Matthew Miller
b2e64498a8
Move some more code to core.
2018-08-13 22:20:27 +10:00
Matthew Miller
1123270a07
Fixed an issue with Bukkit being terrible.
2018-08-13 22:20:27 +10:00
Matthew Miller
b850b5caf8
Cleanup some more Bukkit specific code.
2018-08-13 22:20:27 +10:00
Matthew Miller
ba61919168
Added block support to the matchers
2018-08-13 22:20:27 +10:00
Matthew Miller
34efb6e40e
Modify the target creation methods.
2018-08-13 22:20:27 +10:00
Matthew Miller
3203a81710
Use BlockTarget for blocks.
2018-08-13 22:20:27 +10:00
Matthew Miller
f19d2ee73d
Fixed an error with Chest Protection
2018-08-13 22:20:27 +10:00
Matthew Miller
bd89bd9d2f
Fixed a few more migration issues
2018-08-13 22:20:27 +10:00
Matthew Miller
dcdd0497d8
Fixed a few permission errors.
2018-08-13 22:20:27 +10:00
Matthew Miller
45a4e59965
Fixed matching with blocks vs items
2018-08-13 22:20:26 +10:00
Matthew Miller
43ed630034
Fixed Spawn Eggs being awful
2018-08-13 22:20:26 +10:00
Matthew Miller
3189b1ac13
Fixed another error.
2018-08-13 22:20:26 +10:00
Matthew Miller
e94083045f
Fixed profile migrations happening too early.
2018-08-13 22:20:26 +10:00
Matthew Miller
acce59edd4
Fixed an error with chest protection listener.
2018-08-13 22:20:26 +10:00
Matthew Miller
bb29883fe0
Switch to real 1.13 release
2018-08-13 22:20:26 +10:00
Matthew Miller
b10cf6adbc
It now runs
2018-08-13 22:20:26 +10:00
Matthew Miller
2e8d14c995
It compiles.
2018-08-13 22:20:26 +10:00
Matthew Miller
89db0d9fee
Further compat work.
2018-08-13 22:20:26 +10:00
Matthew Miller
6c5319f355
Major work towards 1.13 compat
2018-08-13 22:20:01 +10:00
Matthew Miller
8eeab682db
Merge pull request #381 from Blamo27/fix/npc-issue
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Can't hit NPCs (Sentinel #249 )
2018-08-04 10:12:47 +10:00
Dr_Blamo
2ae6f39a09
Fix Sentinel #249 issue (Can't hit NPCs)
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https://github.com/mcmonkey4eva/Sentinel/issues/249
=> Can't hit NPCs
2018-08-01 06:35:36 +02:00
wizjany
d2c52f7c1b
Make send- and receive- chat flags respect group flags.
2018-02-24 09:39:25 -05:00
Wizjany
3a332fd87d
Fix off-by-one in area calculation.
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Even the volume calculation had it correct.
Also fix code style in contains.
2018-01-21 00:31:47 -05:00
Mitchell Cook
0f72811bfc
Added UUID support with player name as secondary. ( #374 )
2018-01-21 00:29:16 -05:00
wizjany
95b88ea64b
Added config option to ignore hoppers moving items.
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Defaults to old behavior (false).
2017-10-14 14:41:58 -04:00
wizjany
f76259df82
Make the full jump to 1.12.
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Warning: this really really really does not work with previous MC versions.
2017-09-16 16:48:38 -04:00
wizjany
3a8e3e84b8
Add missing disabled region support check.
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Fixes WORLDGUARD-3839.
2017-06-20 22:04:38 -04:00
wizjany
84bc322de7
Push 6.2.1 and bump.
2017-06-08 12:35:52 -04:00
Benedikt Hruschka
129bbd8ea1
Make flag list more readble
2017-06-08 12:35:51 -04:00
wizjany
4dc6e27660
Backport guava's concurrent package to remain compatible between <= MC 1.11 and >= MC 1.12.
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Fixes WORLDGUARD-3820.
2017-06-08 12:35:50 -04:00
wizjany
4cb29796c1
Fix error spamming when hoppers are attached to invalid multichests (triple+).
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The extra chests might be unprotected, but this shouldn't be possible in vanilla.
2017-05-22 13:56:46 -04:00
wizjany
85693b91b3
Protect armor stands from all non-Player entities, not just living ones.
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Fixes WORLDGUARD-3796.
2017-01-25 19:39:53 -05:00
wizjany
1c29e85f19
Prefer Material enum over ItemType lookup when parsing TargetMatchers.
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This will make Bukkit's names take priority when trying to identify a block or item,
since ItemType lookup will return, e.g. "birch_door_item" for "birch_door", even though
there's a block with the name "birch_door".
Note that using int ids is always preferable when possible since there's no confusion there.
Fixes WORLDGUARD-3790.
2017-01-12 14:11:57 -05:00
wizjany
e019890f1d
Add a flag that blocks the damage from withers.
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Doesn't cover the skull projectiles, just body damage.
Fixes WORLDGUARD-3787.
2017-01-08 15:47:38 -05:00
wizjany
fb90b1446f
Move fireworks to their own flag ("firework-damage").
2017-01-08 14:22:20 -05:00
wizjany
22ef224a81
Include fireworks in other-explosion flag.
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Unfortunately, since fireworks neither have a "shooter" entity nor fire an EntityExplode,
the only way to mitigate damage is a complete on/off for any damage they cause.
Fortunately (probably), this should not interfere with elytra boosting, since the
acceleration is applied directly to the player upon use, not from the firework "explosion".
Fixes WORLDGUARD-3786.
2017-01-04 16:33:19 -05:00
wizjany
c0f3171a33
Add mobs.block-armor-stand-destroy config option.
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Same as the -painting- and -item-frame- ones.
Fixes WORLDGUARD-3781.
2016-12-22 23:38:28 -05:00
wizjany
67ece5c5d7
Add option to allow Forge clients through host keys.
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Setting "security.host-keys-allow-forge-clients" will accept the "\0FML\0" identifier that Forge clients add to their host name when connecting to a server.
Fixes WORLDGUARD-3537, WORLDGUARD-3596.
2016-12-22 19:42:43 -05:00
wizjany
46cca2b950
Fix HealFlag missing.
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Meanwhile people were getting fed twice as fast.
Fixes WORLDGUARD-3785.
2016-12-15 21:49:42 -05:00
wizjany
6e56763a7f
Protect plants in flower pots via build, not just interact.
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Fixes WORLDGUARD-3773.
2016-12-03 13:51:34 -05:00
wizjany
f147402d30
Release 6.2 and bump.
2016-11-30 14:12:18 -05:00
wizjany
8e35db0f35
Retain backwards compatibility for the LingeringPotion event listener.
2016-11-29 01:35:21 -05:00
wizjany
9b2eff0a71
Really remove construct flag.
2016-11-27 20:04:43 -05:00
wizjany
104cdc023d
Add a method to unregister handlers.
2016-11-27 20:00:46 -05:00
wizjany
deb283c44b
Remove construct flag.
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It's been deprecated for ages and is a strict subset of build flag functionality.
Also deprecate unused flags. They can be re-added by plugins that need them now.
2016-11-27 18:42:22 -05:00
wizjany
324e90c68a
Add 1.11 materials.
2016-11-23 22:17:26 -05:00
wizjany
c60502ffd8
Fix entity combustion in regions always getting cancelled.
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Note that this technically might lead to some inaccuracies if
entity is on a region boundary, but requires server fix.
Fixes WORLDGUARD-3758, WORLDGUARD-3770.
2016-11-20 02:32:42 -05:00
wizjany
26e59955ed
Handle LingeringPotions as their own event.
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potion-splash flag should now filter them when denied.
Fixes WORLDGUARD-3765.
2016-11-15 21:21:23 -05:00
filoghost
4746e95249
Fix Materials.ARMOR_STAND being null in 1.8. ( #356 )
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In 1.8 Materials.ARMOR_STAND is null because END_CRYSTAL throws NoSuchFieldError and in the catch block ARMOR_STAND is set to null. This causes side effects such as players being able to place armor stands in protected regions.
2016-11-10 23:32:25 -05:00
wizjany
9cafb07e4d
Protect entities from endercrystal explosions using explosionFlagCancellation setting.
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Should be more consistent with other explosion flags (tnt, creepers) now.
Improves fix for WORLDGUARD-2620.
2016-08-24 18:22:43 -04:00