Commit Graph

4505 Commits

Author SHA1 Message Date
Callahhh
7986f57e5d Bring back Reduce-sync-loads.patch (#2761) 2019-12-16 01:43:21 +00:00
Shane Freeder
9e58f22640
Address gen concurrency issue causing crashes (Fixes #2746) 2019-12-16 01:38:00 +00:00
Shane Freeder
8b25307b34
Merge branch 'ver/1.14' 2019-12-15 23:05:36 +00:00
Shane Freeder
1c38436266
attempt to allow timings to continue with janky plugin classes 2019-12-15 22:45:17 +00:00
Shane Freeder
443ffb450b
Fix spectator teleport target (#2743) 2019-12-15 20:19:52 +00:00
Shane Freeder
7d8117083f
Fix spawn radius being treated as 0 (Fixes #2742) 2019-12-15 19:42:35 +00:00
Shane Freeder
c36cf2aff4
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e43416a3 SPIGOT-5455: Mobs do not ignite due to sun in extra worlds
2019-12-15 19:40:28 +00:00
Shane Freeder
8782be3bb0
[CI-SKIP] Rebuild patches 2019-12-15 18:33:43 +00:00
Black Hole
ff8a48b9d1 Don't show 1.15 plugins as legacy in plugins command (#2755)
* Don't show 1.15 plugins as legacy in plugins command

* Use CraftMagicNumbers.SUPPORTED_API
2019-12-15 18:28:44 +00:00
Omer Uddin
a133980223 port PlayerLaunchProjectileEvent patch to 1.15 (#2758) 2019-12-15 18:25:10 +00:00
Omer Uddin
f3c55f239a port TE chunk lookup patch to 1.15 (#2757) 2019-12-15 18:17:16 +00:00
Shane Freeder
0585f99b05
Prevent TRAP while loading Fireballs 2019-12-14 01:15:01 +00:00
Shane Freeder
12051feb76
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
61d4b090 SPIGOT-5428: Better handling of some ItemMeta

Spigot Changes:
047b6f86 SPIGOT-5421: Add separate trident despawn rate
c1047ed9 SPIGOT-5445: Add log-villager-deaths option
2019-12-14 01:02:52 +00:00
Shane Freeder
bc447dc137
Track correct branch for /version 2019-12-13 22:56:02 +00:00
Shane Freeder
7dbceea208
Restore zero-tick farms fix
They no longer directly call the tick method, so, one step forward...
2019-12-13 22:48:40 +00:00
Shane Freeder
55944bc6ff
Revert "Drop fix zero-tick farms (Fixes #2736)"
This reverts commit 3b93c5b112.
2019-12-13 22:41:00 +00:00
Shane Freeder
3b93c5b112
Drop fix zero-tick farms (Fixes #2736)
Fixed by mojang in 1.15, farm blocks are no longer in the next tick list

Also, add hopper optimization patch to the removed folder
2019-12-13 21:53:20 +00:00
Shane Freeder
31bc07cb65
Drop hopper optimization patch 2019-12-13 20:41:01 +00:00
Shane Freeder
788e033817
Don't set the count on already empty items in hopper moves (Fixes #2735) 2019-12-13 20:11:45 +00:00
Shane Freeder
c034be8a82
Remove debug statement and rebuild patches properly 2019-12-13 16:29:51 +00:00
Shane Freeder
058e4efb41
Allow reading of oversized region files 2019-12-13 16:22:16 +00:00
Shane Freeder
ae68db1f0e
Drop entity experience on death 2019-12-13 15:21:58 +00:00
Shane Freeder
d413dca4ee
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
333b9f02 SPIGOT-5422: Add support for 3-dimensional biomes
170d7386 Fix bad link in deprecated FlowerPot MaterialData class

CraftBukkit Changes:
16dc5758 SPIGOT-5449: Fix issue with projectiles
fd25653f SPIGOT-5448: Shulker Boxes collapse empty slots when picked up
b97d581a SPIGOT-5443: BEE_NEST BlockState
73698cf8 SPIGOT-5442: Fix issue with fire charges
beff9fb9 SPIGOT-5437: Fix CustomChunkGenerator.CustomBiomeGrid ignoring the y value for biomes
f777640e SPIGOT-5425: Prevent empty/air loot (again?)
db0dafb1 SPIGOT-5422: Add support for 3-dimensional biomes
4633e6c5 Fix crash with disabled worlds

Spigot Changes:
f39a89ef SPIGOT-5423: Remove covariant type change to give better chance of Java downgrades working
2019-12-13 14:08:40 +00:00
MiniDigger
bd93836d4c Nuke IOWorker, make stuff compile (#2733)
* remove removed patch cause its not removed anymore

* Nuke IOWorker, oh, and also make it compile

* synchronize writes properly

* Remove note about IOWorker
2019-12-13 13:46:45 +00:00
Zach Brown
4565495711
More compile fixes 2019-12-12 21:29:45 -06:00
Shane Freeder
b0dc983f21
More progression on patches 2019-12-12 21:01:16 +00:00
MiniDigger
d8a0622602 Compile fixes (#2732) 2019-12-12 18:45:00 +00:00
MiniDigger
44d032f1e9 Houston, we got a patch (#2731)
* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
2019-12-12 16:20:43 +00:00
Shane Freeder
806e192e26
Fix API compile
Bzzzzzzz
2019-12-12 03:08:47 +00:00
Shane Freeder
bbf27ec651
Fixup timings patch 2019-12-12 03:06:23 +00:00
Zach Brown
e2c4ff50a2
My Name is ;
Hi! My name is (what?)
My name is (who?)
My name is
;

Hi! My name is (huh?)
My name is (what?)
My name is
;
2019-12-11 21:00:50 -06:00
Zach Brown
01de058bf2
Little more progress
Keep getting interrupted so not as much as I'd like :(
2019-12-11 20:48:34 -06:00
MiniDigger
b00d871009 Patches 100-260 (#2729) 2019-12-11 17:43:22 -06:00
Zach Brown
f2ed239ead
More progress 2019-12-10 22:01:17 -06:00
Shane Freeder
a308619d28
Work on server patches 2019-12-11 00:56:03 +00:00
Shane Freeder
76169471d8
API 2019-12-10 23:59:19 +00:00
Shane Freeder
4d2f85630a
Fix ArmorStand#setItem flow (Fixes #2726) 2019-12-10 23:37:32 +00:00
Shane Freeder
53c1345e48
Update version command 2019-12-10 23:34:36 +00:00
Shane Freeder
bb8b1e3eca
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8b6dd103 Update /version to reflect final build status.
6bdfd385 Remove some draft API designations
78a12dd9 SPIGOT-5417: Campfire should implement Directional

CraftBukkit Changes:
65670174 SPIGOT-5417: Campfire should implement Directional
eeae942e SPIGOT-5416: Block.getDrops gives drops even when tool should not give drops
2019-12-10 23:23:50 +00:00
Lukasz Derlatka
86daffa21c
Fix AssertionError when player hand set to empty type
Fixes GH-2718
2019-12-07 19:09:44 -06:00
Shane Freeder
3032599d38
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
43183eab SPIGOT-5399: spawn-npcs ignored during world generation
e9bb2f15 SPIGOT-5403: isSimilar returns true for different skulls
5c9e7236 SPIGOT-5409: Remove unnecessary defaulting in CraftMetaBookSigned
821238b6 SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
2019-12-05 10:23:10 +00:00
Spottedleaf
b499d0d840 Shift chunk key location in the correct direction (#2710) 2019-12-01 13:33:57 +00:00
stefvanschie
779f34cc37 Fix empty CanPlaceOn tags causing errors (#2713) 2019-12-01 00:20:12 +00:00
Shane Freeder
2d25b34803
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eafd7424 SPIGOT-5405: Use correct damage source for HangingBreakByEntityEvent
2019-11-30 16:05:36 +00:00
BillyGalbreath
4a97a7ca44 Add option to disable pillager patrols (#2626) 2019-11-24 01:10:15 -06:00
Gerrygames
23e53aab97 Backport MC-160177 fix from 1.15 (#2702) 2019-11-24 00:36:20 -06:00
Zach Brown
45089d59f0
Update upstream CB
--- work/CraftBukkit
Submodule work/CraftBukkit 7554e08e..ccd47a50:
  > SPIGOT-5395: Call BlockFadeEvent for Scaffolding
  > Increase outdated build delay to 4 weeks
2019-11-24 00:06:19 -06:00
BillyGalbreath
761c24fae9 Fix stuck in sneak when changing worlds (MC-10657) (#2627) 2019-11-24 00:02:47 -06:00
Spottedleaf
10c29e7369 Fix racey NextTickListEntry creation. (#2683)
The counter is used to distinguish entries from each other, however
since we can concurrently increment the counter we could totally
screw over the comparision of entries (see a() in NextTickListEntry),
as it compares only the time when the entry will tick, the priority
at which it will tick, and the counter. The block is not compared.

Async loading loads the chunk asynchronously which creates these
entries asynchronously.
2019-11-10 12:00:16 -06:00
William Blake Galbreath
8d036cea01
Expose the internal current tick 2019-10-30 18:10:42 +00:00