EvilSeph
f4a789b48a
Fixed NPE in BlockFurnace.
2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a
Fixed map render distance when view-distance < 7.
2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6
Fixed maps crashing/disconnecting the client under certain circumstances.
2011-07-21 22:35:58 -04:00
Dinnerbone
bfa22f3025
Tweaked pom to specify guava as provided
2011-07-20 18:05:34 +01:00
Dinnerbone
7ad853a51b
Implemented maxheight
2011-07-20 00:03:47 +01:00
Dinnerbone
5d2a195835
Implemented new permission system
2011-07-17 17:19:41 +01:00
Erik Broes
cc9ccc8976
Removed some old deprecated code and clean up javadocs + warnings
2011-07-17 18:14:45 +02:00
Erik Broes
fd260b0f4d
Allow colorchar to be uppercase
2011-07-17 18:14:45 +02:00
Erik Broes
f7712eb20c
Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca
Implemented BLOCK_PISTON_CONTRACT/EXPAND
2011-07-17 18:14:45 +02:00
Erik Broes
df9142cd14
Use the regular repo-url again
2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d
Don't use weak/soft references for keys, attempt to lessen memory impact further
2011-07-16 02:55:54 +01:00
Dinnerbone
c101c3553b
Readded ConcurrentSoftMap because apparently some plugins need this. (They really, really shouldn't be using it. At all.)
2011-07-15 21:49:53 +01:00
Dinnerbone
a507add4ea
Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.
2011-07-15 20:52:54 +01:00
EvilSeph
0bd535e054
Made fire spread trigger BlockSpreadEvent. Thanks N3X15!
2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
2011-07-14 22:37:31 -04:00
Dinnerbone
43492ab6af
Revert "Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out." See 3632d99122 (commitcomment-478252)
...
This reverts commit 3632d99122e8795cadb8f94e14e42eb4aa6d7c4c.
2011-07-14 23:21:28 +01:00
Afforess
4a932c11de
Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out.
2011-07-14 15:49:23 -04:00
EvilSeph
958acee5af
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
2011-07-14 15:45:24 -04:00
EvilSeph
3c5ecd0854
Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!
2011-07-14 15:05:43 -04:00
Celtic Minstrel
cc94325b28
Implemented pig zombie get/set anger functions.
2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9
Possibly fixed crashes caused by tile entities under certain circumstances again.
2011-07-13 21:27:42 -04:00
EvilSeph
185d590146
Fixed the accounting for world UID conflicts.
2011-07-13 15:40:31 -04:00
Dinnerbone
3d28c67c08
Implemented helper methods + new biome methods
2011-07-13 10:44:03 +01:00
EvilSeph
7f6e7060d7
Account for world UID conflicts.
2011-07-13 03:29:43 -04:00
Warren Loo
eb19e4e8dc
Fixed uuid code that was prematurely pushed.
2011-07-13 02:19:56 -04:00
Rigby
9e49127c7d
Made the order of aliases matter. We may or may not re-do this in a later build.
2011-07-13 00:31:05 -04:00
Warren Loo
a9cdc36f2c
Possibly fixed crashes caused by tile entities under certain circumstances.
2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50
uuid changes
2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69
Added command line logging configuration which enables log file:
...
* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Erik Broes
f6a06e8df4
Temporarily relocated 1.7.3 jar to static location
2011-07-09 11:49:43 +02:00
Dinnerbone
c56d0c0842
Use generators from bukkit.yml if none was specified at createWorld
2011-07-08 19:01:03 +01:00
Dinnerbone
dac47b0134
Updated pom mc version
2011-07-08 13:30:49 +01:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c
Try find conflicting UIDs
2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1
Okay, back to arbitrary offsets!
2011-07-07 20:29:57 +01:00
Dinnerbone
2564043882
No longer use an arbitrary offset to locate the correct map
2011-07-07 20:22:03 +01:00
Dinnerbone
83abbfe4d6
Cleaned up this worlduid stuff a little.
2011-07-07 19:47:42 +01:00
Rigby
4cab8635db
Made maps support MultiWorld worlds.
2011-07-07 14:40:27 -04:00
Rigby
9ced39421f
Implements a World UID.
2011-07-07 14:20:05 -04:00
EvilSeph
5515ce1ff6
IntelliJ is awesome.
2011-07-05 00:14:34 -04:00
EvilSeph
3789f61c7e
Added PlayerFish event.
2011-07-03 03:01:38 -04:00
EvilSeph
aacb95e275
Fixed Sheep not firing EntityDeath event.
2011-07-02 21:28:45 -04:00
EvilSeph
f7e17b68de
Fixed PlayerPickupItem event returning wrong amount picked up and added function to get the amount remaining on the ground.
2011-07-02 21:27:31 -04:00
EvilSeph
22097a9962
Fixed NPE in BlockFurnace.
2011-07-02 20:46:25 -04:00
EvilSeph
7cd03e65d1
Improved FurnaceBurn event.
...
- Added the ability to set the burn time of the fuel.
- Added the ability to set if a fuel should burn or not.
2011-07-01 18:55:40 -04:00
Erik Broes
68506e2a4a
Forgot version in CraftBukkit
2011-07-01 14:24:59 +02:00
Erik Broes
1497eec04a
Update for 1.7.2
2011-07-01 14:07:34 +02:00
EvilSeph
25f72c9caa
Fixed doors not updating their state to reflect any redstone currents when placed.
2011-06-30 13:54:12 -04:00
EvilSeph
b530299759
Made trapdoors fire BlockRedstone events.
2011-06-30 13:51:42 -04:00