Commit Graph

94 Commits

Author SHA1 Message Date
Matthew Miller
b2e64498a8 Move some more code to core. 2018-08-13 22:20:27 +10:00
Matthew Miller
1123270a07 Fixed an issue with Bukkit being terrible. 2018-08-13 22:20:27 +10:00
Matthew Miller
b850b5caf8 Cleanup some more Bukkit specific code. 2018-08-13 22:20:27 +10:00
Matthew Miller
ba61919168 Added block support to the matchers 2018-08-13 22:20:27 +10:00
Matthew Miller
34efb6e40e Modify the target creation methods. 2018-08-13 22:20:27 +10:00
Matthew Miller
3203a81710 Use BlockTarget for blocks. 2018-08-13 22:20:27 +10:00
Matthew Miller
f19d2ee73d Fixed an error with Chest Protection 2018-08-13 22:20:27 +10:00
Matthew Miller
bd89bd9d2f Fixed a few more migration issues 2018-08-13 22:20:27 +10:00
Matthew Miller
dcdd0497d8 Fixed a few permission errors. 2018-08-13 22:20:27 +10:00
Matthew Miller
45a4e59965 Fixed matching with blocks vs items 2018-08-13 22:20:26 +10:00
Matthew Miller
43ed630034 Fixed Spawn Eggs being awful 2018-08-13 22:20:26 +10:00
Matthew Miller
3189b1ac13 Fixed another error. 2018-08-13 22:20:26 +10:00
Matthew Miller
e94083045f Fixed profile migrations happening too early. 2018-08-13 22:20:26 +10:00
Matthew Miller
acce59edd4 Fixed an error with chest protection listener. 2018-08-13 22:20:26 +10:00
Matthew Miller
bb29883fe0 Switch to real 1.13 release 2018-08-13 22:20:26 +10:00
Matthew Miller
b10cf6adbc It now runs 2018-08-13 22:20:26 +10:00
Matthew Miller
2e8d14c995 It compiles. 2018-08-13 22:20:26 +10:00
Matthew Miller
89db0d9fee Further compat work. 2018-08-13 22:20:26 +10:00
Matthew Miller
6c5319f355 Major work towards 1.13 compat 2018-08-13 22:20:01 +10:00
Matthew Miller
8eeab682db
Merge pull request #381 from Blamo27/fix/npc-issue
Can't hit NPCs (Sentinel #249)
2018-08-04 10:12:47 +10:00
Dr_Blamo
2ae6f39a09 Fix Sentinel #249 issue (Can't hit NPCs)
https://github.com/mcmonkey4eva/Sentinel/issues/249
=> Can't hit NPCs
2018-08-01 06:35:36 +02:00
wizjany
d2c52f7c1b Make send- and receive- chat flags respect group flags. 2018-02-24 09:39:25 -05:00
Wizjany
3a332fd87d
Fix off-by-one in area calculation.
Even the volume calculation had it correct.
Also fix code style in contains.
2018-01-21 00:31:47 -05:00
Mitchell Cook
0f72811bfc Added UUID support with player name as secondary. (#374) 2018-01-21 00:29:16 -05:00
wizjany
95b88ea64b Added config option to ignore hoppers moving items.
Defaults to old behavior (false).
2017-10-14 14:41:58 -04:00
wizjany
f76259df82 Make the full jump to 1.12.
Warning: this really really really does not work with previous MC versions.
2017-09-16 16:48:38 -04:00
wizjany
3a8e3e84b8 Add missing disabled region support check.
Fixes WORLDGUARD-3839.
2017-06-20 22:04:38 -04:00
wizjany
84bc322de7 Push 6.2.1 and bump. 2017-06-08 12:35:52 -04:00
Benedikt Hruschka
129bbd8ea1 Make flag list more readble 2017-06-08 12:35:51 -04:00
wizjany
4dc6e27660 Backport guava's concurrent package to remain compatible between <= MC 1.11 and >= MC 1.12.
Fixes WORLDGUARD-3820.
2017-06-08 12:35:50 -04:00
wizjany
4cb29796c1 Fix error spamming when hoppers are attached to invalid multichests (triple+).
The extra chests might be unprotected, but this shouldn't be possible in vanilla.
2017-05-22 13:56:46 -04:00
wizjany
85693b91b3 Protect armor stands from all non-Player entities, not just living ones.
Fixes WORLDGUARD-3796.
2017-01-25 19:39:53 -05:00
wizjany
1c29e85f19 Prefer Material enum over ItemType lookup when parsing TargetMatchers.
This will make Bukkit's names take priority when trying to identify a block or item,
since ItemType lookup will return, e.g. "birch_door_item" for "birch_door", even though
there's a block with the name "birch_door".

Note that using int ids is always preferable when possible since there's no confusion there.

Fixes WORLDGUARD-3790.
2017-01-12 14:11:57 -05:00
wizjany
e019890f1d Add a flag that blocks the damage from withers.
Doesn't cover the skull projectiles, just body damage.
Fixes WORLDGUARD-3787.
2017-01-08 15:47:38 -05:00
wizjany
fb90b1446f Move fireworks to their own flag ("firework-damage"). 2017-01-08 14:22:20 -05:00
wizjany
22ef224a81 Include fireworks in other-explosion flag.
Unfortunately, since fireworks neither have a "shooter" entity nor fire an EntityExplode,
the only way to mitigate damage is a complete on/off for any damage they cause.

Fortunately (probably), this should not interfere with elytra boosting, since the
acceleration is applied directly to the player upon use, not from the firework "explosion".

Fixes WORLDGUARD-3786.
2017-01-04 16:33:19 -05:00
wizjany
c0f3171a33 Add mobs.block-armor-stand-destroy config option.
Same as the -painting- and -item-frame- ones.
Fixes WORLDGUARD-3781.
2016-12-22 23:38:28 -05:00
wizjany
67ece5c5d7 Add option to allow Forge clients through host keys.
Setting "security.host-keys-allow-forge-clients" will accept the "\0FML\0" identifier that Forge clients add to their host name when connecting to a server.
Fixes WORLDGUARD-3537, WORLDGUARD-3596.
2016-12-22 19:42:43 -05:00
wizjany
46cca2b950 Fix HealFlag missing.
Meanwhile people were getting fed twice as fast.
Fixes WORLDGUARD-3785.
2016-12-15 21:49:42 -05:00
wizjany
6e56763a7f Protect plants in flower pots via build, not just interact.
Fixes WORLDGUARD-3773.
2016-12-03 13:51:34 -05:00
wizjany
f147402d30 Release 6.2 and bump. 2016-11-30 14:12:18 -05:00
wizjany
8e35db0f35 Retain backwards compatibility for the LingeringPotion event listener. 2016-11-29 01:35:21 -05:00
wizjany
9b2eff0a71 Really remove construct flag. 2016-11-27 20:04:43 -05:00
wizjany
104cdc023d Add a method to unregister handlers. 2016-11-27 20:00:46 -05:00
wizjany
deb283c44b Remove construct flag.
It's been deprecated for ages and is a strict subset of build flag functionality.
Also deprecate unused flags. They can be re-added by plugins that need them now.
2016-11-27 18:42:22 -05:00
wizjany
324e90c68a Add 1.11 materials. 2016-11-23 22:17:26 -05:00
wizjany
c60502ffd8 Fix entity combustion in regions always getting cancelled.
Note that this technically might lead to some inaccuracies if
entity is on a region boundary, but requires server fix.
Fixes WORLDGUARD-3758, WORLDGUARD-3770.
2016-11-20 02:32:42 -05:00
wizjany
26e59955ed Handle LingeringPotions as their own event.
potion-splash flag should now filter them when denied.
Fixes WORLDGUARD-3765.
2016-11-15 21:21:23 -05:00
filoghost
4746e95249 Fix Materials.ARMOR_STAND being null in 1.8. (#356)
In 1.8 Materials.ARMOR_STAND is null because END_CRYSTAL throws NoSuchFieldError and in the catch block ARMOR_STAND is set to null. This causes side effects such as players being able to place armor stands in protected regions.
2016-11-10 23:32:25 -05:00
wizjany
9cafb07e4d Protect entities from endercrystal explosions using explosionFlagCancellation setting.
Should be more consistent with other explosion flags (tnt, creepers) now.
Improves fix for WORLDGUARD-2620.
2016-08-24 18:22:43 -04:00