Rigby
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4117d6b65e
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Implemented per world setting to keep the spawn in memory or not.
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2011-08-05 15:52:38 -04:00 |
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EvilSeph
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5b7b46593c
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Added various utility methods to make chunk handling easier. Thanks Meaglin!
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2011-07-28 00:32:58 -04:00 |
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Dinnerbone
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7ad853a51b
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Implemented maxheight
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2011-07-20 00:03:47 +01:00 |
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Erik Broes
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cc9ccc8976
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Removed some old deprecated code and clean up javadocs + warnings
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2011-07-17 18:14:45 +02:00 |
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Dinnerbone
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e4edbf288d
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Don't use weak/soft references for keys, attempt to lessen memory impact further
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2011-07-16 02:55:54 +01:00 |
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Dinnerbone
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a507add4ea
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Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.
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2011-07-15 20:52:54 +01:00 |
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Dinnerbone
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3d28c67c08
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Implemented helper methods + new biome methods
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2011-07-13 10:44:03 +01:00 |
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Tahg
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d0f904fc50
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uuid changes
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2011-07-13 00:06:07 -04:00 |
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Rigby
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9ced39421f
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Implements a World UID.
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2011-07-07 14:20:05 -04:00 |
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Erik Broes
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a98c7ba2c7
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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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2011-06-27 00:47:03 +02:00 |
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EvilSeph
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79337d3aab
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Added SpawnReasons to CreatureSpawn events. Thanks winsock!
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2011-06-21 16:37:07 -04:00 |
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sunkid
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214d412505
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Added the abitility to spawn fireballs.
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2011-06-20 16:26:22 -04:00 |
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sunkid
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6cf0fc4a7b
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No more ghastly pigs!
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2011-06-19 18:39:47 -04:00 |
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sk89q
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57d677d1e8
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Fixed CraftWorld.spawn() having all the inheritance checks backwards.
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2011-06-19 12:59:36 -07:00 |
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EvilSeph
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cb7b82d452
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Added API to allow plugins to set the world's spawn flags.
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2011-06-19 06:34:22 -04:00 |
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sunkid
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546e1306d8
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Fix for spawnMinecart.
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2011-06-18 21:56:42 -04:00 |
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EvilSeph
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10fb5dc843
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Added ChunkSnapShot improvements. Thanks mikeprimm!
Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
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2011-06-17 09:23:19 -04:00 |
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EvilSeph
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cc1b0a005c
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Added per player time support. Thanks eisental, Shamebot and needspeed10!
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2011-06-17 02:29:16 -04:00 |
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sunkid
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a70a5abc3d
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Added implementation of general spawn method.
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2011-06-17 01:57:33 -04:00 |
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sunkid
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a8817b7bd1
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Implemented extended createExplosion methods.
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2011-06-17 01:44:32 -04:00 |
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Dinnerbone
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7e22faf9d6
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Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting
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2011-06-17 03:06:45 +01:00 |
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Erik Broes
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9adc03abab
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Generic cleanup of the org.bukkit.craftbukkit classes.
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2011-06-12 12:51:54 +02:00 |
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sk89q
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e5c6b329d5
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Whoops, need this commit too.
|
2011-06-09 23:56:42 -07:00 |
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sk89q
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ccabbcbf0a
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Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
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2011-06-09 23:13:38 -07:00 |
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sk89q
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e45c502ec1
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Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
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2011-06-09 23:08:00 -07:00 |
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sk89q
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846bd468d4
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Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
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2011-06-09 22:57:32 -07:00 |
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sk89q
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baf9a9f501
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Merge branch 'sound' of https://github.com/sunkid/CraftBukkit
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2011-06-09 22:38:44 -07:00 |
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sunkid
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5fe9ac362b
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implementations of the playSound methods
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2011-06-09 12:37:27 -07:00 |
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EvilSeph
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4a0eb0a4a1
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Added method to create an explosion in world. Thanks Zaraza107!
|
2011-06-09 04:17:19 -04:00 |
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Dinnerbone
|
fedcbdf256
|
Implemented custom chunk generators and block populators
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2011-06-06 18:38:47 +01:00 |
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Tahg
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5f684ef163
|
fixed environments
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2011-06-03 18:36:14 -04:00 |
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Erik Broes
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309846d732
|
Whitespace + general cleanup
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2011-05-15 13:41:46 +02:00 |
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sk89q
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6cbd4cdf9e
|
Added World.strikeLightningEffect() that does no damage.
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2011-05-06 19:25:44 -07:00 |
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Rigby
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f342db744a
|
Added per world PVP setting support.
|
2011-05-02 00:32:26 -04:00 |
|
EvilSeph
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d2a4c510b3
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Added events related to weather in 1.5. Thanks wizjany!
|
2011-04-25 19:47:25 -04:00 |
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Rigby
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5fff84c5a9
|
Added the ability to retrieve a world's Seed.
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2011-04-25 16:49:24 -04:00 |
|
sk89q
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a042ee1e26
|
Add methods to control thunder.
|
2011-04-22 03:13:21 -07:00 |
|
sk89q
|
c3ce6ce3ab
|
Added weather control methods.
|
2011-04-22 02:18:13 -07:00 |
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sk89q
|
6739d6d75c
|
Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike.
|
2011-04-22 01:25:55 -07:00 |
|
Erik Broes
|
a6c8a36dce
|
Update for 1.5_02.
|
2011-04-21 04:25:46 -04:00 |
|
Erik Broes
|
483a878b8b
|
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
|
2011-04-20 19:05:14 +02:00 |
|
afforess
|
adb13029bc
|
Forces clients to update to the new time immediately when setTime or setFullTime is called.
|
2011-04-02 17:17:17 +02:00 |
|
William Bowers
|
325f4e0c22
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Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation()
|
2011-04-02 16:58:50 +02:00 |
|
Erik Broes
|
09cfbfbf73
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Fix world.getFullTime()
|
2011-04-01 09:24:42 +02:00 |
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Dinnerbone
|
87c36febeb
|
Updated to Minecraft version 1.4
|
2011-03-31 21:40:00 +01:00 |
|
Erik Broes
|
e9cc4bbb05
|
world.spawnCreature cast fix
|
2011-03-30 00:41:07 +02:00 |
|
Celtic Minstrel
|
cd50683f78
|
World.spawnCreature now returns LivingEntity instead of Creature, to allow Ghasts and Slimes to be spawned using the command.
|
2011-03-26 17:52:04 +01:00 |
|
sk89q
|
6fc4d9dcfe
|
Fixed CraftWorld.getSpawnLocation() not return the exact spawn location.
|
2011-03-25 12:24:18 -07:00 |
|
Raphfrk
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7242f21a32
|
This should fix the chunk ghosting bug
|
2011-03-14 11:31:43 +00:00 |
|
Tahg
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078f48c0fb
|
Code cleanup, fixed doors, chunk entity fetching
|
2011-03-11 16:25:35 -05:00 |
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