asofold
470c1a2421
Put license on top level.
2013-01-12 01:04:23 +01:00
MyPictures
a271ee95c3
Fixed some links :)
2013-01-12 00:53:02 +01:00
asofold
98ac036132
Merge pull request #9 from MyPictures/master
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Add a ReadMe.md, which makes sense. TODO: Link to the license!
2013-01-11 15:43:55 -08:00
MyPictures
7dfcf75103
Update ReadMe.md
2013-01-11 21:58:04 +01:00
MyPictures
22ed045668
Create ReadMe.md
2013-01-11 12:22:16 -08:00
asofold
f0c1f34438
[Bleeding] Holzhammer 2.
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MovingData: Set set backs and teleported to private visibility in order
to be able to rule out potential sources of inconsistencies. Also set
morepackets set-backs to null rather than to the same reference of
set-back (onSetBack).
2013-01-09 20:44:54 +01:00
asofold
5c8e76ecba
Reset to the players location on join. Adaptions to set-back use.
2013-01-09 19:20:43 +01:00
asofold
6cc3791439
[Bleeding] Change order of testing MCAccess and add dev branch for the
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moment.
2013-01-09 19:18:44 +01:00
asofold
c82e92863d
Holzhammer.
2013-01-09 00:12:53 +01:00
asofold
c79920c3b2
Set version to 3.8.9 to distinguish from release of 3.8.8.
2013-01-08 21:36:17 +01:00
asofold
7ee13cce09
Also debug set back in the moving listener.
2013-01-07 19:09:34 +01:00
asofold
4b92889059
Use 1.0.1 for parent pom.
2013-01-07 19:04:24 +01:00
asofold
3cbae00fbb
Adapt debug logging to show full move always.
2013-01-07 19:01:03 +01:00
asofold
fbc85de617
[Bleeding] Prepare something for handling reload better, later.
2013-01-07 18:49:37 +01:00
asofold
ee3e3bb431
Add NCPCompatCBDev to have some kind of a canary in place.
2013-01-06 13:58:36 +01:00
asofold
c262337940
Adjustments with set-backs.
2013-01-05 19:20:05 +01:00
asofold
15d2346dea
MovingData.onSetBack: also reset more-packets/vehicle set-backs.
2013-01-05 12:28:04 +01:00
asofold
92adc71ccd
Comment out remainders of horizontal accounting.
2013-01-05 12:25:40 +01:00
asofold
81866fcc3e
Back to normal.
2013-01-04 22:42:48 +01:00
asofold
9bf08b08d8
Set current build number to 0 for DefaultConfig.
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Until Jenkins is set up correctly.
2013-01-04 17:40:36 +01:00
asofold
afe98203f0
Add hidden config flag to be able disable lag adaption
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globally.
2013-01-04 17:31:29 +01:00
asofold
1564115dd0
[Bleeding] Optimizations and corrections for set-backs.
2013-01-04 17:21:34 +01:00
asofold
c73aa0edac
Add convenience methods for set-back locations to MovingData.
2013-01-04 17:14:46 +01:00
asofold
69f46c2f12
Add getWorld to PlayerLocation.
2013-01-04 17:04:01 +01:00
asofold
530f85c03c
Details about morepackets set-back.
2013-01-04 16:51:42 +01:00
asofold
65a7bf8b36
[Bleeding] Account for server side lag in blockplace.fastplace.
2013-01-04 16:47:11 +01:00
asofold
8bb35fec94
[Bleeding] Account for server side lag in inventory.instantbow.
2013-01-04 15:55:21 +01:00
asofold
1b350af75f
[Bleeding] Account for server side lag in combined.improbable.
2013-01-04 15:45:19 +01:00
asofold
a32a428d08
[Bleeding] Account for server side lag in combined.yawrate.
2013-01-04 15:38:37 +01:00
asofold
202a3ec0c9
[Bleeding] Account for server side lag in fight.speed.
2013-01-04 14:49:11 +01:00
asofold
adf91b88d6
[Bleeding] Account for lag for vertical accounting in
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moving.survivalfly.
2013-01-04 14:42:04 +01:00
asofold
e514cc2425
[Bleeding] Account for lag in blockbreak.frequency.
2013-01-04 14:34:42 +01:00
asofold
581cdef7bb
[Bleeding] Account for lag in blockbreak.fastbreak.
2013-01-04 14:21:08 +01:00
asofold
b85cd17688
Add hidden lag flag to abstract CheckConfig.
2013-01-04 13:56:35 +01:00
asofold
57ba5533aa
Add ability to include the current tick in TickTask.getLag.
2013-01-04 13:47:09 +01:00
asofold
47faa014bf
[experimental] Reset yawrate on teleports.
2013-01-04 13:29:45 +01:00
asofold
0f763782e0
Set version to 3.8.8-TEMP to distinguish build numbers.
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Trouble with our jenkins server / backups.
2013-01-01 12:24:22 +01:00
asofold
434eb68898
Don't count the first tick for lag.
2012-12-31 16:29:32 +01:00
asofold
9e839b561e
Alter lag spike display to show spikes for intervals.
2012-12-31 16:22:46 +01:00
asofold
94ae270ead
[EXPERIMENTAL] Allow very small players to be very small.
2012-12-29 22:43:21 +01:00
asofold
f4680da0d4
Further adjustments to Improbable (feed).
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Just feed weights to improbable instead of checking for some places,
getting rid of some unnecessary violations cascading. Also feed for
fighting speed violations.
2012-12-29 22:10:45 +01:00
asofold
05c7699937
Use a defensive method for yaw difference for the angle check.
2012-12-29 16:47:03 +01:00
asofold
7f17420606
More % for yaw.
2012-12-29 16:23:04 +01:00
asofold
f9d44cd661
Add "strict" flag to blockbreak.fastbreak.
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This allows to count break...break instead of interact...break, if set
to false.
2012-12-28 20:00:05 +01:00
asofold
a823e6dd1e
Use absolute yaw difference for comparison.
2012-12-28 19:47:03 +01:00
asofold
802c1bef06
Add comment for future changes.
2012-12-28 19:35:43 +01:00
asofold
1759c1003f
yawrate: Add judgement about stationary yaw.
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This prevents adding up small yaw-differences for many cases.
2012-12-28 19:32:04 +01:00
asofold
4800efbf2a
Various adaptions to the use of the Improbable check.
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Fix fight.reach input for long distance hits (might increase problems).
Remove some inputs, remove some event-cancelling (but keep input).
Lower some weights.
2012-12-28 19:16:54 +01:00
asofold
c36078b139
Correct a comment.
2012-12-28 18:49:23 +01:00
asofold
2ea4c8ef6a
Add defensive comments.
2012-12-28 00:17:27 +01:00