Only applying with GROUND_HEIGHT set, these flags allow setting a
minimum height for passability and ground workarounds, covering two
typical cases.
Due to a range of hard coded workarounds being in place already, these
flags won't apply for all blocks. See getGroundMinHeight.
* Start renaming methods internally (getType for getting Material) -
unfinished.
* Temporary fix for the NCPCompatbukkit/cbreflect module: fetch NMS
blocks by id until we have a mapping and/or something efficient and
future proof in place.
Placing boats on ground is possible at least down to CraftBukkit
1.4.5-R1.0, thus the reason for having the boatsanywhere feature solely
is to prevent abuse. Thus allowing to place boats on ground does not
really provide a 'fix'. In order to allow placing boats anywhere, the
configuration flag has to be altered.
It may be worth a discussion, if we want checks to prevent Minecraft
features at all. A proper fix for abuse would be more complicated,
involving checking the estimated bounding box of the placed boat not to
collide with blocks neither with entities while being on ground-.
Determining the bounding box and re-checking with entity spawn might be
the more complicated part, as for the rest API/Infrastructure exists.
Allowing it with protocol support plugins is added, assuming that
they'll allow 1.12 too.
Missing:
* The vehicle.envelope check must be made (more) precise, as moving on
ground is possible with a boat since 1.12, specifically on ice they can
reach high speeds. Without more close modeling, they'll be able to use
this for speeding.
* Allow specifying to remove color definitions (both Minecraft default
and with '&') and to replace color definitions that use '&'. Append
?color or ?nocolor after the level definition. (Shortcuts: c, col / nc,
noc, nocol, nocolor). Either of both can be set, not both.
* Log to multiple streams with individual levels and color flags by
separating stream definitions with '+'.
Any registered stream id can be used (default streams are defined in
fr.neatmonster.nocheatplus.logging.Streams, in theory other plugins
might register their own ones).
Shortcuts are:
* ncp log stream notify message... (ingame notification, info level)
* ncp log stream debug message... (trace file, fine level)
* ncp log stream status message... (file + console, info level)
* ncp log stream init message... (file + console, info level)
Shortcuts do support setting the level, e.g. status@severe.
Due to string parsing these are not as efficient as hooking into the API
would be, naturally.