config flag to be able disable lag adaption
...
globally.
2013-01-04 17:31:29 +01:00
asofold
1564115dd0
[Bleeding] Optimizations and corrections for set-backs.
2013-01-04 17:21:34 +01:00
asofold
c73aa0edac
Add convenience methods for set-back locations to MovingData.
2013-01-04 17:14:46 +01:00
asofold
69f46c2f12
Add getWorld to PlayerLocation.
2013-01-04 17:04:01 +01:00
asofold
530f85c03c
Details about morepackets set-back.
2013-01-04 16:51:42 +01:00