Commit Graph

3536 Commits

Author SHA1 Message Date
Jake Potrebic
b141cd3d99 Improve logging and errors
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2022-12-14 15:52:11 -08:00
dawon
f64904e777 Add Sneaking API for Entities 2022-10-19 23:31:53 +02:00
Jake Potrebic
2b90721a45 fix Instruments
properly handle Player#playNote
2022-12-09 01:47:23 -08:00
Shane Freeder
26fe3d0cff Fix premature player kicks on shutdown
When the server is stopping, the default execution handler method will throw a
RejectedExecutionException in order to prevent further execution, this causes
us to lose the actual kick reason. To mitigate this, we'll use a seperate marked
class in order to gracefully ignore these.
2024-04-11 16:37:44 +01:00
Noah van der Aa
e151b6fc3f Friction API 2021-09-15 20:44:22 +02:00
Jake Potrebic
4a416ca85a ItemStack damage API
Adds methods notify clients about item breaks and
to simulate damage done to an itemstack and all
the logic associated with damaging them

== AT ==
public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
2022-05-08 13:35:45 -07:00
Jake Potrebic
0e9f28fe68 Fix async entity add due to fungus trees 2022-03-18 21:30:00 -07:00
Warrior
ba6112b959 Add /paper dumplisteners command
Co-authored-by: TwoLeggedCat <80929284+TwoLeggedCat@users.noreply.github.com>
2022-10-25 21:15:37 +02:00
Lulu13022002
533bc0c468 More vanilla friendly methods to update trades 2022-10-16 16:12:49 +02:00
dawon
9db4bb7ac6 Add Player Warden Warning API
== AT ==
public net.minecraft.server.level.ServerPlayer wardenSpawnTracker
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker ticksSinceLastWarning
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker cooldownTicks
public net.minecraft.world.entity.monster.warden.WardenSpawnTracker increaseWarningLevel()V
2022-10-15 00:46:57 +02:00
Owen1212055
7c891287ed Add Moving Piston API 2021-12-04 13:29:36 -05:00
Noah van der Aa
5c260c7e51 Detect headless JREs
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
2022-10-22 14:47:45 +02:00
MelnCat
95a2e4ed32 Add entity knockback API 2022-10-16 12:10:17 -07:00
SoSeDiK
7224eecfb1 Elder Guardian appearance API 2022-10-11 20:38:47 +03:00
Jake Potrebic
e56f757b1c Correctly handle interactions with items on cooldown 2022-06-16 21:57:02 -07:00
MelnCat
492ebf1459 Add getDrops to BlockState
Originally added isPreferredTool to BlockData but
upstream added that.
2022-08-12 23:24:37 -07:00
Shane Freeder
084e7e62ad Mitigate effects of WorldCreator#keepSpawnLoaded ret type change
TODO: Remove in 1.21?
2022-09-19 00:13:02 +01:00
Shane Freeder
60026267e3 Configurable chat thread limit
By default, spigot shifts chat over to an unbounded thread pool,
on a normal server, this really offers no gains, the creation of a thread
on submitting to the pool on these servers eats more time vs just running it in
the netty pipeline, however, on servers using plugins which do work in here, there
could be some overall benefits to moving this stuff outside of the pipeline.

In general, this patch does two things:
1) Exposes the core size for the pool, this allows for ensuring that a number of threads
sit around in the pool, mitigating the need for creating new threads; This IS however
caveated, the ThreadPoolExecutor will ONLY create core threads as they're needed, it
just won't allow for us to dip back under the # of core threads, this can potentially
be mitigated by calling prestartCoreThread, however, I'm not sure if there is much justification
for this
2) Exposes a max size for the pool, as stated, by default this is unbounded, for most
servers limiting the size of the pool is going to have 0 effects given how fast chat
is actually processed, this is honestly really just exposed for the misnomers or people
who just wanna ensure that this won't grow over a specific size if chat gets stupidly active
2022-09-18 06:33:17 +01:00
Nex
476de68a14 Added byte array serialization/deserialization for PersistentDataContainers 2022-02-24 16:28:07 +01:00
Jake Potrebic
75c623590f Fire EntityChangeBlockEvent in more places
Co-authored-by: ChristopheG <61288881+chrisgdt@users.noreply.github.com>
Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com>
2021-08-09 20:45:46 -07:00
José Miguel Moreno
a72acfb245 Fix plugin loggers on server shutdown 2021-06-05 13:45:15 +02:00
Josh Roy
ebdde69c39 Add NamespacedKey biome methods
Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
2022-08-14 12:23:11 -04:00
Andrew Steinborn
a1051ff388 Add Velocity IP Forwarding Support
While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users
have a lot of problems setting up firewalls or setting up plugins like IPWhitelist.
Further, the BungeeCord IP forwarding protocol still retains essentially its original
form, when there is brand new support for custom login plugin messages in 1.13.

Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity
of messages, is packed into a binary format that is smaller than BungeeCord's
forwarding, and is integrated into the Minecraft login process by using the 1.13
login plugin message packet.
2018-10-08 14:36:14 -04:00
Owen1212055
63ca8a9302 Block Ticking API 2021-12-26 13:23:46 -05:00
Owen1212055
19d28ade48 Collision API 2021-10-06 20:10:44 -04:00
Owen1212055
44f8b39a2c Custom Chat Completion Suggestions API 2022-07-30 11:23:05 -04:00
Owen1212055
ce7cf07354 Warn on plugins accessing faraway chunks 2022-07-29 12:35:19 -04:00
Owen1212055
8cc67f527e More Teleport API 2021-09-05 12:15:59 -04:00
u9g
78f9a96605 Add Player#getFishHook 2022-06-14 19:36:10 -04:00
Jake Potrebic
7cee8d5e02 Fix CCE for SplashPotion and LingeringPotion spawning
Remove in 1.19 along with the SplashPotion and
LingeringPotion interfaces
2022-04-21 18:18:02 -07:00
Jake Potrebic
5cf40e45af Don't broadcast messages to command blocks
Previously the broadcast method would update the last output
in command blocks, and if called asynchronously, would throw
an error
2022-06-16 14:22:56 -07:00
Owen1212055
1f68916ac9 Nameable Banner API 2022-04-07 17:49:25 -04:00
Owen1212055
24d356944c Add missing important BlockStateListPopulator methods
Without these methods it causes exceptions due to these being used by certain feature generators.
2022-06-12 13:25:52 -04:00
Owen1212055
edcdf97059 Dont resent entity on art update 2022-06-08 11:04:47 -04:00
Jake Potrebic
6a51d13dbf Throw exception on world create while being ticked
There are no plans to support creating worlds while worlds are
being ticked themselvess.
2022-03-22 12:44:30 -07:00
Jake Potrebic
01eab6be00 Fix FurnaceInventory for smokers and blast furnaces 2022-01-01 23:11:26 -08:00
Jake Potrebic
c3224863eb Fix OfflinePlayer#getBedSpawnLocation
When calling getBedSpawnLocation on an
instance of CraftOfflinePlayer the world was incorrect
due to the logic for reading the NBT not being up-to-date.
2022-05-30 16:03:36 -07:00
Owen1212055
dedddea65d Expand FallingBlock API
- add auto expire setting
- add setter for block data
- add accessors for block state

== AT ==
public net.minecraft.world.entity.item.FallingBlockEntity blockState

Co-authored-by: Lukas Planz <lukas.planz@web.de>
2021-12-05 14:58:17 -05:00
Noah van der Aa
8c8e7968ab Don't tick markers
Fixes https://github.com/PaperMC/Paper/issues/7276 and https://github.com/PaperMC/Paper/issues/8118
by using a config option that, when set to false, does not add markers to the entity
tick list at all and ignores them in Spigot's activation range checks. The entity tick
list is only used in the tick and tickPassenger methods, so we can safely not add the
markers to it. When the config option is set to true, markers are ticked as normal.
2022-01-07 11:58:26 +01:00
Gero
e80bb1adca Fix CME in CraftPersistentDataTypeRegistry 2021-10-02 20:08:30 +02:00
Shane Freeder
2bf4b6e53d WorldCreator#keepSpawnLoaded 2021-07-03 21:18:28 +01:00
Doc
3dc8a5ce57 Allow changing the EnderDragon podium 2022-04-03 11:31:42 -04:00
Jake Potrebic
96c7383ba4 Cache resource keys and optimize reference Holder tags set
TagKeys are always interned, so we can use a reference hash set for them
2022-03-20 22:06:47 -07:00
SoSeDiK
58f0db0820 Fix new block data for EntityChangeBlockEvent
Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock
call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of
just using the 'air' state.

Also fixes the new block data for EntityBreakDoorEvent (a sub-event from
EntityChangeBlockEvent)

Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2022-03-21 20:00:53 +02:00
Philip Kelley
1e2e8f4643 Fix saving in unloadWorld
Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
2022-03-16 12:05:59 +00:00
Jason Penilla
c60aaed623 Implement enchantWithLevels API 2022-03-16 20:35:21 -07:00
Jake Potrebic
d18cd1513e Make some itemstacks nonnull 2022-03-15 01:38:15 -07:00
Jason Penilla
94231dffb8 Implement getComputedBiome API 2022-03-14 22:46:05 -07:00
Owen1212055
df181fa967 More Projectile API
== AT ==
public net.minecraft.world.entity.projectile.FishingHook timeUntilLured
public net.minecraft.world.entity.projectile.FishingHook fishAngle
public net.minecraft.world.entity.projectile.ShulkerBullet targetDeltaX
public net.minecraft.world.entity.projectile.ShulkerBullet targetDeltaY
public net.minecraft.world.entity.projectile.ShulkerBullet targetDeltaZ
public net.minecraft.world.entity.projectile.ShulkerBullet currentMoveDirection
public net.minecraft.world.entity.projectile.ShulkerBullet flightSteps
public net.minecraft.world.entity.projectile.AbstractArrow soundEvent
public net.minecraft.world.entity.projectile.AbstractArrow setPickupItemStack(Lnet/minecraft/world/item/ItemStack;)V
public net.minecraft.world.entity.projectile.ThrownTrident dealtDamage
public net.minecraft.world.entity.projectile.Arrow NO_EFFECT_COLOR
public net.minecraft.world.entity.projectile.Projectile hasBeenShot
public net.minecraft.world.entity.projectile.Projectile leftOwner
public net.minecraft.world.entity.projectile.Projectile ownerUUID
public net.minecraft.world.entity.projectile.Projectile preOnHit(Lnet/minecraft/world/phys/HitResult;)V
public net.minecraft.world.entity.projectile.Projectile canHitEntity(Lnet/minecraft/world/entity/Entity;)Z
public net.minecraft.world.entity.projectile.FireworkRocketEntity getDefaultItem()Lnet/minecraft/world/item/ItemStack;
public net.minecraft.world.item.CrossbowItem FIREWORK_POWER

Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
Co-authored-by: MelnCat <melncatuwu@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
2021-06-22 23:41:11 -04:00
EpicKnarvik97
70809f7640 Expose furnace minecart push values
Adds methods for getting and setting a furnace minecart's push values
2022-03-05 20:58:46 +01:00