More info can be found in the JavaDoc of GeolocationCacheHandler.
Misc:
Removes unnecessary variables which aren't accessed
Adds some debug messages
Fix some typos
Change some variable names to fulfill the java conventions
Making the code somewhat more viewable
Correct the amount of requests that can be sent per hour
Removes one == null call because the variable is never null
Changes some variable names (e.g. to lowerCamelCase to fulfill the java convention)
Changes .replaceAll to .replace where no regex is needed (Same output everywhere)
Removes .replaceAll(":", "-") in ManageUtils.backup because no ':' is present in the String that it replaces (and it's every time the same in terms of the construction)
Changes '(Long start) ->' to 'start' in ManageUtils.containsCombinable
Removes one not existing argument in a JavaDoc
Removes some unnecessary variable assignments
Remove the check if an error happened while hashing the password in RegisterCommand.playerRegister because it's not possible that the hash is null
Fixes that the command use table isn't limited -> now again limited (Bug caused by my conversion to foreach)
More performance by using .computeIfPresent at GeolocationPart.addGeoloc(String)
1. Replace unnecessary statement lambda to expression lambda (without the {} when only one expression is present)
2. Change map.get(i) == null ... to map.computeIfAbsent
3. Simplifies comparators
Fix#148
Fixed multiple PluginData issues
Fixed ViaVersion being compiled into final jar
Fixed GMTimesTable get multiple method
Fixed Playerlist being sorted the wrong way (Oldest players shown
instead of most recent)
Permission Group table
PluginData objects now use API#getUserDataInspectCache instead of
getOfflinePlayer (It was slow) - Using FakeOfflinePlayer when
OfflinePlayer is required.
Abstracted CommandSender
New Player UserData Creation optimized
Added Importer for players who haven't joined after Plan was installed.
Added Timings to Status command
Importing now temporarily disables Analysis
BenchmarkUtil now not static
Players Table (On analysis page) now limited to last 3000 players due to
browser performance hit with higher numbers.
GMTimes now saved & Get more efficiently (Batches & Single query)