mirror of
https://github.com/PikaMug/Quests.git
synced 2024-11-21 18:15:32 +01:00
Page:
Beginner ‐ Options
Pages
1 ‐ Commands & Permissions
2 ‐ Configuration
3 ‐ Quest Editor
Beginner ‐ Dependencies
Beginner ‐ Options
Beginner ‐ Planner
Beginner ‐ Requirements
Beginner ‐ Rewards
Casual ‐ Action Editor
Casual ‐ Bridge Plugins
Casual ‐ Modules
Casual ‐ Translations
Expert ‐ Condition Editor
Expert ‐ Storage
Expert ‐ Wiki Contributions
Home
Master ‐ Bukkit Event API
Master ‐ Custom Quest API
Master ‐ Plugin Compilation
Ye Ol' Legacy Documentation
0
Beginner ‐ Options
PikaMug edited this page 2022-12-04 23:00:00 -05:00
This documentation is no longer updated. Please visit https://pikamug.gitbook.io/quests/
Once you've familiarized yourself with the Quest Editor, you may be wondering about the 'Edit Options' selection. These are controls which apply per-quest, and are different than the settings in config.yml which apply to all quests.
General
# | - | Choice | Data Type | Description |
---|---|---|---|---|
1 | - | Allow commands during quest | true/false | Whether players may use commands after taking quest |
2 | - | Allow quitting during quest | true/false | Whether players may quit quest after accepting it |
3 | - | Ignore blocks broken with Silk Touch | true/false | Whether break-block objectives count Silk Touch |
Multiplayer
# | - | Choice | Data Type | Description |
---|---|---|---|---|
1 | - | Use DungeonsXL plugin | true/false | Toggle integration with DungeonsXL |
2 | - | Use Parties plugin | true/false | Toggle integration with Parties |
3 | - | Level of progress sharing | number | How quest progress is distributed, see below |
4 | - | Share with the same quest only | true/false | Whether players must have same quest to share progress |
5 | - | Maximum radial distance | number | Distance between players for shared progress to count |
6 | - | Include offline players | true/false | Whether to count shared progress for offline friends |
For level of progress sharing, the different values perform as follows:
- Everything (default): constantly share progress. If one player breaks a block, all players break a block.
- Objectives: if one player completes an objective, all members advance to the next objective.
- Stages: if one player completes a stage, all members advance to the next stage.
- Quests: similar to older versions' functionality. All members finish when one completes a quest.