Commit Graph

49 Commits

Author SHA1 Message Date
feildmaster
77ef051095 [Bleeding] Added new target events. Fixes BUKKIT-935 2012-03-10 02:08:33 -05:00
Tahg
eddefa6c50 Preserve data if possible when dropping Items from entities. Partial solution for BUKKIT-15 2012-03-01 23:02:59 -05:00
Erik Broes
33ba9f0a2f Updated to rename revision 02 2012-03-01 01:12:41 +00:00
Celtic Minstrel
0842bab48b [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
ZNickq
bf01e93ab6 Added EntityTargetEvent for Experience Orbs, happens when it starts moving towards a human entity! Addresses BUKKIT-820 2012-02-29 14:45:18 -05:00
TomyLobo
92dfb2500b Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809 2012-02-29 00:12:26 -05:00
Feildmaster
d7f6d2d929 [Bleeding] Use player.getItemInHand(), instead of a new ItemStack. Addresses BUKKIT-767 2012-02-23 18:27:22 -05:00
Celtic Minstrel
af51313ffb [Bleeding] Added EntityType to replace CreatureType. 2012-02-22 22:06:29 -05:00
Feildmaster
7792156fb2 [Bleeding] Added BlockGrowEvent. Addresses BUKKIT-104 2012-02-22 21:46:45 -05:00
Feildmaster
1922672f14 [Bleeding] Fire EntityDamageByEntityEvent for EnderCrystal. Fixes BUKKIT-776 2012-02-19 01:06:38 -05:00
Feildmaster
b06719dd03 [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775 2012-02-19 01:05:11 -05:00
Erik Broes
137880b727 Deprecation cleanup. 2012-02-18 13:06:12 -05:00
EvilSeph
028cbb8fe9 Removed MONSTER CreatureType. 2012-02-03 02:42:40 -05:00
Erik Broes
3173b68bbe Filter null/AIR from items dropped on death. Fixes: BUKKIT-653 2012-01-29 13:37:32 +01:00
Zeerix
872dad5540 [Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307 2012-01-24 02:12:41 -05:00
Nathan Adams
b0f29b1755 Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR. 2012-01-19 16:07:18 +00:00
Zeerix
bcf6440bc4 [Bleeding] Implement EntityShootBowEvent. Thanks Zeerix. 2012-01-17 19:51:06 +01:00
Zeerix
1d04305cea [Bleeding] Added event calls for healing and harming by potions 2012-01-17 19:49:11 +01:00
Erik Broes
a4ce846d07 Fix formatting. 2012-01-15 10:54:57 +01:00
Nathan Adams
2ab160e484 Implemented new PlayerDeathEvent methods for exp setting 2012-01-14 18:08:27 +00:00
Feildmaster
6cc56b8c2c Added ItemDespawnEvent 2012-01-14 17:03:38 +00:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Andrew Ardill
4b87704c5a Add new Entity types to CreatureSpawnEvent 2011-11-28 11:21:43 +11:00
sk89q
afd95b7e30 Added server list ping event. 2011-09-26 15:32:05 -07:00
Rigby
1da2d1f5b6 Implements the ability to customise and remove Player death messages. 2011-09-21 16:55:27 +01:00
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
EvilSeph
820c51ab97 Added new entity mappings to CreatureSpawnEvent factory. 2011-09-16 20:10:49 -04:00
Dinnerbone
f165d4082d Refactored some code from nms to ob for minimal diffs 2011-08-29 16:09:13 +01:00
EvilSeph
79337d3aab Added SpawnReasons to CreatureSpawn events. Thanks winsock! 2011-06-21 16:37:07 -04:00
Dinnerbone
7aadc3d666 Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml 2011-06-17 04:49:58 +01:00
EvilSeph
6f1d6a4ca8 Fixed EntityTame event. 2011-06-15 15:01:09 -04:00
Erik Broes
9adc03abab Generic cleanup of the org.bukkit.craftbukkit classes. 2011-06-12 12:51:54 +02:00
EvilSeph
73e34c2fe3 Added ItemSpawnEvent. Thanks myers! 2011-06-11 02:00:05 -04:00
EvilSeph
b0714775e1 Added EntityTame event. Thanks halvors! 2011-06-09 04:03:15 -04:00
Erik Broes
309846d732 Whitespace + general cleanup 2011-05-15 13:41:46 +02:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
Dinnerbone
baa8c53be0 Implemented Wolf 2011-03-31 22:10:48 +01:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
0635f7c1b8 CreatureSpawnEvent: Fix forgotten inheritance with CreatureType 2011-03-30 08:51:42 +02:00
Erik Broes
c69eac3f3a Add MONSTER to CreatureSpawnEvent 2011-03-29 23:18:48 +02:00
Dinnerbone
c47db7092b Line endings, damnit! 2011-03-27 20:57:46 +01:00
Erik Broes
e24b10dfd9 Updated for the cleanups done in Bukkit 2011-03-26 22:32:56 +01:00
Erik Broes
92518f4fc0 Stop GIANT discrimination 2011-03-24 22:51:47 +01:00
Erik Broes
ce714ab329 Fix CreatureType of CreatureSpawn event 2011-03-24 22:44:03 +01:00
lem21h
fdcf1c3c3a Now also handle entities spawning on a loading a world. (Redacted by Grum) 2011-03-23 19:17:14 +01:00
Erik Broes
49043a8aff Re-Implement BlockDamage 2011-03-23 16:51:44 +01:00
Erik Broes
f33de669fb Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK 2011-03-23 16:51:43 +01:00
Erik Broes
324efa8224 Fix BlockPlace 2011-03-21 00:31:13 +01:00