Commit Graph

983 Commits

Author SHA1 Message Date
Dark Arc
c4ea3b59f0 Resolve WORLDGUARD-2281, for Dispensers 2012-11-06 18:44:36 -05:00
Dark Arc
5d5def206d Actually corrected Javadoc 2012-11-06 18:07:26 -05:00
Dark Arc
b2ebbb9b55 Corrected Javadoc 2012-11-06 18:04:22 -05:00
Dark Arc
3734c071bf Fixes WORLDGUARD-2281, NPE on Water Potion Drinking
This resolves the issue where WorldGuard would throw a NullPointerException when a player drank a potion of water while potion blocking was enabled.
2012-11-06 18:01:13 -05:00
sk89q
b1a419f2a2 [maven-release-plugin] prepare for next development iteration 2012-11-05 12:40:01 -08:00
sk89q
bf5e292160 [maven-release-plugin] prepare release 5.6.3 2012-11-05 12:39:46 -08:00
sk89q
df57d91270 Possibly fixed the ladder setting. 2012-11-05 12:28:40 -08:00
sk89q
4da1741578 kekekeke forgot static in WGBukkit's methods. 2012-11-05 12:22:04 -08:00
sk89q
7a3774e730 Updated CHANGELOG.txt for 5.6.3. 2012-11-05 12:20:13 -08:00
sk89q
e6e21caeea Added helper WGBukkit class to get references to WorldGuard in other Bukkit plugins. 2012-11-05 12:12:25 -08:00
sk89q
200d47ab09 Added physics.vine-like-rope-ladders to make ladders work like vines. 2012-11-05 11:32:40 -08:00
sk89q
ab274151d4 Potential fix for WORLDGUARD-2263, mobs.block-{item-frame,painting}-destroy not working. 2012-11-05 11:27:35 -08:00
sk89q
aec1e3a529 Fixed NPE in PlayerInteractEvent due to potion blocking. Fixes WORLDGUARD-2269. 2012-11-05 11:09:14 -08:00
sk89q
916caa1eb2 [maven-release-plugin] prepare for next development iteration 2012-11-04 14:49:50 -08:00
sk89q
50b29f8ad6 [maven-release-plugin] prepare release 5.6.2 2012-11-04 14:49:35 -08:00
sk89q
88d662cf27 Updated CHANGELOG.txt for 5.6.2. 2012-11-04 14:48:30 -08:00
sk89q
5316130ae8 Better handle potion blocking with dispensers/splash potions. 2012-11-04 14:46:36 -08:00
sk89q
4f36dbc636 [maven-release-plugin] prepare for next development iteration 2012-11-04 13:48:25 -08:00
sk89q
230a8697bf [maven-release-plugin] prepare release 5.6.1 2012-11-04 13:48:08 -08:00
sk89q
121449b230 Updated changelog for 5.6.1. 2012-11-04 13:44:52 -08:00
sk89q
fede549b51 Added gameplay.block-potions. 2012-11-04 13:42:55 -08:00
sk89q
1bdd7f9a6b Fixed a tab issue with WorldGuardBlockListener due to the mycelium commit. 2012-11-04 13:12:06 -08:00
sk89q
b3f9da67b7 Changed version to 5.6.1-SNAPSHOT. 2012-11-04 13:06:35 -08:00
sk89q
1ba7d623b4 Adds null check in EntityExplodeEvent's handler, fixing WORLDGUARD-2267. 2012-11-04 13:05:25 -08:00
Gabriel Harris-Rouquette
47902e1177 Added mycelium-spread flags. 2012-11-03 15:31:16 -07:00
sk89q
a035bcc671 [maven-release-plugin] prepare for next development iteration 2012-11-03 12:38:06 -07:00
sk89q
9bcc6b9605 [maven-release-plugin] prepare release 5.6 2012-11-03 12:37:52 -07:00
sk89q
282c3a864e Updated CHANGELOG.txt for 5.6. 2012-11-03 12:15:43 -07:00
sk89q
eb083a8934 Updated README.html to mention the moved spawn-protection setting, added more explanations. 2012-11-03 12:15:43 -07:00
sk89q
0fc71ff79e Note the issue tracker in README.html. 2012-11-03 12:15:43 -07:00
sk89q
68a7455496 Added backwards compatibility for versions below MC1.4. 2012-11-03 12:15:43 -07:00
Dark Arc
fcfc3acbb8 Improved Performance of some operations
Replaced quite a few whiles and fors with for-eachs giving a performance gain. Also fixed a few issues with the MySQLDatabase and made several other minor improvements.
2012-11-03 00:19:40 -04:00
sk89q
aa53c0aa6a We have a new issue tracker. 2012-11-02 18:15:02 -07:00
Dark Arc
f098905a92 Fixes WORLDGUARD-2205
Mob Damage from projectiles is now properly blocked in regions where applicable.
2012-11-02 21:07:38 -04:00
Dark Arc
eec78092b5 Allow damage to be less than 1
This resolves problems with mods that use fake damage events to check with WorldGuard what's going on.
2012-11-02 20:57:24 -04:00
sk89q
34fa5eceb8 Fixed WORLDGUARD-2255, where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints(). 2012-11-02 14:13:53 -07:00
Dark Arc
c32d2dd6f8 Fixes WORLDGUARD-2254
Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
2012-11-02 17:06:35 -04:00
Dark Arc
da80d3536a Fixes WORLDGUARD-2253
Players who are not in god mode will once again receive damage in PVP areas from Ender Pearls.
2012-11-02 17:06:33 -04:00
sk89q
e9361022d2 Protected against using (right-clicking) paintings and item frames. 2012-11-02 13:41:53 -07:00
sk89q
dd0c1a5ab5 Fixed Withers still breaking blocks if they smash their bodies into them. Fixes WORLDGUARD-2245. 2012-11-02 12:20:59 -07:00
Wojciech Stryjewski
bb9dff7b8c Deleting a region flag also deletes group flag
The group flags set with /region flag -g have no effect if the
normal flag is not also set, nor will they be displayed with
/region info once the normal flag is deleted. However, if a
group flag was to remain set in the database, the next time a
user sets the normal flag, they might be surprised to suddenly
see the corresponding group set as well.

Since the -g group is presented to the user as an attribute of
the normal flag, rather than a standalone flag, the group flag
should be deleted along with the normal flag.
2012-11-01 22:43:24 -07:00
Wojciech Stryjewski
7e419c116e Allow /region flag to set group and value at once
The usage for "/region flag" implies both can be set at once:
/region flag <id> <flag> [-g group] [value]

However if the [-g group] [value] portions are specified, only
the group is set and the value is silently ignored. With this
commit, both values can be set at once. All other behavior of
the "flag" command is preserved. If only the [-g group] part is
given, then only the group flag changes and the regular flag's
value is unaffected. If neither part is given, then the flag is
cleared.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski
2cbc2f5226 Allow removing of -g group flags with /region flag
The @Command parser requires that a value follow the -g option when
used in /refion flag. Therefore, it's not possible to remove the -g
flag by omitting it's value, as it is possible with the regular flags.

Rather, if the group flag is set to what would be the default region
group for the normal flag, then the group flag is actually removed
and the user sees a "Region group flagfor '...' reset to default."
message.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski
68b5e3e0a8 Improve /region info output for -g group flags
If a region group flag has been set with the -g option to /region flag
the /region info command will not show it at all because these group
flags are not in the DefaultFlag.getFlags() array.

With this code change, if a group flag has been set on "entry" for
example, it might be shown as "Flags: entry -g OWNERS: ALLOW".
2012-11-01 22:43:23 -07:00
BangL
1502ec12a9 Added support for the hanging events, an item frame destroy region flag, and a mobs.block-item-frame-destroy setting.
Now also using Bukkit 1.4.2-R0.2-SNAPSHOT and WorldEdit 5.4.4-SNAPSHOT.
2012-11-01 22:35:15 -07:00
sk89q
6d09b18479 Check for both LARGE_FIREBALL and FIREBALL for the EntityType in the entity listener.
This is to counteract a breaking Bukkit change.
2012-10-30 09:24:10 -07:00
Dark Arc
08ce207636 Fixed bugs in the PRTreeRegionManager class:
* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
sk89q
f199b977eb Added more tests for the PRTreeRegionManager to fail. 2012-10-29 12:14:10 -07:00
sk89q
5715e2c835 WorldGuard has good unit tests for regions, why not use them for PRTreeRegionManager?
LET'S WATCH THE WORLD BURN.
2012-10-29 12:14:10 -07:00
sk89q
b8642b7ca3 Tiny change to PRTree version to make it load a Java6 compile. 2012-10-29 12:14:10 -07:00