Updated comments on tipped arrow

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tastybento 2024-08-21 07:39:06 -07:00
parent 4a5f967706
commit 2d0382a14b

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@ -132,17 +132,10 @@ detail_panel:
8: material_button
3:
1:
# In this case, the icon is defined as a TIPPED_ARROW with and enchantment applied. The format for the enchantment is
# define in {@link world.bentobox.bentobox.util.ItemParser} and available for POTIONS or TIPPED_ARROWs.
# Format TIPPED_ARROW:NAME:<LEVEL>:<EXTENDED>:<SPLASH/LINGER>:QTY
# LEVEL, EXTENDED, SPLASH, LINGER are optional.
# LEVEL is a number, 1 or 2
# LINGER is for V1.9 servers and later
# Examples:
# TIPPED_ARROW:STRENGTH:1:EXTENDED:SPLASH:1
# TIPPED_ARROW:INSTANT_DAMAGE:2::LINGER:2
# TIPPED_ARROW:JUMP:2:NOTEXTENDED:NOSPLASH:1
# TIPPED_ARROW:WEAKNESS::::1 - any weakness enchantment
# In this case, the icon is defined as a TIPPED_ARROW with a color.
# CustomPotionColor uses the Decimal description of a Color, just as leather armor does.
# All you need to do is take a hex code of a color (like #ff00aa) which represents red,
# green, blue as 2 hex digits each and convert that number into a decimal, using a hex to decimal calculator.
icon: tipped_arrow{CustomPotionColor:11546150}
title: level.gui.buttons.previous.name
description: level.gui.buttons.previous.description