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Updated Chunk processor (markdown)
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@ -22,7 +22,6 @@ The usual causes of dangerous chunks are:
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Configuration is done through the `settings.yml`
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Configuration is done through the `settings.yml`
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##### Enabling
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##### Enabling
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``` YML
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``` YML
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chunk-processor:
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chunk-processor:
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// If the processor is enabled
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// If the processor is enabled
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enabled: true
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enabled: true
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@ -33,7 +32,7 @@ chunk-processor:
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// If you also want to disable all physics
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// If you also want to disable all physics
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// (formerly there was a physics limiter, however that lead to confusion when important things like redstone were limited, so now it is just a blanket disable option)
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// (formerly there was a physics limiter, however that lead to confusion when important things like redstone were limited, so now it is just a blanket disable option)
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disable-physics: false
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disable-physics: false
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// Auto trim will not save chunks on unload if they don't belong to a claimed plot
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// Auto trim will not save chunks on unload if they do not belong to a claimed plot
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// As chunks may save without unloading, it is recommended to disable world autosaving, or enable auto-unload
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// As chunks may save without unloading, it is recommended to disable world autosaving, or enable auto-unload
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auto-trim: true
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auto-trim: true
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// This will replace chunk unloading with something a bit more aggressive.
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// This will replace chunk unloading with something a bit more aggressive.
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