Updated Chunk processor (markdown)

Jesse Boyd 2015-08-27 06:41:29 +10:00
parent b4353f0fe3
commit b6269db83e

@ -22,7 +22,6 @@ The usual causes of dangerous chunks are:
Configuration is done through the `settings.yml`
##### Enabling
``` YML
chunk-processor:
// If the processor is enabled
enabled: true
@ -33,7 +32,7 @@ chunk-processor:
// If you also want to disable all physics
// (formerly there was a physics limiter, however that lead to confusion when important things like redstone were limited, so now it is just a blanket disable option)
disable-physics: false
// Auto trim will not save chunks on unload if they don't belong to a claimed plot
// Auto trim will not save chunks on unload if they do not belong to a claimed plot
// As chunks may save without unloading, it is recommended to disable world autosaving, or enable auto-unload
auto-trim: true
// This will replace chunk unloading with something a bit more aggressive.