Commit Graph

2390 Commits

Author SHA1 Message Date
EvilSeph
79bc53fe97 Update for 1.6.2_01 renames. 2013-09-10 22:59:18 -04:00
feildmaster
7ad5d6098d Fix villager death sound 2013-09-10 21:55:42 -05:00
feildmaster
ac73522ecf Add missing villager sounds. Addresses BUKKIT-4756 2013-09-10 21:30:36 -05:00
EvilSeph
6d700c3320 Use correct spawn reason for Zombie reinforcements. Fixes BUKKIT-4744 2013-09-10 22:24:00 -04:00
EvilSeph
b8feaf059c Remove unnecessary error logging. Fixes BUKKIT-4406 2013-09-10 22:23:59 -04:00
Phillip Schichtel
ffcd0f4502 Provide a tab completion handler for JLine. Adds BUKKIT-4168 2013-09-10 20:57:31 -05:00
FrozenBrain
5f65cd9a1c Add support for custom Hopper inventories. Fixes BUKKIT-4722
Opening a hopper inventory created by Server.createInventory will
currently have no effect as proper handling code is missing in
CraftEntityHuman for hopper inventories that aren't associated with a tile
entity or minecart. Initialization logic for hoppers is also missing from
CraftContainer, which is necessary for the opening of custom hopper
inventories.

This commit fixes the two aforementioned by adding proper handling to
CraftHumanEntity for opening inventories not associated with a tile
entity, and by adding initialization logic for hoppers to CraftContainer.
2013-09-10 20:51:35 -05:00
feildmaster
600e1524a9 Update and add new sound mappings. Fixes BUKKIT-4756 2013-09-10 20:24:34 -05:00
Brokkonaut
5f43109c0e Correct location of fire from lightning strikes. Fixes BUKKIT-4707
Previously fires spawned by lightning strikes were in the wrong locations.
This introduced the possibility of having blocks replaced when they should
not be.

EntityLightning now uses the correct locations as defined to spawn the
fires when needed.
2013-09-10 20:53:48 -04:00
feildmaster
8ae8957d15 Properly set persistence flag for bred animals. Fixes BUKKIT-4751 2013-09-10 19:42:08 -05:00
Nate Mortensen
c62375f95e Check that a vehicle is a Vehicle before casting. Fixes BUKKIT-4749
When an entity is being moved as the passenger of an entity from one
entity to another, a VehicleExitEvent is fired, but it is assumed that the
current entity is a Vehicle. However, entities can be passengers of more than
just Vehicles, which causes a ClassCastException to be thrown.

This commit fixes the issue by checking that the current entity's vehicle's
bukkitEntity is an instance of Vehicle before casting it to Vehicle.
2013-09-09 22:07:27 -05:00
Wesley Wolfe
5c861fe864 Fix improperly initialized usernames 2013-09-02 16:51:14 -05:00
T00thpick1
cd593fb1ee Set current recipe to null when a recipe isn't found. Fixes BUKKIT-2311
This commit restores the diff from 84dbc21aa71b96fd1d2ea40d624b536309118cde
that has since been lost.
2013-08-28 08:14:01 -06:00
Wesley Wolfe
4667e9493c Add source encoding to the maven compiler plugin.
This change adds the source encoding to the maven compiler plugin, which
will strictly enforce build consistency on multiple platforms and address
possible compilation issues on some of the source files. The source
encoding unintuitively is system-specified by default.
2013-08-28 01:45:58 -05:00
Roger Baumgartner
2e7f66787d Return correct hasLineOfSight value for players. Fixes BUKKIT-4634
Prior to this change when a plugin called Player.hasLineOfSite() the
method would always return false because EntityHuman does not extend
EntityInsentient. This commit changes that by explicitly checking for
line of sight between two entities and returning that value.
2013-08-26 08:43:51 -06:00
T00thpick1
6482b6f0bd Fire FoodLevelChangeEvent when eating cake. Fixes BUKKIT-2242 2013-08-15 11:59:47 -06:00
T00thpick1
3fb4ccb62c Add BlockCake for diff visibility. 2013-08-15 11:59:46 -06:00
Wesley Wolfe
f481c9ee07 Make ItemFactoryTest.java platform agnostic. Fixes BUKKIT-4695
Maven paths that include spaces (and possible other characters) get
improperly translated when using a file handle from a URL. This changes
the unit test to open a stream directly from the URL, providing proper
file resolution on multiple platforms.
2013-08-14 02:37:24 -05:00
T00thpick1
ea39ca187b Return instance of CraftInventoryBeacon for Beacons. Fixes BUKKIT-4521 2013-08-07 13:42:23 -06:00
Wesley Wolfe
92f111cfed Fix missed diff for chat packets. Fixes BUKKIT-4666
This commit removes chat wrapping. It is no longer needed, as clients
properly render lines with line breaks.

This commit also changes an outgoing chat message to use the vanilla
behavior for indicating a client cannot chat with commands-only setting.
2013-08-07 04:05:56 -05:00
riking
0506b709fe Wrap plugin.getDefaultWorldGenerator in try-catch. Fixes BUKKIT-4116
If a plugin generates an exception when returning a world generator, the
server will crash. This change adds a try-catch block to keep the server
from crashing on plugin defined world generators.
2013-08-07 01:01:12 -05:00
Wesley Wolfe
71a6a56572 Fix javac workaround in ItemStackTest 2013-08-06 20:09:42 -05:00
Wesley Wolfe
9ba5c79c30 Add BukkitObjectIOStream tests on top of ItemMeta tests 2013-08-06 20:00:29 -05:00
Wesley Wolfe
066fcfe79f Validate title for custom inventories. Fixes BUKKIT-4616, BUKKIT-4663
Custom inventories currently do not validate the titles provided. Null values
cause NPEs when writing packets. Values longer than 32 characters
disconnect clients.

This change throws and IllegalArgumentException for null titles or titles
longer than 32 characters.
2013-08-06 17:11:30 -05:00
T00thpick1
5e8dd7d57d Use correct spawn reason for Villagers Breeding. Fixes BUKKIT-4113 2013-08-06 13:03:14 -06:00
T00thpick1
485e9ad93f Add PathfinderGoalMakeLove for diff visibility 2013-08-06 13:03:13 -06:00
T00thpick1
4aeb3ff63d Call unleash event for non-sitting animals. Fixes BUKKIT-4658
The unleash event is only called for animals that are sitting - ones that
receive no movement vector. This adds the missing event call for
non-sitting animals.
2013-08-06 00:38:44 -05:00
EvilSeph
e489840ca9 Updated version to 1.6.2-R0.2-SNAPSHOT for development towards next release. 2013-08-04 00:44:27 -04:00
EvilSeph
ff60299af3 Updated version to 1.6.2-R0.1 in pom.xml for Beta. 2013-08-03 19:59:29 -04:00
Jonatan Noponen
6d0d33b9d2 Fix off by 1 error for spawn protection. Fixes BUKKIT-4154 2013-08-03 18:23:38 -04:00
Kai Dederichs
e7539378fa Fix mistranslation in isPlayerCreated() for IronGolems. Fixes BUKKIT-4543 2013-08-03 18:23:37 -04:00
Wesley Wolfe
da5d494b36 Update players when coming into view of vehicle. Fixes BUKKIT-4628
When only considering trackers from player perspective, attach entity
packet could be sent before a packet for a respective vehicle is in view
and will, in turn, be ignored.

This adds another notification when the vehicle comes into view to cover
all cases.
2013-08-03 17:03:49 -05:00
T00thpick1
54672a75f6 Implement Leash API. Adds BUKKIT-4459, BUKKIT-4583 2013-08-03 15:03:41 -05:00
T00thpick1
f7ca953ff1 Add EntityLeash and ItemLeash for diff visibility 2013-08-03 14:48:40 -05:00
Wesley Wolfe
8a7c582d54 Ignore null sound by contract. Fixes BUKKIT-4641 2013-08-02 20:05:22 -05:00
Wesley Wolfe
93cfe3961f Indicate help is a command. Fixes BUKKIT-4642 2013-08-02 20:03:50 -05:00
EvilSeph
720a8d706a Revert to 1.5 despawning behaviour for Ocelots and Wolves. Fixes BUKKIT-4449 2013-08-02 19:21:35 -04:00
EvilSeph
a466e0aa6c Add timeout for Panic goal. Fixes BUKKIT-4531 2013-08-02 19:20:26 -04:00
EvilSeph
ab36dbb6a9 Add PathfinderGoalPanic for diff visibility. 2013-08-02 19:20:25 -04:00
h31ix
f959530f6b Add raw sound string playSound method. Adds BUKKIT-2443
A method has been added to Player which allows the server to send a sound string to the client. Assuming the client has the specified sound, it will be played. This is needed by the implementation of the /playsound command.
2013-08-02 00:13:20 -05:00
Wesley Wolfe
c8b09db844 Restore diff missed in 4176258a836062b22ac46919aefa5cc36fae78f2 2013-08-01 12:12:40 -05:00
Wesley Wolfe
69d3362335 Revert "Correct vehicle movement issues." Fixes BUKKIT-4565
This reverts commit 3d906d134417cfeefe7f71b916fee4d105e7650f.

Conflicts:
	src/main/java/net/minecraft/server/EntityTrackerEntry.java
2013-07-29 13:04:23 -05:00
Wesley Wolfe
b2be908fbb Fix NBT token for attribute names. Addresses BUKKIT-4483 2013-07-28 14:52:25 -05:00
Wesley Wolfe
1e7f2ebebd Store item attributes. Addresses BUKKIT-4523 2013-07-27 18:00:01 -05:00
T00thpick1
b6fec0467f Restore CraftBukkit diff in ItemDye. Fixes BUKKIT-4493
Change ItemDye to pass the EntityHuman for StructureGrowEvent again.
2013-07-25 18:27:00 -05:00
Wesley Wolfe
5bfd599e9f Store owning Horse in horse inventory. Fixes BUKKIT-4586 2013-07-25 18:04:09 -05:00
Wesley Wolfe
0a9758ae54 Fix CraftBukkit diffs 2013-07-23 22:07:42 -05:00
Wesley Wolfe
e88cea8402 Check interactable items before event. Fixes BUKKIT-4576
Items that cause entities to change state, including tags, chest, and
leashes, do not update the client properly following the firing of
PlayerInteractEntityEvent. This change makes the item checks occur
before the event fires, to concur with the client's assumptions.
2013-07-23 21:52:31 -05:00
T00thpick1
1192f2a53a Add API to control scaled health. Adds BUKKIT-4590
This commit implements the ability to set the scale of hearts that the
client renders.  When the Packet44UpdateAttributes packet is sent, the
max health attribute is replaced with a scaled version, to preserve the
scaled health illusion clientside.

In order to accurately display the scaled health for players, a true
health is stored within CraftPlayer, and the datawatcher now stores the
scaled health. The getHealth() method for players still returns their
true health.

Changed setHealth() within EntityLiving to appropriately handle health
for instances of EntityPlayer. Inlined a call to
setHealth(getMaxHealth()) within the EntityLiving constructor to work
around CraftEntity instantiation.

Additionally fixes the health values sent when eating food within
FoodMetaData and ItemFood, which previously sent the unscaled health;
this commit alters them to send the properly scaled health.

Additionally fixes BUKKIT-4535, BUKKIT-4536, and BUKKIT-4127
2013-07-23 21:52:17 -05:00
Jim Bilbrey
4ad3cdd4b5 Use ambient setting of potion effects. Fixes BUKKIT-4357 and BUKKIT-3653
This changes livingEntity.addPotionEffect(PotionEffect, boolean) to
construct the MobEffect using the constructor that includes the ambient
setting as supplied by the PotionEffect

This also changes livingEntity.getActivePotionEffects() to construct the
PotionEffects using the ambient setting supplied by the MobEffects.
2013-07-13 20:28:16 -04:00