Evenprime
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d05b0aacf6
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Descriptions.txt file, written on startup.
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2012-02-01 00:10:14 +01:00 |
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Evenprime
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bacaf7a224
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Some cleanup
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2012-01-31 21:33:00 +01:00 |
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Evenprime
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d1aa15d1e9
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Show limit in fight.speed check log messages
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2012-01-31 21:11:43 +01:00 |
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Evenprime
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6e68ffed4b
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Fixed a screwup with a custom event
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2012-01-31 17:54:38 +01:00 |
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Evenprime
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11827a89df
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New Checks fight.reach and fight.speed
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2012-01-31 17:51:29 +01:00 |
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Evenprime
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22a82b8beb
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differentiate commands/chat, modified defaults
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2012-01-31 16:50:15 +01:00 |
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Evenprime
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c83bbd999b
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Some bugfixes
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2012-01-29 23:26:27 +01:00 |
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Evenprime
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c1d7e058dd
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Use Bukkits YAML Configurations to store stuff
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2012-01-29 21:11:36 +01:00 |
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Evenprime
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7930bcb81d
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Further changes to logging and actions
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2012-01-29 16:13:22 +01:00 |
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Evenprime
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6d9675cb6a
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Class renamed to be more descriptive
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2012-01-25 23:25:25 +01:00 |
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Evenprime
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b6154df02a
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Rewritten logging system, get rid of "LogLevels", allow free choice of
log destinations (chat, console, file) instead.
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2012-01-25 23:18:12 +01:00 |
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Evenprime
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8488056130
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Updated to new RB and event system.
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2012-01-25 17:04:07 +01:00 |
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Evenprime
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810ae38fc7
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Only one permission for all commands, new check "chat.color".
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2012-01-17 15:45:58 +01:00 |
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Evenprime
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5511a92bdf
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Make our CommandSender look like a ConsoleCommandSender, because some
plugins insist on that.
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2012-01-11 02:49:22 +01:00 |
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Evenprime
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b3ebec3580
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Redstone repeaters are considered half-blocks now.
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2012-01-08 19:00:23 +01:00 |
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Evenprime
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768a9fb9a1
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Revert a change made concerning consolecommands. They are now (again)
executed immediatly.
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2012-01-08 18:46:45 +01:00 |
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Evenprime
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c7db4113af
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Forgot to define new permission in plugin.yml
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2012-01-05 15:25:19 +01:00 |
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Evenprime
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4a9bc95aad
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Drop check - kick players for dropping too many items in a short
timeframe + Support permission changes better in playermove checks
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2012-01-05 14:04:15 +01:00 |
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Evenprime
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e8d8341d3b
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Fix players getting drawn back to a really old location if
they get, then lose the "moving" permission. Silently catch
all exceptions in command execution that can't be handled anyway.
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2012-01-04 20:44:13 +01:00 |
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Evenprime
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b10a02d424
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Catch random, unexplainable NPE in Inventory listeners when shutting
down
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2012-01-04 14:26:13 +01:00 |
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Evenprime
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83789e27c0
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Execute commands delayed synchronous
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2012-01-04 14:25:44 +01:00 |
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Evenprime
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655dae0d85
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Even better compatibility with LumberJack without losing security
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2012-01-01 19:05:19 +01:00 |
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Evenprime
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7018858537
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Support the "rocket" command and similar stuff better
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2012-01-01 18:18:34 +01:00 |
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Evenprime
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f3df291f85
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Increase minimal delay between two jumps from 3 to 9 ticks
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2012-01-01 17:56:37 +01:00 |
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Evenprime
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5d56a8c66c
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Ignore Blockbreak events if the block clearly wasn't broken by a
player manually
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2012-01-01 15:15:20 +01:00 |
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Evenprime
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5818a32fc0
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Remove fight.selfhit check as it causes sometimes problems and is no
longer really needed
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2011-12-29 16:43:21 +01:00 |
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Evenprime
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1eefa59640
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Make sure the player is in a world, and if not, fall back to default
configuration.
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2011-12-28 19:28:54 +01:00 |
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Evenprime
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c3a429ca10
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Fix NPE on teleports. Show NoCheat commands to everybody who at least
has permission for one of the commands.
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2011-12-24 01:31:41 +01:00 |
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Evenprime
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de0530a231
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set new version
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2011-12-23 22:18:18 +01:00 |
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Evenprime
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9735f3fac1
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Deactivate dropCheck for now, as it faces an unsolvable problem
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2011-12-23 22:14:44 +01:00 |
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Evenprime
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bc9869a68f
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Restructured how data and config per check is created and stored,
bundle checkspecific stuff in packets, use our own "CommandSender"
instead of Bukkits consolecommandsender for issuing commands
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2011-12-23 19:41:24 +01:00 |
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Evenprime
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eb87a37d5b
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some moving of source files
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2011-12-23 17:21:35 +01:00 |
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Evenprime
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add6316c04
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Fix double vs. int conversion problem
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2011-12-23 17:13:00 +01:00 |
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Evenprime
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dc3887b599
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Lower default flightheight limit
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2011-12-23 17:04:01 +01:00 |
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Evenprime
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0c506576d3
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New check "inventory.drop", some more saveguards for checks etc. in
case of errors.
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2011-12-23 16:56:32 +01:00 |
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Evenprime
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dc03c84025
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Set an absolute maximum flight height for players.
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2011-12-23 14:57:13 +01:00 |
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Evenprime
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91f730d731
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Prevent SpamCheck from going into "lockdown" if the system time
changes somehow.
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2011-12-23 14:44:45 +01:00 |
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Evenprime
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2874b41e88
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Hide NoCheat from players by responding to failed commands with the
default command not found message
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2011-12-22 09:00:17 +01:00 |
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Evenprime
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66c93513bd
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Ignore attack event that comes after an "DamageType.CUSTOM" events
Ignore EnderDragons and giants in "fight.direction" check
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2011-12-15 16:34:11 +01:00 |
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Evenprime
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614db88d54
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Fix another outdated config.txt entry, fix nofall check dealing damage
to players that switch from "creative" to normal, fix players being
unable to climb out of trapdoors with ladders.
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2011-12-14 23:57:26 +01:00 |
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Evenprime
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7477180de8
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Corrected description of fight.direction.actions and
blockbreak.direction.actions
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2011-12-14 23:23:12 +01:00 |
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Evenprime
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f5e97b7d92
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Fix fences
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2011-12-14 21:06:21 +01:00 |
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Evenprime
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031d757265
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Updated block properties for movement check (solid, liquid, etc.) +
fix fight checks to really ignore anything besides ENTITY_ATTACK
damage types.
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2011-12-14 20:51:35 +01:00 |
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Evenprime
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37876a946b
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Get rid of godmode-emergency-fix and version detection code (no
longer needed)
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2011-12-13 15:39:48 +01:00 |
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Evenprime
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7742d5bcfa
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Make sprinting foodlevel dependant
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2011-12-11 19:14:40 +01:00 |
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Evenprime
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0e7f9d4f1c
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Reduce default level of "selfhit" check from severe to warning.
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2011-12-11 18:37:57 +01:00 |
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Evenprime
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5900ba2275
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Get rid of the switch statements over enums altogether, just to be
sure.
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2011-12-05 22:19:45 +01:00 |
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Evenprime
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bb636d774f
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Rename "WildCard" to "ParameterName"
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2011-12-05 22:01:32 +01:00 |
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Evenprime
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e7f05617cc
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Moved "Wildcard" to its own enum class to potentially avoid
"IllegalAccessErrors" on some setups/VMs etc.
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2011-12-05 22:00:26 +01:00 |
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Evenprime
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675a6a85d8
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Make sure to restrict the "inventory" screen closing to interworld
teleports.
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2011-12-04 23:31:38 +01:00 |
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