Commit Graph

  • 6b22a24c2b not sure how this got added spaceFountain 2015-02-14 16:22:42 -0500
  • 3265545dd2 added new config options space_fountain 2015-02-14 16:20:27 -0500
  • b577593e08 Merge pull request #1 from Brettflan/master clone2204 2015-02-08 23:47:47 -0600
  • 6a7762ea37 Simplifying isSafeSpot method a bit clone2204 2015-02-08 23:45:11 -0600
  • c96672a9ec initial test update for MC 1.8 Spigot... fix for border check routine failing and spewing errors due to change in Bukkit.getServer().getOnlinePlayers() Brettflan 2015-02-08 09:14:31 -0600
  • d093c3fc43 Updated isSafeSpot method to use Block Types clone2204 2015-02-08 02:26:07 -0600
  • 211a40f893 minor tidying of preventblockplace Brettflan 2014-11-26 04:14:09 -0600
  • d2fbd83bd5 Merge pull request #39 from gipsy-king/prevent_block_place Brett Flannigan 2014-11-26 03:54:55 -0600
  • 3028b3c7c6 add prevent-block-place option gipsy 2014-11-25 21:33:51 +0100
  • ff0d67accf Merge 273237681e into 649efc25bb Benjamin Grosse 2014-11-24 20:11:42 +0000
  • 273237681e add prevent-block-place option gipsy 2014-11-24 20:45:17 +0100
  • aa45936ebb Merge 069180abcd into 649efc25bb Benjamin Grosse 2014-11-24 20:09:03 +0000
  • 069180abcd add prevent-block-place option gipsy 2014-11-24 20:45:17 +0100
  • 649efc25bb Release 1.8.1 - probably final release for Bukkit Brettflan 2014-09-27 12:51:08 -0500
  • d38bfc3f30 When checking for +/- on radiusZ parameter, it was incorrectly checking the radiusX parameter instead; fixed Brettflan 2014-06-17 05:53:02 -0500
  • 2c02a33275 minor cleanup and formatting changes to last commit, and added +/- info to radius command help Brettflan 2014-06-17 05:48:11 -0500
  • dc1d125552 Merge pull request #36 from Maximvdw/patch-1 Brett Flannigan 2014-06-17 05:29:00 -0500
  • 15f47118e8 Added + and - before radius as an optional char Maxim Van de Wynckel 2014-06-15 10:50:27 +0200
  • 195c593879 Release 1.8.0 Brettflan 2014-05-30 19:15:36 -0500
  • 2984d9513f Changed bypass list to track UUIDs instead of names, in advance of changeable names in Minecraft 1.8.0+. There might be a slight delay in response now when running the /wb bypasslist command, and when running the /wb bypass command on a player who is not online. This is because the Mojang UUID lookup server must be queried in those cases. This may be handled better in a future update if/when Bukkit provides methods for caching and looking up that information. Brettflan 2014-05-28 11:13:16 -0500
  • 1698548fb5 completion message for Fill process now indicates which world it was running on Brettflan 2014-05-13 08:02:23 -0500
  • 6e65b00712 Release 1.7.9 (Beta) Brettflan 2014-03-19 09:02:10 -0500
  • abdfeda774 Workaround fix for players who have a passenger (pet riding their head or whatever) being able to bypass borders. This is due to a CraftBukkit issue (bug really, but whatever) where all teleportation fails silently if the entity attempted to be teleported has a rider/passenger. Brettflan 2014-03-12 04:50:59 -0500
  • b8735aded0 Made "whoosh" effect default to on, as it's a nice effect that I think most people would like. For some reason I thought I'd already done this long ago. Brettflan 2014-03-10 22:40:52 -0500
  • 1faccf0a25 New command: /wb help [command] - get help on command usage. This provides further help for any specified command. Accordingly, help info has been added to every command. This info is also provided if there was an error with the command parameters passed to any given command. Brettflan 2014-03-10 22:27:42 -0500
  • cd9ee900ae Major rework of command handling. This is mostly internal code changes rather than something noticeable to the end user, though on command input errors (wrong number or format of arguments, etc.) it will now have it show examples for the command the same as seen in the command list provided by the root wb command. Brettflan 2014-03-06 15:03:44 -0600
  • 6e7f79711a fix for "denypearl" command not correctly indicating whether it's enabling or disabling the option Brettflan 2014-02-27 19:30:16 -0600
  • 133027dc77 Release version 1.7.8 Brettflan 2014-02-22 08:10:38 -0600
  • 41912f9e17 a bit of cleanup for denypearl functionality, and made setting enable itself for people updating from older versions of the plugin where it defaulted to false (as it now defaults to true); this is done since the changed functionality should now be desirable for most people Brettflan 2014-02-22 08:10:13 -0600
  • 9e7e9d0682 Some minor code refactoring and cleanup courtesy of Zeluboba, taken in desired bits referenced from his larger pull request here: https://github.com/Brettflan/WorldBorder/pull/32/files Brettflan 2014-02-17 06:37:18 -0600
  • 6eecf93a53 re-sort permissions in plugin.yml to be alphabetical, for tidiness Brettflan 2014-02-17 06:00:13 -0600
  • fd161533d0 Changed existing "deny-enderpearl" config setting to only deny ender pearls which are thrown past the border, and switched it to be enabled by default. Added new command /wb denypearl <on/off> to toggle the option on or off, which requires the new permission worldborder.denypearl to use. Brettflan 2014-02-17 05:51:40 -0600
  • cfaf955e9a Add TeleportCause.PLUGIN indicator to the teleport methods used by border knockback, so other plugins can see that the teleport was triggered by a plugin and potentially not interfere if they otherwise would have Brettflan 2014-01-26 20:51:37 -0600
  • 66390223c6 Added config option "fill-memory-tolerance" which defaults to 500. If/when the Fill process pauses due to low memory (<200 MB), this setting is the amount of free memory (in MB) required to be available before it automatically continues. This option isn't made available to change through a command as most people shouldn't change it. It's been made available for people who are running extremely low memory (and thus necessarily tiny) servers which have less than 768 MB memory available to their CraftBukkit server. Brettflan 2014-01-20 12:51:44 -0600
  • fa130fa21a Merge 6fc5a3990f into 9f7719074f Roman Zabaluev 2014-01-17 10:46:09 -0800
  • 6fc5a3990f Cleanup, using bukkit API for colors and logger. Zeluboba 2014-01-17 22:33:18 +0400
  • 9f7719074f Two new variations of the set command are available thanks to sponsorship from Rhythmatic: /wb [world] set <radiusX> [radiusZ] spawn - uses the world's spawn point. /wb set <radiusX> [radiusZ] player <name> - centers a border on the specified player. Brettflan 2014-01-09 08:42:26 -0600
  • f21ef695ba Update version number in plugin.yml to 1.7.7 (oops) Brettflan 2013-12-21 07:19:37 -0600
  • 2e48a5f903 Additional check added to make sure frequency value specified in Fill and Trim commands is greater than zero. Thanks to sync667 for pointing this oversight out. Brettflan 2013-12-20 06:03:04 -0600
  • aeedec2c76 Merge 0cc93d271f into 48fb41f0ee sync667 2013-12-19 01:42:41 -0800
  • 0cc93d271f Frequency must be < 0! sync667 2013-12-19 10:41:22 +0100
  • 48fb41f0ee Release 1.7.7 Brettflan 2013-12-18 01:16:44 -0600
  • 8a75d0e630 New command /wb fillautosave <seconds>, which lets you set the interval for automatic saving of the world during the Fill process (default 30 seconds). Set to 0 to disable, though this is not generally recommended as any errors or crashes during world generation can then result in a lot of lost progress. Requires new permission "worldborder.fillautosave". Brettflan 2013-12-18 01:12:44 -0600
  • 99f2ad14e4 Merge b4ed4e9564 into 0cda19b6a9 Jérémy Carrat 2013-12-17 04:08:02 -0800
  • b4ed4e9564 Replaced block ID with Material to apply Bukkit 1.7 changes Jérémy Carrat 2013-12-17 13:06:21 +0100
  • 0cda19b6a9 list of players with border bypass enabled is now saved and will persist through server restarts Brettflan 2013-12-14 15:17:47 -0600
  • 567385ff1c New command /wb bypasslist, which outputs a list of all players who have border bypass enabled. Requires new permission "worldborder.bypasslist". Brettflan 2013-12-14 15:02:05 -0600
  • 541facb5db nitpick, note Brettflan 2013-11-16 04:05:02 -0600
  • 135c409b7e Merge pull request #27 from ZeroErrors/master Brett Flannigan 2013-11-16 02:02:11 -0800
  • 2c2340f056 Option to deny enderpearl completely, Prevents 'glitching' into places. Nick D 2013-11-16 14:52:06 +1030
  • 9f45cef34f Added support for Essentials-style formatting and color codes in the border crossing message, which are based on standard Minecraft text formatting codes (ex. §c for red) but with the more accessible "&" ampersand in place of the "§" (ex. "&c" for red). The default red coloration is now included in the border message itself as "&c" at the start of it. Existing configurations will have their border messages automatically updated to add it. Brettflan 2013-11-03 11:34:09 -0600
  • 75ea990bb8 Release 1.7.6 Brettflan 2013-10-19 22:44:03 -0500
  • a5a2fca2fa Added option to Fill command which will force it to load all chunks instead of automatically skipping chunks which are already fully generated. Brettflan 2013-10-19 22:43:07 -0500
  • 97aca7a5bb Change "Teleport cause" debug log message to remove WARNING status, as that was unnecessarily worrying some people who had debug output enabled Brettflan 2013-09-03 11:12:28 -0500
  • 119640ecc6 Merge pull request #25 from erocs/master Brett Flannigan 2013-09-03 09:07:29 -0700
  • 3d2ab42445 Merge f7989ad638 into 6c2d705769 erocs 2013-09-02 20:14:14 -0700
  • f7989ad638 Added option to kill player instead of teleporting to spawn. Rourke750 2013-08-11 13:09:21 -0400
  • 3443e75fd7 Merge b361418cb0 into 6c2d705769 rourke750 2013-09-02 19:46:16 -0700
  • b361418cb0 Merge branch 'master' of https://github.com/rourke750/WorldBorder Rourke750 2013-09-02 22:45:50 -0400
  • 477c629ddb additional bits for release 1.7.5 Brettflan 2013-07-12 02:25:36 -0500
  • de4754b758 Merge dbdf6cbb8e into 6c2d705769 rourke750 2013-09-01 23:07:00 -0700
  • 3fa772e5e1 Merge dbdf6cbb8e into 6c2d705769 rourke750 2013-09-01 22:51:04 -0700
  • dbdf6cbb8e e Rourke750 2013-09-02 01:50:50 -0400
  • 4c8fb8fdcb Update Config.java rourke750 2013-09-02 01:48:59 -0400
  • db5efc9ffb Update Config.java rourke750 2013-08-11 15:47:44 -0400
  • b21591190e Update Config.java rourke750 2013-08-11 15:47:07 -0400
  • 61067f9311 Update BorderCheckTask.java rourke750 2013-08-11 15:36:04 -0400
  • c3edd1bd18 Added option to kill player instead of teleporting to spawn. Rourke750 2013-08-11 13:09:21 -0400
  • 9889b6df8c Merge b144fcab4f into 6c2d705769 Evan 2013-07-25 10:20:22 -0700
  • b144fcab4f Deleting PluginlessConfig. I can just do this in my own subclass. Evan 2013-07-25 12:20:21 -0500
  • 6c2d705769 additional bits for release 1.7.5 Brettflan 2013-07-12 02:25:36 -0500
  • 68bb624e20 Release 1.7.5 Brettflan 2013-07-12 02:21:19 -0500
  • 47c6b1ed3c Added check to Trim process to make sure it doesn't drag on for too long per tick; shouldn't normally be possible on Trim process as opposed to Fill process, but I've had a couple of reports indicating it might rarely be an issue Brettflan 2013-07-12 02:17:47 -0500
  • 893701637a fix for longstanding issue of chunks which didn't exist in a region file still being unnecessarily wiped by the Trim process, also adding to the reported number of individual trimmed chunks. Now chunks which were already nonexistent aren't "trimmed" for no reason and the reported number of individual trimmed chunks is exactly correct. Brettflan 2013-07-12 01:56:27 -0500
  • 506def5e20 Added message null check from Config.load() Evan 2013-07-08 23:23:52 -0500
  • 5b58495954 Added PluginlessConfig to store in-memory configuration without being backed by a config file. This accommodates plugins that want to use WorldBorder as a lightweight library/utility. Evan 2013-07-08 21:58:41 -0500
  • 05245e33e7 Made Config more static, to faciliate library/utility usage. Evan 2013-07-08 15:52:24 -0500
  • 0a827e69e8 Release 1.7.4 Brettflan 2013-07-07 02:52:07 -0500
  • 1eb7e0da10 New command /wb remount <amount>, which determines the delay in server ticks before remounting a player to their vehicle after they're knocked back from the border. Requires new permission "worldborder.remount". The default value of 0 disables this feature, leaving the player dismounted beside their vehicle after knockback. This value should not be set to a value lower than 10 (the former default value) on a public server as that would lead to client glitches. Even the former default value of 10 has been reported to rarely glitch on some servers, thus remounting now defaulting to disabled. Working around Minecraft and Bukkit client/server glitches when teleporting an entity which has a passenger or is a passenger is the whole reason for this "feature". The need was introduced a few Minecraft versions back when this well and truly broke; hopefully they will fix the underlying problems eventually. Brettflan 2013-07-07 02:51:24 -0500
  • 5c23d072f1 Release version 1.7.3 Brettflan 2013-07-05 15:41:57 -0500
  • fa23da50f3 Fix for problem in recent dev builds of CraftBukkit for Minecraft 1.6.1, which would lead to spammed errors in the log file and potentially a server crash sometimes when a person crossed the border. This problem occurred most when riding horses and boats. Brettflan 2013-07-05 15:33:57 -0500
  • 5d745ca788 Updated target Bukkit lib version to 1.6.1-R0.1-SNAPSHOT Added carpet to safe open block list Added showWhooshEffect(Location loc) helper method to Config class to show the whoosh effect, if it is enabled Brettflan 2013-07-05 15:28:13 -0500
  • fa5fb33da8 Release 1.7.2b Brettflan 2013-05-22 11:35:20 -0500
  • b42945d643 Further Dynmap error catching Brettflan 2013-05-17 18:05:56 -0500
  • 3c32f68a7d Merge pull request #17 from simplyianm/master Brett Flannigan 2013-05-17 15:53:48 -0700
  • 8f1267a8e6 Merge e6b3ec360f into 65f9b9354e Ian Macalinao 2013-05-16 21:31:31 -0700
  • e6b3ec360f Mavenized entire project Ian Macalinao 2013-05-16 23:27:12 -0500
  • 65f9b9354e Missed in earlier commit: same goes for Trim command Brettflan 2013-04-21 20:12:05 -0500
  • 2407a7ef84 Bugfix release 1.7.2 Brettflan 2013-04-21 20:09:02 -0500
  • 0eec9a007a Fix for Fill command potentially running on wrong world if specified by player with "fill confirm" command not specifying world Brettflan 2013-04-21 20:08:36 -0500
  • b074a34ee3 Release 1.7.1; for real this time, without a nasty bug, and with wrapping value properly retained after running other commands such as radius or wshape Brettflan 2013-04-14 06:39:48 -0500
  • 60c124643f Release 1.7.1 Brettflan 2013-04-14 05:19:43 -0500
  • 7757a506d0 New command /wb portal <on/off>, which will allow you to disable WorldBorder's portal redirection method that is used to force portal targets to be inside your border. Requires new permission "worldborder.portal". This command has been added due to reported incompatibility with the Multiverse plugin somehow preventing that plugin from creating new portals. I see no way it should somehow be incompatible, particularly on WorldBorder's end which simply changes the target location of player Portal travel events, but there you go. Brettflan 2013-04-14 05:18:07 -0500
  • c83b49090b New command /wb wrap [world] <on/off> to toggle wrapping for a specific world; requires new permission "worldborder.wrap". Wrapping changed from a global setting to per-world only. Brettflan 2013-04-14 04:51:57 -0500
  • 993d52a79c Merge pull request #16 from Indiv0/master Brett Flannigan 2013-04-14 01:13:49 -0700
  • 0736ce4af9 Merge d6bea2b616 into e95e1b2f42 Indiv0 2013-04-12 05:04:36 -0700
  • e95e1b2f42 Too many people seem to have been confused and/or scared by the "skipped" report from the Fill task, thinking it indicated a bug or something, so I've removed it. Brettflan 2013-04-10 18:44:06 -0500
  • d6bea2b616 Implemented world wrapping capability Nikita Pekin 2013-04-03 16:19:51 -0400
  • 8006e1f0fd Release 1.7.0 Brettflan 2013-04-02 00:51:56 -0500
  • ef001b15bf Update to allow players to stay in/on vehicle when knocked back from border. From further testing I found that the key was to add a delay after ejecting the player and teleporting the vehicle to give the client time to process the vehicle being teleported. After such a delay it is then safe to set them as passenger of it again. With the delay the client mostly treats the player as if they're not in the vehicle but instead walking around freely. A delay of at least 2 ticks worked on my local VM test server, but for potentially loaded live servers on the internet with players who potentially have slow/poor connections... a longer delay is probably needed to prevent client glitches. I've set the delay to 10 ticks (half a second) which still looks reasonable enough in-game, I think. Brettflan 2013-03-31 08:10:23 -0500