EnZaXD
69b33dc2d2
Handle invalid disconnect message in 1.8->1.9 ( #3834 )
2024-05-09 09:26:28 +02:00
EnZaXD
c24169c410
[ci skip] Use login/status packet enums in older protocols ( #3835 )
2024-05-09 09:25:54 +02:00
Nassim Jahnke
31211c2214
Fix tipped arrow and area effect cloud color
2024-05-08 20:28:55 +02:00
Nassim Jahnke
cb5fc9fb08
Fix empty effect handling
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Fixes #3832
2024-05-08 11:55:35 +02:00
EnZaXD
a8d7ab62e3
Add alpha to particle colors in 1.20.3->.5 ( #3827 )
2024-05-06 09:51:41 +02:00
Nassim Jahnke
71313b4753
Simplify raider check in 1.13->1.14 entity data handler
2024-05-06 09:42:49 +02:00
Nassim Jahnke
994bc8eefc
Move down super onMappingDataLoaded calls
2024-05-05 23:15:20 +02:00
Nassim Jahnke
e993be751c
Filter items in entity data with amount < 1
2024-05-05 16:36:46 +02:00
Nassim Jahnke
fc9d5b6d9d
Clean up entriesLength usage
2024-05-05 13:33:21 +02:00
EnZaXD
9549a18cec
Handle duplicated registry ids in 1.20.3->.5 ( #3825 )
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Minecraft 1.20.4 and earlier silently overrides the previous values if multiple registry elements have the same id (Tested using a Fabric 1.20.4 mod by parsing a registry sent by a server and then printing the parsed objects).
2024-05-05 13:08:09 +02:00
Nassim Jahnke
d691096ce1
Move around types, apply to other enums
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This doesn't include ALL abstract types, mostly if they are single-use or not at all relevant to our handling and most likely never will
2024-05-05 12:10:57 +02:00
Nassim Jahnke
73ed425bf7
Fixup entity type hierarchy
2024-05-04 18:11:50 +02:00
EnZaXD
cdc9c3ae95
Update mappings ( #3823 )
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48167fe5b6
2024-05-03 19:12:24 +02:00
EnZaXD
d3af70d76c
Add optional registry utils to TagUtil ( #3819 )
2024-05-02 15:45:19 +02:00
Nassim Jahnke
c00bc6b667
Check both namespaced and implicit key when replacing registry
2024-05-01 10:28:53 +02:00
Nassim Jahnke
fa3c933b2f
Fix banner pattern backup
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Fixes #3816
2024-05-01 00:06:22 +02:00
Nassim Jahnke
07bb0269c3
Auto: Update copyright headers
2024-04-30 22:23:11 +02:00
Nassim Jahnke
57c0d83608
Clean up component rewriter
2024-04-30 16:09:11 +02:00
Nassim Jahnke
4854b131b8
Some cleanup
2024-04-30 09:02:24 +02:00
Nassim Jahnke
1864b66e42
Handle new banner patterns in backwards translation
2024-04-29 23:58:57 +02:00
Nassim Jahnke
8aa6769193
Handle empty items in item lists
2024-04-29 23:11:10 +02:00
Nassim Jahnke
a77e328dfe
Put components in entity data through component rewriter
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Cursed, but possibly needed
2024-04-27 21:39:20 +02:00
Gero
9c84e0dbe9
Fix remapping of 1.20.5 CLICK_WINDOW_BUTTON
2024-04-27 21:26:28 +02:00
Nassim Jahnke
66e0453398
Fix block protocols disconnect packet
2024-04-27 12:13:09 +02:00
Nassim Jahnke
7ec6888a30
Handle invalid command argument types
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The client ignores these presumably for modded servers
Fixes #3806
2024-04-27 11:26:18 +02:00
Nassim Jahnke
c9733948b3
Use raw data filler in 1.12->1.13
2024-04-27 10:23:04 +02:00
Nassim Jahnke
798b70cbe6
Be even more defensive about half valid items in hover events
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While they aren't particularly useful or intended, they were valid
2024-04-26 19:00:37 +02:00
Nassim Jahnke
a1c182f291
Ignore invalid names in the data component for hover events as well
2024-04-26 10:01:29 +02:00
Nassim Jahnke
8e63fd635b
Ignore invalid names in player heads
2024-04-26 09:29:19 +02:00
FlorianMichael
f422e03348
Rename ranged protocol version names
2024-04-25 20:31:22 +02:00
Nassim Jahnke
fdf735420f
Add enforce-secure-chat setting to determine what is sent to the client by default
2024-04-25 20:21:36 +02:00
Nassim Jahnke
b13fbbe175
Fix various issues in hover events serialization
2024-04-25 10:34:24 +02:00
Nassim Jahnke
3dfcd6b9b9
Fix written book hover serialization
2024-04-24 15:47:56 +02:00
Nassim Jahnke
8df0c0ae2e
Catch component parsing exceptions separately instead of failing the entire item
2024-04-24 15:47:47 +02:00
Nassim Jahnke
d2ca6a82be
Assume enforce secure chat as false by default
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Setting it to true will result in chat validation errors on the client for other players without chat sessions or valid signatures
2024-04-24 10:26:35 +02:00
Nassim Jahnke
9654a613cd
Put combat kill through component rewriter
2024-04-24 10:15:53 +02:00
Nassim Jahnke
c5e6fa7d0c
Fix trim material ids at tail
2024-04-24 10:11:22 +02:00
Nassim Jahnke
b78f9d350b
Check for lore length, not component length
2024-04-23 23:53:24 +02:00
Nassim Jahnke
ebbe1b6da2
Make backwards enchantment code more readable
2024-04-23 23:44:12 +02:00
Nassim Jahnke
3aed7cb949
Fix mending translation from getting the id from the wrong class
2024-04-23 19:56:17 +02:00
Nassim Jahnke
e2f3dc7572
Limit enchantments to 0-255
2024-04-23 19:32:32 +02:00
Nassim Jahnke
9894671274
Add back default method
2024-04-23 13:47:05 +02:00
Nassim Jahnke
71ab15b331
Serialize to 1.20.3 components in conversion
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Aside from hover events, only reading of components changed and we need the 1.20.3 hover input. Hover events are already handled by us.
2024-04-23 13:39:15 +02:00
Nassim Jahnke
34bc5b9d36
Put item name and lore through component rewriter
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An absolute classic moment where servers are putting hover events into not hoverable item names and lore
2024-04-23 13:07:05 +02:00
Nassim Jahnke
b47446d9f7
Merge branch 'refs/heads/dev' into preview
2024-04-23 10:59:45 +02:00
EnZaXD
dcf741a2ba
Fix sound mapping lookup in 1.8->1.9 ( #3801 )
2024-04-23 10:46:40 +02:00
Nassim Jahnke
a4adef3cec
Fix attribute slot handling
2024-04-22 23:57:55 +02:00
Nassim Jahnke
f525ad98e7
Fix handling of sweeping
2024-04-22 16:24:13 +02:00
Nassim Jahnke
d3d6d4f1cd
Fixes to hover event handling, some cleanup
2024-04-22 16:05:44 +02:00
Nassim Jahnke
5069b26c2f
Reuse previously sent enforces-secure-chat value
2024-04-22 16:05:40 +02:00