Commit Graph

60 Commits

Author SHA1 Message Date
Florian CUNY
db971d81ab Added a uniqueId sanitization when creating challenges/levels
This will help fixing issues with spaces, hyphens and accents in non-English languages.
2020-02-08 22:28:57 +01:00
NotMyFault
d1c9e8fd44 Adapt literal style (#197)
Improve translations and process as a YAML string.
2019-10-25 09:36:36 +03:00
NotMyFault
3f9e709cdd Make default translation looking a bit nicer (#192)
* Make default translation looking a bit nicer
* Updating a few friendly names and rewording some phrases
* Add generic .gitignore
2019-10-14 14:12:18 +03:00
tastybento
2aa437f071 English update (#193)
* Organized imports

* Minor code cleanup

* Updated English locale file.
2019-10-10 08:35:25 +03:00
BONNe
4e6d37cd90 Rework Challenge Object Data storing.
Requires MIGRATION if upgrade from older version.
2019-09-08 20:03:46 +03:00
BONNe
643c5e8f7c Add an option to hide undeployed challenges from challenge list (#175)
Added new config option "gui-settings.undeployed-view-mode" with 3 values
- 'VISIBLE' - all challenges are visible
- 'HIDDEN' - only deployed challenges are visible
- 'TOGGLEABLE' - users will be able to choose option for themself (not implemented)

Implement functionality in ChallengesGUI, where if option hidden is set, then all undeployed challenges are removed.
Implement ability to edit this option via admin Settings panel.
2019-09-05 15:52:14 +03:00
BONNe
a5022bea7a Improve Wipe Button behaviour.
Add 2 new buttons:
- User wipe - deletes all challenges addon player data.
- challenges wipe - deletes only challenges and levels.

By clicking on challenges wipe with right click, it will switch to compelte wipe, and via versa.
2019-09-05 12:19:05 +03:00
BONNe
5f1ea920f5 Add download button in Challenges Libraries panel.
Disable access to Library panel if github api is disabled.
2019-09-05 09:36:53 +03:00
BuildTools
7af213bb76 Add missing lore titles 2019-09-03 09:03:51 +03:00
BONNe
c7fe138d78 Add GUI for editing Challenge and Challenge Level lore messages.
Rework Lore message construction.
2019-09-03 09:03:21 +03:00
BONNe1704
f611727d4e Implement WebManager that will download Challenges Libraries from GitHub.
Implement GUI for selecting and downloading Challenges Libraries.
2019-09-02 17:56:24 +03:00
BONNe1704
8e0448eac7 Reintroduce Multiple Completions
Add [gamemode].complete.multiple permission that will allow/prevent to complete challenge multiple times at once.
Introduce new MultipleGUI that opens GUI with 5 buttons that allows to choose how many times challenge should be completed.
2019-08-28 16:55:18 +03:00
BONNe1704
1543c329f1 Update to BentoBox 1.7-SNAPSHOT
Upgrade to Spigot 1.14.4
Change locales to gitLocalize friendly file names.
2019-08-28 12:47:16 +03:00
BuildTools
c516d53907 Update to v1.6.0 version.
Remove AnvilGUI, as it is broken. Replaced with Spigot Conversation API.
Remove lore-config from GUI (broken).
Remove RIGHT_CLICK to complete multiple times (broken).
2019-08-25 22:43:15 +03:00
BONNe1704
76fb30be36 Add ability to migrate challenges from 0.5.0 - 0.7.5 data storage mode to new 0.8.0 format.
Part of implementing #105
2019-08-02 12:22:52 +03:00
BONNe
5e0f0510d9 Add admin reset command, that allows to reset player challenges (#141)
Fix some bugs in complete command that did not display challenge list.
Add new lang parameters in en-US and lv-LV.
2019-06-23 16:51:49 +03:00
BONNe
d4bcc1ee19 Fix admin message about setting up database objects. 2019-06-23 12:42:01 +03:00
BONNe
4527216dc2 Add ability for admins to complete challenge without gui. (#136) 2019-06-16 21:21:25 +03:00
BONNe
071c6ca83a Improve item description management. 2019-06-16 20:22:42 +03:00
BONNe1704
94c3fd9fa4 Add Complete Wipe button in AdminGUI that allows to remove all Challenges Addon data from database.
This request comes from Discord.

It also mention to format DiskDrive to avoid ability to restore database, but it is not implemented yet. Will be implemented in future releases.
2019-06-05 12:30:48 +03:00
BONNe
7e04f592ad Add custom admin message that informs about non-existing challenges in current world. 2019-05-19 13:29:02 +03:00
BONNe1704
698473e747 Add Latvian lang file.
Address some eng file errors.
2019-05-09 15:50:14 +03:00
BONNe1704
ec491284b6 Add missing Title for Choosing Game Mode gui. 2019-05-09 11:45:39 +03:00
BONNe1704
6c10fcdca9 Fix NPE when opening ChallengesGUI (#116).
Add code that removes challenges level from all its challenges, if level is deleted.
Add protection code that shows admins that something is not correct if challenge level is not in database.
2019-05-09 11:22:01 +03:00
BONNe
c8088f275d
Rework TryToComplete. (#109)
* Rework TryToComplete.

Implement ability to complete challenge multiple times at once.
To do it, I split everything in checking/removing/rewarding steps.

In checking step, it calculates if it is possible to complete with minimal requirements and then calculates maximal repeating factor.
In removing step, it removes everything that is necessary.
In rewarding step, it give rewards by necessary factor (multilayer).

I rework item/block/entity removing as factors may be influenced at the last element, so I improve everything by memory usage. Create necessary sets/lists/queues for faster access to already collected items.

* Add method that returns removed items, if somehow algorithm did not manage to remove all items.
Fix issue when removeItems method did not merge ItemStacks as they had different item amount.

Return and fix TryToCompleteTest.

* Implement Multiple Challenge Completion command and GUI. (#73)

/[gamemode] challenges complete [number] allows to complete challenges [number] amount (or less if not enough items)
Via GUI users can right click on challenge and if it is repeatable, then it will open AnvilGUI that accepts only numbers as input.
2019-05-06 12:10:02 +03:00
wellnesscookie
88e84cef2a Color extends on further locale text (#112)
* Update ReadMe.

* Remove # symbol from development build name

* Color extends on further locale text

If a Friendly Name of a challenge is colored, it's color will pass on to all words after it.
Resetting it's color and setting it back after [level] will fix this.

Not really a relevant PR, but I've asked @BONNe  on Discord if it's okay with him if I change this and he confirmed.
2019-05-04 19:01:44 +03:00
BONNe
c702dd492b Implement Challenge Complete method. (#15)
Method currently will be available only via /[gamemode] challenges complete <challenge_id>.
2019-05-02 00:31:36 +03:00
BONNe
a2f0765de1 Add proper message when user opens challenges gui in world without a challenges. 2019-05-01 23:18:12 +03:00
BONNe
ca5cfcc841 Add button in Challenges admin GUI that allows to import default challenges. 2019-05-01 23:14:41 +03:00
BONNe
b24f7ebcb0 Implement title messages on first challenge/level completion (#108).
Add settings option that can enable/disable title message and its length.
Add ability to edit these settings via admin GUI.
Add ability to use some variables in title and subtitle in translation files.
2019-05-01 22:57:24 +03:00
BONNe
93da0c714c Implement ability to import/generate default.json file.
Remove old unnecessary methods.

Improve default.json challenges.
2019-05-01 12:46:54 +03:00
BONNe
507c68d683 Add ability to edit string messages from StringListGUI via Chat. 2019-04-26 20:59:52 +03:00
BONNe1704
8d238a5789 Remove all deprecated code.
Remove Challenges.yml from resources, as old standard is outdated and there is no point to support it.
2019-04-11 12:49:43 +03:00
BONNe
e33db6ef29 Fix issue when users were able to complete Challenges with less items than required (#101).
This issue happens because there were an issue with detecting if enough items are in player inventory. Each new required item stack forgets abouts previous founding.
Also it marked challenge as completed after items were failed to remove.
2019-04-01 10:14:31 +03:00
BONNe
6bf439cef6 Add Single GUI enabling button in Settings GUI. 2019-03-05 10:55:44 +02:00
BONNe
e32b07b7fc
Fix wrong message. 2019-02-25 12:28:11 +02:00
BONNe1704
24be0e0450 Merge remote-tracking branch 'origin/develop' into develop
# Conflicts:
#	src/main/resources/locales/en-US.yml
2019-02-25 12:11:28 +02:00
BONNe1704
0f32e0e3d4 Implement configurable locked level icon (#98)
- Implement LockedIcon in ChallengeLevel (can be null)
- Implement defaultLockedIcon in Settings (can be overwritten by ChallengeLevel)
- Reformat Config File. !!!
2019-02-25 12:09:26 +02:00
BONNe
62189f0052 Merge flags into development build. 2019-02-22 19:47:36 +02:00
BONNe1704
f77c141772 Add new Buttons to settings GUI 2019-02-22 16:58:58 +02:00
BONNe1704
9328f434cc Implement Challenges protection flags.
Create a new Flag Challenges Protection (#93), that allows to define which users can complete challenges on island.
Create a new Flag Challenges Island Limitation (#95), that allows to disable check for users to be on their islands for completing challenge.
2019-02-19 17:53:03 +02:00
BONNe1704
78fa459aa4 Implement ability to Fix player Data from GUI.
Fix issue when accept and decline buttons were with wrong names.
2019-02-13 16:17:44 +02:00
BONNe
7fd4e4cd0f Allow to edit Challenge and Level description properties from Admin GUI 2019-02-12 15:58:10 +02:00
BONNe
d33a763cbe Add single method that generates level description. 2019-02-12 15:36:16 +02:00
BONNe
7778426b1e Implement Challenge Description customization.
Admins now can define Order of elements in challenge description, and remove elements, if they are not necessary.
2019-02-12 12:24:00 +02:00
BONNe
ab3275cd69 Rework Challenges Addon Language structure.
Reorganize structure.
Add missing translations.
Add colors.
2019-02-12 01:38:16 +02:00
BONNe
f14f23c766
Add 2 new messages
Add message for missing-addon and incorrect challenge.
2019-01-30 19:12:41 +02:00
BONNe
f1f9072dc0 Add GuiButton that allows to switch MobHeads vs MobEggs... 2019-01-28 23:45:05 +02:00
BONNe
21c5704864 Fix issue when inventory displays message about island challenge and via-versa. 2019-01-28 21:32:57 +02:00
BONNe1704
739b1dc2be Update Lang file.
- Improve import message.
- Add backward string.
2019-01-28 18:17:57 +02:00