Brettflan
195c593879
Release 1.8.0
2014-05-30 19:15:36 -05:00
Brettflan
2984d9513f
Changed bypass list to track UUIDs instead of names, in advance of changeable names in Minecraft 1.8.0+. There might be a slight delay in response now when running the /wb bypasslist command, and when running the /wb bypass command on a player who is not online. This is because the Mojang UUID lookup server must be queried in those cases. This may be handled better in a future update if/when Bukkit provides methods for caching and looking up that information.
...
The UUID/player name lookup code I've used is by evilmidget38, from: http://forums.bukkit.org/threads/player-name-uuid-fetcher.250926/
NOTE: if you have a bypass list saved, it will be wiped when you first run this update. The wipe will only happen once, as it is a safety precaution.
2014-05-28 11:13:16 -05:00
Brettflan
1698548fb5
completion message for Fill process now indicates which world it was running on
2014-05-13 08:02:23 -05:00
Brettflan
6e65b00712
Release 1.7.9 (Beta)
...
This is marked as a beta to be on the safe side due to the overhaul of the entire command system. I've tested every command both through the server console and in-game, but it's certainly possible I missed a bug or two somewhere in there.
2014-03-19 09:02:10 -05:00
Brettflan
abdfeda774
Workaround fix for players who have a passenger (pet riding their head or whatever) being able to bypass borders. This is due to a CraftBukkit issue (bug really, but whatever) where all teleportation fails silently if the entity attempted to be teleported has a rider/passenger.
...
Normally players can't have anything riding them, but various plugins make that possible for pets or similar, as unwise as that may currently be with the CraftBukkit teleportation problems outlined above.
I finally set aside some time to add and test this workaround out using EchoPet to make sure it actually works.
2014-03-12 04:50:59 -05:00
Brettflan
b8735aded0
Made "whoosh" effect default to on, as it's a nice effect that I think most people would like. For some reason I thought I'd already done this long ago.
...
Also a few more bits of code improvement.
2014-03-10 22:40:52 -05:00
Brettflan
1faccf0a25
New command: /wb help [command] - get help on command usage. This provides further help for any specified command. Accordingly, help info has been added to every command. This info is also provided if there was an error with the command parameters passed to any given command.
...
Some further changes as well, including some minor code design improvement. As part of that, the root plugin's GetWorldBorder(String worldName) method has been deprecated and replaced with proper first-letter capitalization: getWorldBorder(String worldName).
All commands have now been tested in-game and through console, and a couple of remaining command bugs have been fixed.
2014-03-10 22:27:42 -05:00
Brettflan
cd9ee900ae
Major rework of command handling. This is mostly internal code changes rather than something noticeable to the end user, though on command input errors (wrong number or format of arguments, etc.) it will now have it show examples for the command the same as seen in the command list provided by the root wb command.
...
Replacing the monolithic and crude "if...else if...else if..." command handler in WBCommand.java with every command crammed in there, each command is now handled in a separate subclass in the new "com.wimbli.WorldBorder.cmd" package. This is inspired by the way the Factions plugin handles subclassed commands.
This is the first pass of the command handling rework. I still need to do some further testing, and I plan to further improve feedback for input errors to also show some basic help info along with the command examples.
2014-03-06 15:03:44 -06:00
Brettflan
6e7f79711a
fix for "denypearl" command not correctly indicating whether it's enabling or disabling the option
2014-02-27 19:30:16 -06:00
Brettflan
133027dc77
Release version 1.7.8
2014-02-22 08:10:38 -06:00
Brettflan
41912f9e17
a bit of cleanup for denypearl functionality, and made setting enable itself for people updating from older versions of the plugin where it defaulted to false (as it now defaults to true); this is done since the changed functionality should now be desirable for most people
2014-02-22 08:10:13 -06:00
Brettflan
9e7e9d0682
Some minor code refactoring and cleanup courtesy of Zeluboba, taken in desired bits referenced from his larger pull request here:
...
https://github.com/Brettflan/WorldBorder/pull/32/files
2014-02-17 06:37:18 -06:00
Brettflan
6eecf93a53
re-sort permissions in plugin.yml to be alphabetical, for tidiness
2014-02-17 06:00:13 -06:00
Brettflan
fd161533d0
Changed existing "deny-enderpearl" config setting to only deny ender pearls which are thrown past the border, and switched it to be enabled by default. Added new command /wb denypearl <on/off> to toggle the option on or off, which requires the new permission worldborder.denypearl to use.
2014-02-17 05:51:40 -06:00
Brettflan
cfaf955e9a
Add TeleportCause.PLUGIN indicator to the teleport methods used by border knockback, so other plugins can see that the teleport was triggered by a plugin and potentially not interfere if they otherwise would have
...
Specifically, this should hopefully take care of CombatTag preventing WorldBorder knockback if the player is considered to be in combat
2014-01-26 20:51:37 -06:00
Brettflan
66390223c6
Added config option "fill-memory-tolerance" which defaults to 500. If/when the Fill process pauses due to low memory (<200 MB), this setting is the amount of free memory (in MB) required to be available before it automatically continues.
...
This option isn't made available to change through a command as most people shouldn't change it. It's been made available for people who are running extremely low memory (and thus necessarily tiny) servers which have less than 768 MB memory available to their CraftBukkit server.
2014-01-20 12:51:44 -06:00
Brettflan
9f7719074f
Two new variations of the set command are available thanks to sponsorship from Rhythmatic:
...
/wb [world] set <radiusX> [radiusZ] spawn - uses the world's spawn point.
/wb set <radiusX> [radiusZ] player <name> - centers a border on the specified player.
2014-01-09 08:42:26 -06:00
Brettflan
f21ef695ba
Update version number in plugin.yml to 1.7.7 (oops)
2013-12-21 07:19:37 -06:00
Brettflan
2e48a5f903
Additional check added to make sure frequency value specified in Fill and Trim commands is greater than zero. Thanks to sync667 for pointing this oversight out.
2013-12-20 06:03:04 -06:00
Brettflan
48fb41f0ee
Release 1.7.7
2013-12-18 01:16:44 -06:00
Brettflan
8a75d0e630
New command /wb fillautosave <seconds>, which lets you set the interval for automatic saving of the world during the Fill process (default 30 seconds). Set to 0 to disable, though this is not generally recommended as any errors or crashes during world generation can then result in a lot of lost progress. Requires new permission "worldborder.fillautosave".
2013-12-18 01:12:44 -06:00
Brettflan
0cda19b6a9
list of players with border bypass enabled is now saved and will persist through server restarts
2013-12-14 15:17:47 -06:00
Brettflan
567385ff1c
New command /wb bypasslist, which outputs a list of all players who have border bypass enabled. Requires new permission "worldborder.bypasslist".
2013-12-14 15:02:05 -06:00
Brettflan
541facb5db
nitpick, note
2013-11-16 04:05:02 -06:00
Brett Flannigan
135c409b7e
Merge pull request #27 from ZeroErrors/master
...
Option to deny enderpearl completely,
2013-11-16 02:02:11 -08:00
Nick D
2c2340f056
Option to deny enderpearl completely,
...
Prevents 'glitching' into places.
2013-11-16 14:52:06 +10:30
Brettflan
9f45cef34f
Added support for Essentials-style formatting and color codes in the border crossing message, which are based on standard Minecraft text formatting codes (ex. §c for red) but with the more accessible "&" ampersand in place of the "§" (ex. "&c" for red). The default red coloration is now included in the border message itself as "&c" at the start of it. Existing configurations will have their border messages automatically updated to add it.
...
Reference, standard Minecraft codes (note again that you can replace "§" with "&" for ease of use):
http://minecraft.gamepedia.com/Formatting_codes
2013-11-03 11:34:09 -06:00
Brettflan
75ea990bb8
Release 1.7.6
2013-10-19 22:44:03 -05:00
Brettflan
a5a2fca2fa
Added option to Fill command which will force it to load all chunks instead of automatically skipping chunks which are already fully generated.
...
This option was mainly added for people wanting to follow Mojang's recommendation to load all important world chunks in 1.6.3 - 1.6.4 before updating to the eventual 1.7 release to prevent errors with structures such as witch huts and nether fortresses:
https://mojang.com/2013/09/minecraft-snapshot-13w37a/
2013-10-19 22:43:07 -05:00
Brettflan
97aca7a5bb
Change "Teleport cause" debug log message to remove WARNING status, as that was unnecessarily worrying some people who had debug output enabled
2013-09-03 11:12:28 -05:00
Brett Flannigan
119640ecc6
Merge pull request #25 from erocs/master
...
Added option to kill player instead of teleporting to spawn.
2013-09-03 09:07:29 -07:00
Rourke750
f7989ad638
Added option to kill player instead of teleporting to spawn.
2013-09-02 20:07:43 -07:00
Brettflan
6c2d705769
additional bits for release 1.7.5
2013-07-12 02:25:36 -05:00
Brettflan
68bb624e20
Release 1.7.5
2013-07-12 02:21:19 -05:00
Brettflan
47c6b1ed3c
Added check to Trim process to make sure it doesn't drag on for too long per tick; shouldn't normally be possible on Trim process as opposed to Fill process, but I've had a couple of reports indicating it might rarely be an issue
2013-07-12 02:17:47 -05:00
Brettflan
893701637a
fix for longstanding issue of chunks which didn't exist in a region file still being unnecessarily wiped by the Trim process, also adding to the reported number of individual trimmed chunks. Now chunks which were already nonexistent aren't "trimmed" for no reason and the reported number of individual trimmed chunks is exactly correct.
2013-07-12 01:56:27 -05:00
Brettflan
0a827e69e8
Release 1.7.4
2013-07-07 02:52:07 -05:00
Brettflan
1eb7e0da10
New command /wb remount <amount>, which determines the delay in server ticks before remounting a player to their vehicle after they're knocked back from the border. Requires new permission "worldborder.remount". The default value of 0 disables this feature, leaving the player dismounted beside their vehicle after knockback. This value should not be set to a value lower than 10 (the former default value) on a public server as that would lead to client glitches. Even the former default value of 10 has been reported to rarely glitch on some servers, thus remounting now defaulting to disabled.
...
Working around Minecraft and Bukkit client/server glitches when teleporting an entity which has a passenger or is a passenger is the whole reason for this "feature". The need was introduced a few Minecraft versions back when this well and truly broke; hopefully they will fix the underlying problems eventually.
2013-07-07 02:51:24 -05:00
Brettflan
5c23d072f1
Release version 1.7.3
2013-07-05 15:41:57 -05:00
Brettflan
fa23da50f3
Fix for problem in recent dev builds of CraftBukkit for Minecraft 1.6.1, which would lead to spammed errors in the log file and potentially a server crash sometimes when a person crossed the border. This problem occurred most when riding horses and boats.
2013-07-05 15:33:57 -05:00
Brettflan
5d745ca788
Updated target Bukkit lib version to 1.6.1-R0.1-SNAPSHOT
...
Added carpet to safe open block list
Added showWhooshEffect(Location loc) helper method to Config class to show the whoosh effect, if it is enabled
2013-07-05 15:28:13 -05:00
Brettflan
fa5fb33da8
Release 1.7.2b
...
Also updated some Maven pom config
2013-05-22 11:35:20 -05:00
Brettflan
b42945d643
Further Dynmap error catching
2013-05-17 18:05:56 -05:00
Brett Flannigan
3c32f68a7d
Merge pull request #17 from simplyianm/master
...
Setup project to completely work with Maven
2013-05-17 15:53:48 -07:00
Ian Macalinao
e6b3ec360f
Mavenized entire project
...
Signed-off-by: Ian Macalinao <ianmacalinao@gmail.com>
2013-05-16 23:27:12 -05:00
Brettflan
65f9b9354e
Missed in earlier commit: same goes for Trim command
2013-04-21 20:12:05 -05:00
Brettflan
2407a7ef84
Bugfix release 1.7.2
2013-04-21 20:09:02 -05:00
Brettflan
0eec9a007a
Fix for Fill command potentially running on wrong world if specified by player with "fill confirm" command not specifying world
2013-04-21 20:08:36 -05:00
Brettflan
b074a34ee3
Release 1.7.1; for real this time, without a nasty bug, and with wrapping value properly retained after running other commands such as radius or wshape
2013-04-14 06:39:48 -05:00
Brettflan
60c124643f
Release 1.7.1
2013-04-14 05:19:43 -05:00