mirror of
https://github.com/BentoBoxWorld/Level.git
synced 2024-11-22 10:36:08 +01:00
Merge branch 'develop' of https://github.com/BentoBoxWorld/Level.git into develop
This commit is contained in:
commit
0c42ad866a
30
pom.xml
30
pom.xml
@ -71,7 +71,7 @@
|
||||
<!-- Do not change unless you want different name for local builds. -->
|
||||
<build.number>-LOCAL</build.number>
|
||||
<!-- This allows to change between versions. -->
|
||||
<build.version>2.10.1</build.version>
|
||||
<build.version>2.11.0</build.version>
|
||||
<sonar.projectKey>BentoBoxWorld_Level</sonar.projectKey>
|
||||
<sonar.organization>bentobox-world</sonar.organization>
|
||||
<sonar.host.url>https://sonarcloud.io</sonar.host.url>
|
||||
@ -127,18 +127,6 @@
|
||||
</pluginRepositories>
|
||||
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>spigot-repo</id>
|
||||
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>codemc-repo</id>
|
||||
<url>https://repo.codemc.org/repository/maven-public/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>codemc-public</id>
|
||||
<url>https://repo.codemc.org/repository/maven-public/</url>
|
||||
</repository>
|
||||
<!--Wild Stacker repo -->
|
||||
<repository>
|
||||
<id>jitpack.io</id>
|
||||
@ -154,6 +142,18 @@
|
||||
<id>songoda-public</id>
|
||||
<url>https://repo.songoda.com/repository/public/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>spigot-repo</id>
|
||||
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>codemc-repo</id>
|
||||
<url>https://repo.codemc.org/repository/maven-public/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>codemc-public</id>
|
||||
<url>https://repo.codemc.org/repository/maven-public/</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
|
||||
<dependencies>
|
||||
@ -331,10 +331,10 @@
|
||||
<artifactId>maven-javadoc-plugin</artifactId>
|
||||
<version>3.0.1</version>
|
||||
<configuration>
|
||||
<doclint>none</doclint> <!-- Turnoff all checks -->
|
||||
<failOnError>false</failOnError>
|
||||
<additionalJOption>-Xdoclint:none</additionalJOption>
|
||||
<javadocExecutable>${java.home}/bin/javadoc</javadocExecutable>
|
||||
<source>16</source>
|
||||
<source>17</source>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
|
@ -190,9 +190,9 @@ public class Level extends Addon {
|
||||
|
||||
/**
|
||||
* Compares versions
|
||||
* @param version1
|
||||
* @param version2
|
||||
* @return <0 if version 1 is older than version 2, =0 if the same, >0 if version 1 is newer than version 2
|
||||
* @param version1 version 1
|
||||
* @param version2 version 2
|
||||
* @return {@code <0 if version 1 is older than version 2, =0 if the same, >0 if version 1 is newer than version 2}
|
||||
*/
|
||||
public static int compareVersions(String version1, String version2) {
|
||||
int comparisonResult = 0;
|
||||
|
@ -1,94 +1,79 @@
|
||||
###########################################################################################################
|
||||
# Este es un archivo YML. Tenga cuidado al editar. Revisa tus ediciones en un verificador de YAML como #
|
||||
# el de http://yaml-online-parser.appspot.com #
|
||||
###########################################################################################################
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: "Calcula el nivel de la isla del jugador"
|
||||
description: Calcula el nivel de la isla del jugador
|
||||
sethandicap:
|
||||
parameters: <player> <handicap>
|
||||
description: "Define la desventaja de la isla, usualmente el nivel inicial para nuevas islas"
|
||||
parameters: "<player> <handicap>"
|
||||
description: Define la desventaja de la isla, usualmente el nivel inicial para
|
||||
nuevas islas
|
||||
changed: "&aDesventaja inicial de la isla cambiado de [number] a [new_number]."
|
||||
invalid-level: "&cNúmero no válido. Usa un número entero."
|
||||
levelstatus:
|
||||
description: "Muestra cuantas islas hay en la cola para escanear"
|
||||
description: Muestra cuantas islas hay en la cola para escanear
|
||||
islands-in-queue: "&aIslas en cola: [number]"
|
||||
top:
|
||||
description: "Muestra la lista de las diez primeras islas"
|
||||
description: Muestra la lista de las diez primeras islas
|
||||
unknown-world: "&c¡Mundo desconocido!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: "Elimina a un jugador de los diez primeros"
|
||||
parameters: "<player>"
|
||||
|
||||
|
||||
description: Elimina a un jugador de los diez primeros
|
||||
parameters: "<jugador>"
|
||||
island:
|
||||
level:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: "Calcula tu nivel de isla o muestra el nivel de [player]"
|
||||
description: Calcula tu nivel de isla o muestra el nivel de [player]
|
||||
calculating: "&aCalculando nivel..."
|
||||
estimated-wait: "&aEspera estimada: [number] segundos"
|
||||
in-queue: "&aEstás en el puesto [number] de la cola"
|
||||
island-level-is: "&aNivel de isla es de &b[level]"
|
||||
required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente nivel."
|
||||
required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente
|
||||
nivel."
|
||||
deaths: "&c([number] Muertes)"
|
||||
cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer esto."
|
||||
in-progress: "&6El Calculo del nivel de la islas está en progreso..."
|
||||
time-out: "&cEl calculo del nivel de la isla está tardando. Intente más tarde."
|
||||
|
||||
top:
|
||||
description: "Muestra el top de islas"
|
||||
description: Muestra el top de islas
|
||||
gui-title: "&aTop diez"
|
||||
gui-heading: "&6[name]: &b[rank]"
|
||||
island-level: "&bNivel [level]"
|
||||
warp-to: "&aLlevándote a la isla de [name]"
|
||||
|
||||
level-details:
|
||||
above-sea-level-blocks: "Bloques sobre el nivel del mar"
|
||||
spawners: "Spawners"
|
||||
underwater-blocks: "Bloques debajo del nivel del mar"
|
||||
all-blocks: "Todos los bloques"
|
||||
above-sea-level-blocks: Bloques sobre el nivel del mar
|
||||
spawners: Spawners
|
||||
underwater-blocks: Bloques debajo del nivel del mar
|
||||
all-blocks: Todos los bloques
|
||||
no-island: "&c¡Sin isla!"
|
||||
names-island: "Isla de [name]"
|
||||
names-island: Isla de [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&cEscriba /level para ver el recuento de bloques"
|
||||
|
||||
value:
|
||||
description: "Muestra el valor de un bloque en la mano"
|
||||
success: "&7El valor del este bloque es: &e[value]"
|
||||
success-underwater: "&7El valor de este bloque debajo del nivel del mar es: &e[value]"
|
||||
empty-hand: "&cNo hay bloques en tu mano."
|
||||
no-value: "&cEste objeto no tiene valor."
|
||||
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: muestra el valor de los bloques. Añade 'hand' al final para mostrar
|
||||
el valor del bloque de la mano.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&lTop de islas"
|
||||
detail-panel: "&0&lIsla de [name]"
|
||||
value-panel: "&0&l Valores de los Bloques"
|
||||
buttons:
|
||||
island:
|
||||
empty: '&f&l[name]. lugar'
|
||||
name: '&f&l[name]'
|
||||
empty: "&f&l[name]. lugar"
|
||||
name: "&f&l[name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
# Text that is replacing [name] if island do not have a name
|
||||
owners-island: "Isla de [player]"
|
||||
# Text for [owner] in description.
|
||||
owners-island: Isla de [player]
|
||||
owner: "&7&l Dueño: &r&b[player]"
|
||||
# Title before listing members for [members] in description
|
||||
members-title: "&7&l Miembros:"
|
||||
# List each member under the title for [members] in description
|
||||
member: "&b - [player]"
|
||||
# Name of unknown player.
|
||||
unknown: " desconocido"
|
||||
# Section for parsing [place]
|
||||
place: "&7&o [number]. &r&7lugar"
|
||||
# Section for parsing [level]
|
||||
level: "&7 Nivel: &o[number]"
|
||||
material:
|
||||
name: "&f&l[number] x [material]"
|
||||
@ -123,31 +108,41 @@ level:
|
||||
&7 nivel del mar.
|
||||
spawner:
|
||||
name: "&f&lSpawners"
|
||||
description: |-
|
||||
&7Mostrar solo spawners.
|
||||
description: "&7Mostrar solo spawners."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&lOrdenar por nombre"
|
||||
description: |-
|
||||
&7Ordenar todos los bloques por nombre.
|
||||
description: "&7Ordenar todos los bloques por nombre."
|
||||
value:
|
||||
name: "&f&lOrdenar por valor"
|
||||
description: |-
|
||||
&7Ordenar todos los bloques por valor.
|
||||
description: "&7Ordenar todos los bloques por valor."
|
||||
count:
|
||||
name: "&f&lOrdenar por cantidad"
|
||||
description: |-
|
||||
&7Ordenar todos los bloques por cantidad.
|
||||
# Button that is used in multi-page GUIs which allows to return to previous page.
|
||||
description: "&7Ordenar todos los bloques por cantidad."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 ID de Bloque: &e [id]"
|
||||
value: "&7 Valor del Bloque: &e [number]"
|
||||
underwater: "&7 Por debajo del nivel del mar: &e [number]"
|
||||
limit: "&7 Límite de bloque: &e [number]"
|
||||
previous:
|
||||
name: "&f&lPágina anterior"
|
||||
description: |-
|
||||
&7Cambiar a la página [number]
|
||||
# Button that is used in multi-page GUIs which allows to go to next page.
|
||||
description: "&7Cambiar a la página [number]"
|
||||
next:
|
||||
name: "&f&lSiguiente página"
|
||||
description: "&7Cambiar a la página [number]"
|
||||
search:
|
||||
name: "&f&l Buscar"
|
||||
description: |-
|
||||
&7Cambiar a la página [number]
|
||||
&7 Buscar un determinado
|
||||
&7 valor.
|
||||
search: "&b Valor: [value]"
|
||||
tips:
|
||||
click-to-view: "&eClic &7para ver."
|
||||
click-to-previous: "&eClic &7 para ir a la página anterior."
|
||||
@ -155,7 +150,23 @@ level:
|
||||
click-to-select: "&eClic &7 para seleccionar."
|
||||
left-click-to-cycle-up: "&eClic izquierdo &7para ir hacia arriba."
|
||||
right-click-to-cycle-down: "&eClic derecho &7para ir hacia abajo."
|
||||
left-click-to-change: "&e Clic Izquierdo &7 para editar."
|
||||
right-click-to-clear: "&e Clic Derecho &7 para borrar."
|
||||
click-to-asc: "&e Clic &7 para ordenar de forma creciente."
|
||||
click-to-desc: "&e Clic &7 para ordenar de forma decreciente."
|
||||
click-to-warp: "&e Clic &7 para teletransportarse."
|
||||
click-to-visit: "&e Clic &7 para visitar."
|
||||
right-click-to-visit: "&e Clic Derecho &7 para visitar."
|
||||
conversations:
|
||||
# Prefix for messages that are send from server.
|
||||
prefix: "&l&6[BentoBox]: &r"
|
||||
no-data: "&cEscriba /level para ver el recuento de bloques."
|
||||
cancel-string: cancelar
|
||||
exit-string: cancelar, salir, abandonar
|
||||
write-search: "&e Introduce un valor de búsqueda. (Escribe 'cancel' para salir)"
|
||||
search-updated: "&a Valor de búsqueda actualizado."
|
||||
cancelled: "&c ¡Conversación cancelada!"
|
||||
no-value: "&c Ese ítem no tiene valor."
|
||||
unknown-item: "&c El '[material]' no existe en el juego."
|
||||
value: "&7 El valor de '[material]' es: &e[value]"
|
||||
value-underwater: "&7 El valor de '[material]' por debajo del nivel del mar: &e[value]"
|
||||
empty-hand: "&c No hay bloques en tu mano"
|
||||
|
@ -2,54 +2,170 @@
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: hitung level pulau untuk player
|
||||
description: hitung level pulau untuk pemain
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: mengatur handicap pulau, biasanya tingkat pulau pemula
|
||||
changed: "& Handicap pulau awal diubah dari [number] menjadi [new_number]."
|
||||
invalid-level: "& c Handicap tidak valid. Gunakan angka bulat."
|
||||
description: mengatur handicap pulau, biasanya level pulau pemula
|
||||
changed: "&a Handicap pulau awal diubah dari [number] menjadi [new_number]."
|
||||
invalid-level: "&c Handicap tidak valid. Gunakan angka bulat."
|
||||
levelstatus:
|
||||
description: menunjukkan berapa pulau yang menunggu pindaian
|
||||
islands-in-queue: "&a Pulau di dalam menunggu: [number]"
|
||||
description: menunjukkan berapa banyak pulau dalam antrian untuk pemindaian
|
||||
islands-in-queue: "&a Pulau di dalam antrian: [number]"
|
||||
top:
|
||||
description: menunjukkan daftar sepuluh besar
|
||||
unknown-world: "&c World tidak ditemukan!"
|
||||
unknown-world: "&c Dunia tidak ditemukan!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: menghilangkan player dari sepuluh besar
|
||||
description: menghapus pemain dari sepuluh besar
|
||||
parameters: "<player>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: hitung level pulau Anda atau tunjukkan level [player]
|
||||
description: hitung level pulau kamu atau melihat level [player]
|
||||
calculating: "&a Menghitung level..."
|
||||
estimated-wait: "&a Waktu tunggu perkiraan: [number] detik"
|
||||
in-queue: "&aAnda berada pada posisi [number] pada urutan menunggu"
|
||||
estimated-wait: "&a Perkiraan menunggu: [number] detik"
|
||||
in-queue: "&a Kamu berada pada antrian nomor [number]"
|
||||
island-level-is: "&a Level pulau adalah &b[level]"
|
||||
required-points-to-next-level: "&a [points] poin dibutuhkan hingga level selanjutnya"
|
||||
deaths: "&c([number] kematian)"
|
||||
cooldown: "&c Anda harus menunggu &b[time] &c detik sebelum Anda dapat melakukannya
|
||||
cooldown: "&c Kamu harus menunggu &b[time] &c detik sebelum kamu dapat melakukannya
|
||||
lagi"
|
||||
in-progress: "&6 Perhitungan level pulau sedang dijalankan..."
|
||||
time-out: "&c Perhitungan level pulau terlalu lama. Coba lagi nanti."
|
||||
top:
|
||||
description: menunjukkan sepuluh besar
|
||||
description: menunjukkan Sepuluh Besar
|
||||
gui-title: "&a Sepuluh Besar"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&b Level [level]"
|
||||
warp-to: "&A Warping ke pulau milik [name]"
|
||||
warp-to: "&A Warp ke pulau [name]"
|
||||
level-details:
|
||||
above-sea-level-blocks: Blok di atas permukaan laut
|
||||
spawners: Spawner
|
||||
underwater-blocks: Blok di bawah permukaan laut
|
||||
all-blocks: Semua blok
|
||||
no-island: "&c Tidak terdapat pulau!"
|
||||
names-island: Pulau milik [name]
|
||||
no-island: "&c Tidak ada pulau!"
|
||||
names-island: Pulau [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "& c Jalankan perintah level untuk melihat laporan blok"
|
||||
value:
|
||||
description: menunjukkan nilai dari apapun blok
|
||||
success: "&7 Nilai blok ini adalah: &e[value]"
|
||||
success-underwater: "&7 Nilai blok ini di bawah permukaan laut adalah: &e[value]"
|
||||
empty-hand: "&c Tidak ada balok di tangan Anda"
|
||||
no-value: "&c Benda itu tidak bernilai."
|
||||
hint: "&c Jalankan perintah level untuk melihat laporan blok"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: menunjukkan nilai blok. Tambah 'hand' di akhir untuk menjukkan
|
||||
nilai item di tangan.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Pulau Terbaik"
|
||||
detail-panel: "&0&l Pulau [name]"
|
||||
value-panel: "&0&l Nilai Blok"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l [name]. place"
|
||||
name: "&f&l [name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: Pulau [player]
|
||||
owner: "&7&l Pemilik: &r&b [player]"
|
||||
members-title: "&7&l Anggota:"
|
||||
member: "&b - [player]"
|
||||
unknown: tidak diketahui
|
||||
place: "&r&7Peringkat &7&o [number]."
|
||||
level: "&7 Level: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Id blok: &e [id]"
|
||||
value: "&7 Nilai blok: &e [number]"
|
||||
limit: "&7 Batas blok: &e [number]"
|
||||
count: "&7 Jumlah blok: &e [number]"
|
||||
calculated: "&7 Nilai yang dihitung: &e [number]"
|
||||
all_blocks:
|
||||
name: "&f&l Semua blok"
|
||||
description: |-
|
||||
&7 Tampilkan semua blok
|
||||
&7 di pulau.
|
||||
above_sea_level:
|
||||
name: "&f&l Blok Diatas Permukaan Laut"
|
||||
description: |-
|
||||
&7 Hanya mengampilkan blok
|
||||
&7 yang berada di atas
|
||||
&7 permukaan laut.
|
||||
underwater:
|
||||
name: "&f&l Blok Di bawah Permukaan Laut"
|
||||
description: |-
|
||||
&7 Hanya menampilkan blok
|
||||
&7 yang berada di bawah
|
||||
&7 permukaan laut.
|
||||
spawner:
|
||||
name: "&f&l Spawner"
|
||||
description: "&7 Hanya tampilkan spawner."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l Urut berdasarkan Nama"
|
||||
description: "&7 Mengurutkan semua blok berdasarkan nama."
|
||||
value:
|
||||
name: "&f&l Urut berdasarkan Nilai"
|
||||
description: "&7 Mengurutkan semua blok berdasarkan nilainya."
|
||||
count:
|
||||
name: "&f&l Urut berdasarkan Jumlah"
|
||||
description: "&7 Mengurutkan semua blok berdasarkan jumlahnya."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Id blok: &e [id]"
|
||||
value: "&7 Nilai blok: &e [number]"
|
||||
underwater: "&7 Dibawah permukaan laut: &e [number]"
|
||||
limit: "&7 Batas block: &e [number]"
|
||||
previous:
|
||||
name: "&f&l Halaman sebelumnya"
|
||||
description: "&7 Beralih ke halaman [number]"
|
||||
next:
|
||||
name: "&f&l Halaman selanjutnya"
|
||||
description: "&7 Beralih ke halaman [number]"
|
||||
search:
|
||||
name: "&f&l Cari"
|
||||
description: |-
|
||||
&7 Mencari nilai yang
|
||||
&7 spesifik.
|
||||
search: "&b Nilai: [value]"
|
||||
tips:
|
||||
click-to-view: "&e Klik &7 untuk melihat."
|
||||
click-to-previous: "&e Klik &7 untuk melihat halaman sebelumnya."
|
||||
click-to-next: "&e Klik &7 untuk melihat halaman selanjutnya."
|
||||
click-to-select: "&e Klik &7 untuk memilih."
|
||||
left-click-to-cycle-up: "&e Klik Kiri &7 untuk memutar ke atas."
|
||||
right-click-to-cycle-down: "&e Klik Kanan &7 memutar ke bawah."
|
||||
left-click-to-change: "&e Klik Kiri &7 untuk mengubah."
|
||||
right-click-to-clear: "&e Klik Kanan &7 untuk membersihkan."
|
||||
click-to-asc: "&e Klik &7 untuk mengurutkan dalam urutan menaik."
|
||||
click-to-desc: "&e Klik &7 untuk mengurutkan dalam urutan menurun."
|
||||
click-to-warp: "&e Klik &7 untuk warp."
|
||||
click-to-visit: "&e Klik &7 untuk mengunjungi."
|
||||
right-click-to-visit: "&e Klik Kanan &7 untuk mengunjungi."
|
||||
conversations:
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Jalankan perintah level untuk melihat laporan blok"
|
||||
cancel-string: batal
|
||||
exit-string: batal, keluar, berhenti
|
||||
write-search: "&e Tolong masukkan pencarian nilai. (Ketik 'batal' untuk keluar)"
|
||||
search-updated: "&a Nilai pencarian diperbarui."
|
||||
cancelled: "&c Percakapan dibatalkan!"
|
||||
no-value: "&c Item itu tidak ada nilai."
|
||||
unknown-item: "&c '[material]' tidak ada di dalam permainan."
|
||||
value: "&7 Nilai dari '[material]' adalah: &e[value]"
|
||||
value-underwater: "&7Nilai dari '[material]' di bawah permukaan laut: &e[value]"
|
||||
empty-hand: "&c Tidak ada blok di tangan mu"
|
||||
|
@ -5,7 +5,7 @@ admin:
|
||||
description: 计算指定玩家的岛屿等级
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: 设置偏差值,通常用于调整新建的初始岛屿等级为零。实际岛屿等级 - <handicap> = 计算的岛屿等级
|
||||
description: 设置偏差值,通常用于抵消初始岛屿等级,来保证岛屿等级从零开始。实际岛屿等级 - <handicap> = 最终的岛屿等级
|
||||
changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]"
|
||||
invalid-level: "&c 偏差值无效,请使用整数"
|
||||
levelstatus:
|
||||
@ -90,7 +90,7 @@ level:
|
||||
name: "&f&l 所有方块"
|
||||
description: "&7 显示岛屿上所有的方块"
|
||||
above_sea_level:
|
||||
name: "&f&l 方块在海平面以上的价值"
|
||||
name: "&f&l 海平面以上的方块"
|
||||
description: |-
|
||||
&7 只显示所有
|
||||
&7 海平面以上的方块
|
||||
@ -122,7 +122,7 @@ level:
|
||||
[id]
|
||||
id: "&7 方块ID:&e [id]"
|
||||
value: "&7 方块价值:&e [number]"
|
||||
underwater: "&7 方块海平面下价值:&e [number]"
|
||||
underwater: "&7 海平面以下方块的价值:&e [number]"
|
||||
limit: "&7 方块限制:&e [number]"
|
||||
previous:
|
||||
name: "&f&l 上一页"
|
||||
|
Loading…
Reference in New Issue
Block a user