Commit Graph

119 Commits

Author SHA1 Message Date
Rigby
4117d6b65e Implemented per world setting to keep the spawn in memory or not. 2011-08-05 15:52:38 -04:00
EvilSeph
5b7b46593c Added various utility methods to make chunk handling easier. Thanks Meaglin! 2011-07-28 00:32:58 -04:00
Dinnerbone
7ad853a51b Implemented maxheight 2011-07-20 00:03:47 +01:00
Erik Broes
cc9ccc8976 Removed some old deprecated code and clean up javadocs + warnings 2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d Don't use weak/soft references for keys, attempt to lessen memory impact further 2011-07-16 02:55:54 +01:00
Dinnerbone
a507add4ea Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling. 2011-07-15 20:52:54 +01:00
Dinnerbone
3d28c67c08 Implemented helper methods + new biome methods 2011-07-13 10:44:03 +01:00
Tahg
d0f904fc50 uuid changes 2011-07-13 00:06:07 -04:00
Rigby
9ced39421f Implements a World UID. 2011-07-07 14:20:05 -04:00
Erik Broes
a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
EvilSeph
79337d3aab Added SpawnReasons to CreatureSpawn events. Thanks winsock! 2011-06-21 16:37:07 -04:00
sunkid
214d412505 Added the abitility to spawn fireballs. 2011-06-20 16:26:22 -04:00
sunkid
6cf0fc4a7b No more ghastly pigs! 2011-06-19 18:39:47 -04:00
sk89q
57d677d1e8 Fixed CraftWorld.spawn() having all the inheritance checks backwards. 2011-06-19 12:59:36 -07:00
EvilSeph
cb7b82d452 Added API to allow plugins to set the world's spawn flags. 2011-06-19 06:34:22 -04:00
sunkid
546e1306d8 Fix for spawnMinecart. 2011-06-18 21:56:42 -04:00
EvilSeph
10fb5dc843 Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
2011-06-17 09:23:19 -04:00
EvilSeph
cc1b0a005c Added per player time support. Thanks eisental, Shamebot and needspeed10! 2011-06-17 02:29:16 -04:00
sunkid
a70a5abc3d Added implementation of general spawn method. 2011-06-17 01:57:33 -04:00
sunkid
a8817b7bd1 Implemented extended createExplosion methods. 2011-06-17 01:44:32 -04:00
Dinnerbone
7e22faf9d6 Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting 2011-06-17 03:06:45 +01:00
Erik Broes
9adc03abab Generic cleanup of the org.bukkit.craftbukkit classes. 2011-06-12 12:51:54 +02:00
sk89q
e5c6b329d5 Whoops, need this commit too. 2011-06-09 23:56:42 -07:00
sk89q
ccabbcbf0a Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values. 2011-06-09 23:13:38 -07:00
sk89q
e45c502ec1 Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said. 2011-06-09 23:08:00 -07:00
sk89q
846bd468d4 Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds. 2011-06-09 22:57:32 -07:00
sk89q
baf9a9f501 Merge branch 'sound' of https://github.com/sunkid/CraftBukkit 2011-06-09 22:38:44 -07:00
sunkid
5fe9ac362b implementations of the playSound methods 2011-06-09 12:37:27 -07:00
EvilSeph
4a0eb0a4a1 Added method to create an explosion in world. Thanks Zaraza107! 2011-06-09 04:17:19 -04:00
Dinnerbone
fedcbdf256 Implemented custom chunk generators and block populators 2011-06-06 18:38:47 +01:00
Tahg
5f684ef163 fixed environments 2011-06-03 18:36:14 -04:00
Erik Broes
309846d732 Whitespace + general cleanup 2011-05-15 13:41:46 +02:00
sk89q
6cbd4cdf9e Added World.strikeLightningEffect() that does no damage. 2011-05-06 19:25:44 -07:00
Rigby
f342db744a Added per world PVP setting support. 2011-05-02 00:32:26 -04:00
EvilSeph
d2a4c510b3 Added events related to weather in 1.5. Thanks wizjany! 2011-04-25 19:47:25 -04:00
Rigby
5fff84c5a9 Added the ability to retrieve a world's Seed. 2011-04-25 16:49:24 -04:00
sk89q
a042ee1e26 Add methods to control thunder. 2011-04-22 03:13:21 -07:00
sk89q
c3ce6ce3ab Added weather control methods. 2011-04-22 02:18:13 -07:00
sk89q
6739d6d75c Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike. 2011-04-22 01:25:55 -07:00
Erik Broes
a6c8a36dce Update for 1.5_02. 2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
afforess
adb13029bc Forces clients to update to the new time immediately when setTime or setFullTime is called. 2011-04-02 17:17:17 +02:00
William Bowers
325f4e0c22 Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation() 2011-04-02 16:58:50 +02:00
Erik Broes
09cfbfbf73 Fix world.getFullTime() 2011-04-01 09:24:42 +02:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
e9cc4bbb05 world.spawnCreature cast fix 2011-03-30 00:41:07 +02:00
Celtic Minstrel
cd50683f78 World.spawnCreature now returns LivingEntity instead of Creature, to allow Ghasts and Slimes to be spawned using the command. 2011-03-26 17:52:04 +01:00
sk89q
6fc4d9dcfe Fixed CraftWorld.getSpawnLocation() not return the exact spawn location. 2011-03-25 12:24:18 -07:00
Raphfrk
7242f21a32 This should fix the chunk ghosting bug 2011-03-14 11:31:43 +00:00
Tahg
078f48c0fb Code cleanup, fixed doors, chunk entity fetching 2011-03-11 16:25:35 -05:00