Commit Graph

2288 Commits

Author SHA1 Message Date
Evenprime
c87f99262e Expanded the idea of having timeouts to the blockbreak direction
check.
2011-10-17 20:18:54 +02:00
Evenprime
2c27063b75 Some refactoring to lessen class dependencies, reduce number of
parameters and duplicate code
2011-10-16 19:57:05 +02:00
Evenprime
14642564b6 Fixed typo in config "alkingspeedlimit"->"walkingspeedlimit" 2011-10-15 16:05:36 +02:00
Evenprime
9bbdfc59da Make fight.direction check violation level depend on how far off
players were with their hits vs. their line of sight.
2011-10-15 15:48:58 +02:00
Evenprime
a0024d0737 Refactoring, code cleanup, moved executionHistories to "data" 2011-10-14 18:44:56 +02:00
Evenprime
0b04b7d43f Further refined default settings to reduce log spam 2011-10-14 16:25:40 +02:00
Evenprime
bbec08d34d Get rid of the own implementation of ConsoleCommandSender in favour of
using the servers ConsoleCommandSender.
2011-10-14 16:04:16 +02:00
Evenprime
033fad0f54 Only remove part of the data for players immediatly after they logout,
and keep the rest for 1 minute in case they come back.
2011-10-14 15:56:24 +02:00
Evenprime
9a7bffcc1f Further configuration options for the fight.direction check 2011-10-14 15:19:13 +02:00
Evenprime
37e9f2ff62 Make fight.direction check depend (partly) on entity dimensions 2011-10-13 23:32:33 +02:00
Evenprime
bcf0b89915 Basic fight.direction check to identify "kill-aura"/"forcefield" hacks 2011-10-13 14:55:48 +02:00
Evenprime
e16059c84e version update 2011-10-11 18:37:19 +02:00
Evenprime
ae86381ade New command "nocheat performance" to display performance stats
Minor code cleanup
2011-10-11 18:21:39 +02:00
Evenprime
6a5a9e0834 Moved and renamed "ActionManager" to "ActionMapper", as that's what it
does
2011-10-11 16:12:32 +02:00
Evenprime
747e5bcdce Another round of code cleaning, simplification
Fixed nocheat reload command to give feedback and clear critical data
Remove stored data when a player disconnects
2011-10-10 19:27:45 +02:00
Evenprime
4309c70a39 reset data objects too when using "nocheat reload" 2011-10-10 02:49:41 +02:00
Evenprime
7186f26504 give positive feedback if the "reload" command was used 2011-10-10 02:37:40 +02:00
Evenprime
e93f501271 Removed player interact infinite durability check, as the exploit is
now fixed by bukkit itself.
2011-10-10 02:20:20 +02:00
Evenprime
a8342b0681 Complete rewrite of internal configuration and action execution system
for performance
removed noclip check,  itemdrop check andgui editor
2011-10-10 02:00:47 +02:00
Evenprime
3d28e5738f - Refined "nofall" check, to only "punish" for the perceived
difference in fall distances
- slightly modified falldamage calculation in general, to always count
the "last step" as part of the fall (fixes a loophole that could be
used for bypassing the nofall check)
- replaced default nofall damage multiplier with 120 (was 200)
2011-10-03 18:23:33 +02:00
Evenprime
e67a1f2c0c Fixed spamcheck + also count commands 2011-10-02 17:07:29 +02:00
Evenprime
75050efbbd Option to automatically identify "creative" mode or not for flying
Option to also check "instant-breaking" blocks for
blockbreak.direction
2011-10-02 08:14:03 +02:00
Evenprime
3895ff029f Add command "/nocheat permlist" to display the effective permissions
of a certain player.
2011-09-26 20:07:59 +02:00
Evenprime
6f56ae77a8 Update to 7.0a 2011-09-25 11:11:47 +02:00
Evenprime
8b5f26f4b1 Find out what name the "isSprinting()" method has at runtime 2011-09-25 11:01:17 +02:00
Evenprime
dad338db65 fix onliquid check
clear internal fall damage counter if players get new velocity
assigned
2011-09-25 10:33:42 +02:00
Evenprime
4569546b3a - Updated permissions descriptions to simpler format
- more info from "onliquid" check
- fixed bug in "chat.spam" check
2011-09-22 19:44:08 +02:00
Evenprime
d435f7ab3c Enabled blockbreak.distance check for creative mode again, because the
server doesn't handle it.
2011-09-21 20:00:56 +02:00
Evenprime
e63d90e4cd Modified nofall check. Let the game decide if and when to do the
damage, we just set the "fallDistance".
2011-09-20 18:41:15 +02:00
Evenprime
de4acaa8c7 Adapted name of nofall action to better reflect what it does (deal
damage)
2011-09-19 20:31:31 +02:00
Evenprime
33bb52b46d Update "check" list 2011-09-19 20:23:45 +02:00
Evenprime
3724525f89 Final changes and adaptations for the new nofall check 2011-09-19 20:20:18 +02:00
Evenprime
1ac3c524e5 NoFallCheck implementation 2011-09-19 19:28:56 +02:00
Evenprime
41a09ea5ae + Refactoring of movement check to be more clear about what it does
+ Workarounds for bug in Minecraft related to jumping while sprinting
+ potential workarounds for plugins that cancel
  teleportation-related events on "monitor" level
+ fix a bug that would allow a player to fly at the same level of
height infinitely
+ Deactivate blockbreak.reach check for players in creative mode
2011-09-17 15:28:19 +02:00
Evenprime
3e344be924 Players that are in creative mode are always allowed to fly with
default "creative-mode-speed".
2011-09-16 16:05:42 +02:00
Evenprime
3943812b8c Rewritten "onliquid" check to maybe avoid problems some people have 2011-09-15 22:02:54 +02:00
Evenprime
248a4867a6 + rudimentary support for sprinting players 2011-09-15 13:28:58 +02:00
Evenprime
d280bc4f7d + option to turn world-check-list on startup on or off 2011-09-15 13:03:53 +02:00
Evenprime
80b3718993 Move chat.spam check from "high" to "lowest" listener level, to
support HeroChat and similar.
2011-09-14 15:06:37 +02:00
Evenprime
8442194f3c Fix missing option descriptions + fix formatting of plugin.yml 2011-09-12 00:22:56 +02:00
Evenprime
0264eb97d5 Display which checks are active in which world on startup 2011-09-11 20:17:51 +02:00
Evenprime
1480ebb3db New check "chat.spam" with configuration and permissions 2011-09-11 19:07:38 +02:00
Evenprime
af2242844f Updated link in readme.txt 2011-09-10 21:52:12 +02:00
Evenprime
ad92e67256 Fix (harmless) NPE in case of portal usage with disabled nether. 2011-09-10 18:53:16 +02:00
Evenprime
fbd078209c Prevent dupe exploit in combination with .drop protection 2011-09-07 17:37:47 +02:00
Evenprime
5b56fc7302 - Some code cleanup
- measure serverside lag in a seperate thread, once per second
- (Server) lag resistant "more packets" check
- minor adjustments to default config settings
- fixed a bug that would deactivate the durability check if the
morepackets check got deactivated
2011-09-03 19:05:59 +02:00
Evenprime
c0a124ac61 Create folders for action-files, if they don't exist yet 2011-09-03 01:33:45 +02:00
Evenprime
0283ded357 - Respect -p parameter of craftbukkit (plugin directory)
- "logfile" config option is now relative to the Nocheat/ folder,
instead of relative to the craftBukkit folder.
- new check blockplace.reach: limit distance at which blocks may be
placed
- new check blockplace.liquid: don't allow block placing onto liquids
- new permission nodes and config options for the new checks
2011-09-02 19:33:32 +02:00
Evenprime
848d2b3623 Added infinite durability hack check
Deactivated parts of the NoClip check, until I can work on it
2011-09-01 14:08:48 +02:00
Evenprime
92620c4fd4 NoCheat 2.0 initial Commit 2011-08-31 15:26:07 +02:00