🛡️ Protect your Minecraft server and lets players claim areas
Go to file
2014-11-10 23:52:53 -08:00
config Move build related files to config/. 2014-08-23 22:05:41 -07:00
contrib Add migrations for region MySQL support. 2014-08-01 21:29:40 -07:00
src Fix certain entities not being damaged in protected regions. 2014-11-10 23:52:53 -08:00
.gitattributes
.gitignore Fix .gitignore ignoring too many things. 2014-07-28 16:45:24 -07:00
.travis.yml
CHANGELOG.md Update changelog for 6.0 beta 2. 2014-08-31 19:54:27 -07:00
CONTRIBUTING.md Use Markdown for changelog + distributed README. 2014-08-23 20:24:25 -07:00
INSTALL.md Use Markdown for changelog + distributed README. 2014-08-23 20:24:25 -07:00
LICENSE.txt Cleanup code and add checkstyle configs from WorldEdit. 2014-07-12 19:31:43 -07:00
pom.xml Remove CraftBukkit runtime dependency in pom.xml. 2014-09-18 20:32:59 -07:00
README.md Update the README. 2014-08-23 22:15:10 -07:00
UPGRADE.md Remove "multiple categories" point about related flags handling. 2014-08-31 19:55:32 -07:00

WorldGuard

WorldGuard lets you and players guard areas of land against griefers and undesirables, as well as tweak and disable various gameplay features of Minecraft.

  • Block creeper and wither block damage, falling damage, etc.;
  • Disable fire spread, lava fire spread, ice formation, Endermen picking up blocks, etc.;
  • Blacklist certain items and blocks so they can't be used;
  • Warn moderators when certain items and blocks are used;
  • Protect areas of your world so only certain people can build in them;
  • Set areas where PVP, TNT, mob damage, and other features are disabled;
  • Protect your server from various 'exploits' like magical obsidian creation machines;
  • Disable, or enable, various Minecraft features, like sponges from classic;
  • Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
  • Enable only features you want! Everything is off by default.

WorldGuard is open source and is available under the GNU Lesser General Public License v3.

Currently, Bukkit is required to use WorldGuard. You can get a release copy of WorldGuard from the BukkitDev site.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub.

Please read CONTRIBUTING.md for important guidelines to follow.

Submissions must be licensed under the GNU Lesser General Public License v3.