sk89q
62624a0799
Added suffocation damage as an event.
2011-01-20 02:10:32 -08:00
sk89q
62344b57f2
Expanded scope of change comments.
2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5
Added fall damage event.
2011-01-20 02:10:31 -08:00
Andrew Ardill
11de6b91da
Fixes to projectile events to check for null entities.
2011-01-20 20:26:19 +11:00
Dinnerbone
cbebfbd6da
Implemented server reload
2011-01-20 03:53:43 +00:00
Dinnerbone
45381e17dc
Fixed half-step placing
2011-01-20 02:13:51 +00:00
FeepingCreature
2c5dd11c62
Cleared up spawn distance calculation.
2011-01-20 08:58:08 +08:00
FeepingCreature
0e821e60c9
Implement getSpawnLocation().
2011-01-20 08:58:08 +08:00
Dinnerbone
bded4fb316
Fixed CLI arguments
2011-01-20 00:41:35 +00:00
Dinnerbone
46e1b54a74
Fixed blockcache being inaccurate
2011-01-20 00:17:44 +00:00
Nathan Wolf
0284663aee
Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.
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Requires corresponding Bukkit change.
NOTE: The email address of this commit used to be: "Nathan Wolf < <nteske@gmail.com>"
This has been fixed but will cause all commits after to change.
2014-09-09 13:13:36 +02:00
Uristqwerty
55b619a39b
Probable fix for Bug #231 .
2011-01-20 10:34:08 +11:00
Andrew Ardill
8bbb0749ef
fixes some explosion events to stop accessing null entities.
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Placed some tags against some spammy events.
2011-01-20 07:01:45 +08:00
speakeasy
e93061be48
Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow
2011-01-20 05:52:36 +08:00
speakeasy
eabdc7ffa9
Fix for NPE with dispenser+arrow bug.
2011-01-20 04:17:38 +08:00
speakeasy
bdd3c4dabe
Change block ignite in flint and steel to be seperate from item use
2011-01-19 09:00:56 +08:00
Tahg
abb3c5eee6
reverted # from server console
2011-01-18 19:42:49 -05:00
Andrew Ardill
eace2d0f8a
Further fixes to fire events
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Moved lava ignition event into the correct position.
Spam should be reduced significantly.
2011-01-19 07:51:28 +08:00
speakeasy
abc4b35bcd
Fix BlockIgniteEvent after someone updated it and missed some stuff.
2011-01-19 05:04:50 +08:00
Erik Broes
90c52739c4
Fixed getChunkAt and usage.
2011-01-18 12:38:41 +01:00
Andrew Ardill
3143e503fe
Fix to slow fire spread hook, to check if a block is on fire before
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trying to set it on fire.
2011-01-18 19:44:32 +11:00
Andrew Ardill
e99980983d
Merge branch 'EntityDamageEvent_bugFixes' into HEAD
2011-01-18 19:43:50 +11:00
Andrew Ardill
e275f727d0
small change to block event with lava and cactus, to improve
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readability and consistency
2011-01-18 18:29:41 +11:00
Andrew Ardill
26a590f030
fixed imports on all Entities
2011-01-18 17:16:05 +11:00
Andrew Ardill
73cbfcb6b6
Fixing some entity damage events
2011-01-18 13:53:14 +08:00
Andrew Ardill
d7d7a68f91
fixes to combust event so that it is raised only once on combustion.
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minor fixes to imports
2011-01-18 16:30:01 +11:00
Andrew Ardill
ddc30dd6e3
Fixing some entity damage events
2011-01-18 13:49:33 +11:00
VictorD
8088a329cd
Updated plugin commands to allow for aliases and fallback on name collision.
2011-01-18 01:13:45 +01:00
Erik Broes
73d6070d88
Fixed: http://redmine.bukkit.org/issues/204 - fixed armor-slot order.
2011-01-18 00:46:03 +01:00
Tahg
19e98ffc71
fixed exact name matching
2011-01-17 16:55:48 -05:00
Tahg
1b7279b7c6
Merge branch 'master' of https://github.com/Bukkit/CraftBukkit
2011-01-17 16:46:40 -05:00
Tahg
c20a40a581
fixed health
2011-01-17 16:45:20 -05:00
Tahg
42099e7379
allowed partial name matching
2011-01-17 15:50:37 -05:00
speakeasy
14d412e82c
EntityExplodeEvent commit for craftbukkit.
2011-01-18 04:16:50 +08:00
Tahg
ca9d523646
moved built in command namespace, fixed EntityItem
2011-01-17 14:35:42 -05:00
Andrew Ardill
c862626c02
Depreceated getCraftEntity() as it has been superceded by
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getBukkitEntity()
2011-01-18 00:13:34 +08:00
Andrew Ardill
6a3b096fb8
Addition of all Entity classes.
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Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
431f2f62cf
New Entity Classes implementing the new Bukkit interfaces.
2011-01-18 00:13:33 +08:00
Andrew Ardill
5209e17e1b
Adding all Entities into CraftBukkit.
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These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00
Andrew Ardill
5f2c8108b7
Updates to all Entities to use getBukkitEntity() any time an event is
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raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
3400eafaf1
added handling of powered and storage minecarts
2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4
created getBukkitEntity() in minecraft.server.Entity
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This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00
unknown
95cb03b50e
Fixed melee knockback/sheep shearing
2011-01-17 09:48:35 +08:00
Erik Broes
80a59397cb
Updated CraftInventory to make use of the proper generics in the Inventory interface.
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Updated loads of return values to now return actual Craft* objects.
Added a shitton of constructors to CraftItemStack so you can now finally properly make your ItemStacks.
2011-01-17 01:55:53 +01:00
Erik Broes
0c492912de
Updated CraftHumanEntity to refresh the inventory on death, should fix odd behavior around that.
2011-01-17 01:55:18 +01:00
sk89q
74d746b6c5
Fixed error in CraftInventory.setContents().
2011-01-16 13:29:43 -08:00
Erik Broes
d048167d16
Fixed removeItem implementation
2011-01-16 16:39:11 +01:00
VictorD
7ea93a1105
Added registration of plugin commands on plugin load.
2011-01-16 16:35:37 +01:00
Erik Broes
78cd77ef71
Implement removeItem(ItemStack...)
2011-01-16 16:09:59 +01:00
Erik Broes
d85a28e97e
Remove some debug messages, again, last time >.>
2011-01-16 14:52:55 +01:00