Aikar
9725050889
Update Upstream
2016-11-18 23:58:56 -05:00
Aikar
ae5a66ed1b
Re-add dependency reduced pom
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Learned the correct way to handle that file
2016-11-18 21:09:03 -05:00
Zach Brown
7e37e54053
Simplify the affects spawning API implementation
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Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
2016-11-18 18:55:14 -06:00
Zach Brown
a6d146a939
Update Paper to MC 1.11
2016-11-18 16:21:06 -06:00
Black Hole
6c1880847f
@Z750 There are other command block types
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Blocks.dc and .dd (don't know why they ain't renamed yet).
cc GH-478
2016-11-13 20:21:37 -06:00
Zach Brown
bd503d35b0
Expand NBT filtering from last commit
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cc GH-478
2016-11-13 19:36:23 -06:00
Zach Brown
dec715e07b
Filter bad data from ArmorStand and SpawnEgg items
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Fixes GH-478
2016-11-12 23:32:40 -06:00
Zach Brown
65538782cd
Update upstream B/CB/S
2016-11-12 20:21:46 -06:00
Aikar
3456f7017b
update my repo url
2016-11-12 00:01:34 -05:00
Zach Brown
65e3df5cf4
Remove log redirection in CB init script
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This section seems to be a relatively common source of errors. We may as well be as
verbose as the command output, at least for this section.
2016-11-11 13:57:09 -06:00
Zach Brown
d7276f6ffd
Always cleanup collideRule teams at startup
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Fixes GH-463
2016-11-05 13:34:18 -05:00
Zach Brown
1e1de2ffa8
Update upstream CB
2016-11-04 22:37:19 -05:00
Zach Brown
f0acdb8df6
Raise packet tolerance in spam threshold patch
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Fixes GH-462
2016-11-04 22:35:59 -05:00
Aikar
c0aeab4cf9
Chunk Save Stats Debug Option
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Adds a command line flag to enable stats on how chunk saves are processing.
Stats on current queue, how many was processed and how many were queued.
2016-11-04 02:21:33 -04:00
Aikar
4f39daf70a
Rework that save cap patch and make it configurable
2016-11-04 01:55:36 -04:00
Aikar
ab7b7d8072
Don't process auto save if the save queue is filled
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This avoids ever growing pending NBT objects which eat up memory.
2016-11-04 01:33:08 -04:00
Aikar
4f5d91198f
Prevent Hoppers from loading chunks by double chest
2016-11-04 01:32:53 -04:00
Aikar
3725f9d940
Fix faulty logic in Auto Save check - Fixes #443
2016-11-04 01:31:49 -04:00
Zach Brown
493caa07b4
MC uses JSR 1.3.9
2016-11-03 14:51:00 -05:00
Zach Brown
f0baa4b9cc
t
2016-11-03 14:28:58 -05:00
Zach Brown
c4829af34f
Update upstream B/CB
2016-11-03 14:27:37 -05:00
Zach Brown
764473b2cc
Move nullable annotation dependency to JSR
2016-11-03 14:25:50 -05:00
Zach Brown
9fd4ec64e7
Remove some handlers
2016-10-30 21:42:38 -05:00
AlphaBlend
02006e6b24
Add EntityZapEvent
2016-10-30 21:31:02 -05:00
Zach Brown
ecefa79676
Add usage message to ReloadCommand
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Used when the wrong arguments are supplied, missed when we added the
permissions reload functionality.
2016-10-30 00:14:17 -05:00
Zach Brown
0860727dae
Update upstream S
2016-10-26 16:05:22 -05:00
Zach Brown
3fafa6306a
Update upstream CB
2016-10-24 21:03:31 -05:00
Zach Brown
88e1379b38
Update upstream CB
2016-10-23 01:32:04 -05:00
Zach Brown
557c26bec4
Revert CB's SPIGOT-1903 fix in favor of ours
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Fixes GH-453
2016-10-22 15:36:19 -05:00
Zach Brown
7be0340f48
Update upstream CB
2016-10-22 15:24:15 -05:00
Zach Brown
812618deba
Remove changes to lava/water cobblestone gen
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Unintended side effects in recent versions, this patch has likely
outlived its usefulness.
Closes GH-452
2016-10-21 16:08:34 -05:00
Zach Brown
28d9568ed5
Properly update patches for upstream merge
2016-10-21 15:43:40 -05:00
Zach Brown
92567cc43a
Update upstream B/CB
2016-10-21 15:28:44 -05:00
Aikar
874c7a2ef8
Updated Timings to better detail saves
2016-10-20 00:21:35 -04:00
Aikar
64e537e63c
Revert "Option to hide plugins from the Query Protocol"
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This already exists
This reverts commit 3407aa3285
.
2016-10-19 23:38:18 -04:00
Aikar
3407aa3285
Option to hide plugins from the Query Protocol
2016-10-19 23:37:14 -04:00
Zach Brown
2645ee04ae
Update upstream CB
2016-10-16 15:35:34 -05:00
Zach Brown
8377df063a
Update upstream CB/S
2016-10-13 17:29:38 -05:00
Zach Brown
b2c262e382
Update upstream CB
2016-10-10 21:29:08 -05:00
Zach Brown
5ecb6f1358
Add option to remove corrupt tile entities
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Closes GH-437
2016-10-05 16:28:17 -05:00
Zach Brown
82420acbea
Update upstream CB
2016-10-05 16:08:40 -05:00
AlphaBlend
96b534f1f1
Add hit entity to ProjectileHitEvent
2016-10-05 16:07:58 -05:00
Zach Brown
10469dfd46
Remove TE Fixer changes
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Ultimately they should be unnecessary now that upstream's fix has been
in place for a while. Removing this reduces our own footprint, and gets
rid of any possible unintended behavior.
2016-10-05 15:46:44 -05:00
Zach Brown
f4a336f40e
Update paperclip
2016-10-01 22:23:28 -05:00
Zach Brown
18799efd0d
Update upstream B/CB/S
2016-10-01 11:47:56 -05:00
Aikar
9e6cbc5203
Disable Vanilla Chunk GC in favor of Bukkits
2016-09-26 01:52:01 -04:00
Aikar
a57cf220e8
don't save level every tick for auto save. whoops
2016-09-26 01:50:26 -04:00
Zach
27855376ba
Merge pull request #434 from kashike/fix/timings-verbose
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Fix @aikar's oops with verbose timings
2016-09-23 18:25:50 -05:00
kashike
3d5f59c855
Fix @aikar's oops with verbose timings
2016-09-23 23:19:15 +00:00
Zach Brown
3d2be415cc
Raise bad Y auto fix to avoid gameplay issues
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Per discussion here, d3eb13d60d (commitcomment-19153154)
2016-09-23 17:26:14 -05:00