asofold
62102c7d8b
Treat small range teleports differently. [Ticket: BukkitDev-452]
2013-02-26 17:52:56 +01:00
asofold
ac048474b7
Allow interacting with the block at head height if stuck.
2013-02-26 02:32:48 +01:00
asofold
a5cc3f819f
Add option to use permission subscriptions for in-game-chat logging.
...
See: https://github.com/NoCheatPlus/NoCheatPlus/pull/14 (@Cobi)
This allows will still check the players with stored permissions
but re-check their permissions.
2013-02-26 01:58:21 +01:00
asofold
ee400b7525
Keep track of online players for performance reasons.
...
Due to Server.getPlayerExact iterating over all online players,
DataManager will now keep track of online players and allow lookup by
exact name and lower-case name.
2013-02-26 00:39:48 +01:00
asofold
f37fd4b166
Allow exemption for prevention of breaking special blocks (e.g. liquid).
2013-02-24 14:30:38 +01:00
MyPictures
7ea09b7b61
Update plugin.yml
...
- Add missing admin.debug permission
- Rename InstantHeal to FastHeal
2013-02-23 21:41:56 +01:00
asofold
268265afde
Remove blockbreak and fight data on reloading.
2013-02-23 17:49:56 +01:00
asofold
b72b51e317
Allow exemption for blockplace/against checks.
...
Adds a CheckType for this purpose.
2013-02-23 17:09:15 +01:00
asofold
47862a651f
We use liquid, not fluid.
2013-02-23 16:54:50 +01:00
Mike Savoie
ae193a8598
Don't be so condescending in default kick messages.
2013-02-21 20:43:26 -05:00
asofold
fafb27a131
Dump block properties in a task whenever they are reset.
...
Better schedule it with a task, to get other plugins changes.
Also get dumped on /ncp reload, seems to be better, though it can mean
spam.
2013-02-20 22:30:55 +01:00
asofold
e6961a757b
Move some debugging code to a utility.
2013-02-20 19:43:54 +01:00
asofold
354e7e456d
Correct fastheal actions.
2013-02-20 18:42:17 +01:00
asofold
1e71a02449
Update javadocs: return value.
2013-02-20 18:32:45 +01:00
asofold
66da361c5d
Fix fight.speed not getting registered properly.
...
Should use addCheck in order to have the stored MCAccess instance reset
properly on reloading. Little relevance with this check.
2013-02-20 18:27:22 +01:00
asofold
6eeb3ae89d
Add missing strings entry for fastheal.
2013-02-20 18:10:17 +01:00
asofold
db5a71d6d2
[Bleeding] Add FastHeal check.
...
Might need lower interval and higher buffer in the default config,
subject to testing.
2013-02-20 17:02:48 +01:00
asofold
4a2dfc853e
Something against criticals.
...
NoFall will now reset fall distances to 0 if the player walks on ground
(configurable: anticriticals).
2013-02-19 02:25:49 +01:00
asofold
2304abd6e8
Add nofall fall distance to fight.criticals debug message.
2013-02-19 01:49:59 +01:00
asofold
52eb97026c
[BLEEDING] Revive direction checking. Optimizations.
2013-02-18 02:55:46 +01:00
asofold
1effa80021
Tighten blockinteract.speed limit to 60.
2013-02-17 20:21:38 +01:00
asofold
cd2cb78ad6
Don't forget to increase the VL.
2013-02-17 19:54:06 +01:00
asofold
6112d5b9fb
[Bleeding] Add interact.speed check.
2013-02-17 19:45:49 +01:00
asofold
dd5f094472
Adjust debug message.
2013-02-17 19:44:50 +01:00
asofold
48ffb2f09f
[Bleeding] Add blockinteract.visible check.
...
This check performs somewhat heuristic ray-tracing to see if a block
interacted with can actually be "seen", in terms of not reaching
through fully solid blocks. [Still needs for performance: more refined
conditions when to use + interact-speed check].
2013-02-17 17:49:50 +01:00
asofold
89cbbfdddb
Optimize/correct block-interact checking.
2013-02-17 17:04:06 +01:00
asofold
5f5d571264
Also prevent using item-in-hand or using interacted-block fpor
...
cancelled interact events.
2013-02-17 16:25:28 +01:00
asofold
1d44fe66be
Check BlockInteract first.
2013-02-17 16:20:13 +01:00
asofold
28a28b2e54
Fastest return first.
2013-02-17 14:32:29 +01:00
asofold
45ba3b931e
Reduce false positives for god-mode.
...
At maxNoDamageTicks/2 damage can rule.
2013-02-15 20:39:11 +01:00
asofold
0fff534cd1
Allow stuck players to jump upwards if head is free.
2013-02-15 15:53:56 +01:00
asofold
1264cdb240
[Bleeding] Add ray-tracing for passable check.
...
By default this only checks for block-transitions and vclip down.
2013-02-15 13:59:36 +01:00
asofold
7d5e5deb24
Adjust Metrics.
...
1. Removed setting timeouts explicitly.
2. Schedule logging the error before throwing the exception.
2013-02-12 22:58:03 +01:00
asofold
73cbac3b8f
Putting workaround right. At the cost of some swimup foggyness.
2013-02-09 00:26:02 +01:00
asofold
08427fb3f1
Reduce false positives with survivalfly + swimup (jump, half-steps).
2013-02-09 00:07:03 +01:00
asofold
602b4c70b4
Basically ignore events with zero damage for god-mode.
2013-02-08 19:46:00 +01:00
asofold
c6ed76167a
Set all noswing actions to only log from vl>10 on.
2013-02-08 19:24:45 +01:00
asofold
43264adf40
Adjust moving debug output: Show both v/h, but only if active.
2013-02-08 14:23:45 +01:00
asofold
83eb9c8564
Reset velocity specs for one-time-use velocity.
2013-02-08 14:03:55 +01:00
asofold
aa3c48059c
Attempt to further reduce false positives with exiting boats.
2013-02-08 13:52:20 +01:00
asofold
06fdca5f25
Sharpen lost-ground conditions.
2013-02-08 13:31:35 +01:00
asofold
409f5e5878
Workaround for jumping onto flower pots.
2013-02-08 13:01:35 +01:00
asofold
d3966b3ccd
Adapt lost-ground check to recent fix in PlayerLocation.isOnGround.
...
This should reduce false positives with running down "stairs" made of
full blocks by a lot.
2013-02-08 12:28:26 +01:00
asofold
bcd62f09a8
Move some debug output to a method.
2013-02-08 11:13:46 +01:00
asofold
dd9e5d3873
Code simplification.
2013-02-08 11:10:51 +01:00
asofold
a12ffcf916
Correct vl for fastclick to include current violation.
2013-02-08 09:49:38 +01:00
asofold
df4705d0d8
Let inventory.fastclick not execute actions with heavier lag spikes.
...
It will execute cancel, if the actions for the former vl contain it, but
the vl will not be increased, neither will actions be executed.
2013-02-08 09:47:13 +01:00
asofold
df005b4181
More grace to velocity handling, configurable.
...
Before full revert or recode: a moderate (smaller than
before) minimal grace amount for the counters is used now.
2013-02-06 18:43:34 +01:00
asofold
261fca021d
Add comments, reorder slightly.
2013-02-06 17:42:04 +01:00
asofold
7399bfa8ee
More haste.
2013-02-05 11:02:47 +01:00