Implement customizable Values GUI. (#262)

This GUI shows value to all items in game. It also shows max limit of blocks, if it is set.

Fixes of #192
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BONNe 2022-06-17 14:40:10 +03:00 committed by GitHub
parent cc90579f51
commit 47053fde31
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9 changed files with 1263 additions and 128 deletions

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@ -61,7 +61,7 @@
<spigot.version>1.16.5-R0.1-SNAPSHOT</spigot.version>
<bentobox.version>1.20.0</bentobox.version>
<!-- Panel Utils version -->
<panelutils.version>1.0.0</panelutils.version>
<panelutils.version>1.1.0</panelutils.version>
<!-- Revision variable removes warning about dynamic version -->
<revision>${build.version}-SNAPSHOT</revision>
<!-- Do not change unless you want different name for local builds. -->

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@ -78,6 +78,7 @@ public class Level extends Addon implements Listener {
// Save existing panels.
this.saveResource("panels/top_panel.yml", false);
this.saveResource("panels/detail_panel.yml", false);
this.saveResource("panels/value_panel.yml", false);
}
private boolean loadSettings() {

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@ -1,6 +1,9 @@
package world.bentobox.level.commands;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@ -8,43 +11,132 @@ import org.bukkit.inventory.PlayerInventory;
import world.bentobox.bentobox.api.commands.CompositeCommand;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.util.Util;
import world.bentobox.level.Level;
import world.bentobox.level.panels.ValuePanel;
import world.bentobox.level.util.Utils;
public class IslandValueCommand extends CompositeCommand {
public class IslandValueCommand extends CompositeCommand
{
private final Level addon;
public IslandValueCommand(Level addon, CompositeCommand parent) {
public IslandValueCommand(Level addon, CompositeCommand parent)
{
super(parent, "value");
this.addon = addon;
}
@Override
public void setup() {
public void setup()
{
this.setPermission("island.value");
this.setDescription("island.value.description");
this.setParametersHelp("level.commands.value.parameters");
this.setDescription("level.commands.value.description");
this.setOnlyPlayer(true);
}
@Override
public boolean execute(User user, String label, List<String> args) {
Player player = user.getPlayer();
PlayerInventory inventory = player.getInventory();
if (!inventory.getItemInMainHand().getType().equals(Material.AIR)) {
Material material = inventory.getItemInMainHand().getType();
Integer value = addon.getBlockConfig().getValue(getWorld(), material);
if (value != null) {
user.sendMessage("island.value.success", "[value]", String.valueOf(value));
double underWater = addon.getSettings().getUnderWaterMultiplier();
if (underWater > 1.0) {
user.sendMessage("island.value.success-underwater", "[value]", (underWater * value) + "");
}
} else {
user.sendMessage("island.value.no-value");
}
} else {
user.sendMessage("island.value.empty-hand");
}
public boolean execute(User user, String label, List<String> args)
{
if (args.size() > 1)
{
this.showHelp(this, user);
return true;
}
if (args.isEmpty())
{
ValuePanel.openPanel(this.addon, this.getWorld(), user);
}
else if (args.get(0).equalsIgnoreCase("HAND"))
{
Player player = user.getPlayer();
PlayerInventory inventory = player.getInventory();
if (!inventory.getItemInMainHand().getType().equals(Material.AIR))
{
this.printValue(user, inventory.getItemInMainHand().getType());
}
else
{
Utils.sendMessage(user, user.getTranslation("level.conversations.empty-hand"));
}
}
else
{
Material material = Material.matchMaterial(args.get(0));
if (material == null)
{
Utils.sendMessage(user,
user.getTranslation(this.getWorld(), "level.conversations.unknown-item",
"[material]", args.get(0)));
}
else
{
this.printValue(user, material);
}
}
return true;
}
/**
* This method prints value of the given material in chat.
* @param user User who receives the message.
* @param material Material value.
*/
private void printValue(User user, Material material)
{
Integer value = this.addon.getBlockConfig().getValue(getWorld(), material);
if (value != null)
{
Utils.sendMessage(user,
user.getTranslation(this.getWorld(), "level.conversations.value",
"[value]", String.valueOf(value),
"[material]", Utils.prettifyObject(material, user)));
double underWater = this.addon.getSettings().getUnderWaterMultiplier();
if (underWater > 1.0)
{
Utils.sendMessage(user,
user.getTranslation(this.getWorld(),"level.conversations.success-underwater",
"[value]", (underWater * value) + ""),
"[material]", Utils.prettifyObject(material, user));
}
}
else
{
Utils.sendMessage(user,
user.getTranslation(this.getWorld(),"level.conversations.no-value"));
}
}
@Override
public Optional<List<String>> tabComplete(User user, String alias, List<String> args)
{
String lastArg = !args.isEmpty() ? args.get(args.size() - 1) : "";
if (args.isEmpty())
{
// Don't show every player on the server. Require at least the first letter
return Optional.empty();
}
List<String> options = new ArrayList<>(Arrays.stream(Material.values()).
filter(Material::isBlock).
map(Material::name).toList());
options.add("HAND");
return Optional.of(Util.tabLimit(options, lastArg));
}
}

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@ -165,8 +165,8 @@ public class DetailsPanel
{
if (o1.getValue().equals(o2.getValue()))
{
String o1Name = DetailsPanel.prettifyObject(o1.getKey(), this.user);
String o2Name = DetailsPanel.prettifyObject(o2.getKey(), this.user);
String o1Name = Utils.prettifyObject(o1.getKey(), this.user);
String o2Name = Utils.prettifyObject(o2.getKey(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
}
@ -193,8 +193,8 @@ public class DetailsPanel
if (o1Value == o2Value)
{
String o1Name = DetailsPanel.prettifyObject(o1.getKey(), this.user);
String o2Name = DetailsPanel.prettifyObject(o2.getKey(), this.user);
String o1Name = Utils.prettifyObject(o1.getKey(), this.user);
String o2Name = Utils.prettifyObject(o2.getKey(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
}
@ -208,8 +208,8 @@ public class DetailsPanel
{
sorter = (o1, o2) ->
{
String o1Name = DetailsPanel.prettifyObject(o1.getKey(), this.user);
String o2Name = DetailsPanel.prettifyObject(o2.getKey(), this.user);
String o1Name = Utils.prettifyObject(o1.getKey(), this.user);
String o2Name = Utils.prettifyObject(o2.getKey(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
};
@ -647,10 +647,10 @@ public class DetailsPanel
{
builder.name(this.user.getTranslation(this.world, template.title(),
"[number]", String.valueOf(materialCount.getValue()),
"[material]", DetailsPanel.prettifyObject(materialCount.getKey(), this.user)));
"[material]", Utils.prettifyObject(materialCount.getKey(), this.user)));
}
String description = DetailsPanel.prettifyDescription(materialCount.getKey(), this.user);
String description = Utils.prettifyDescription(materialCount.getKey(), this.user);
final String reference = "level.gui.buttons.material.";
String blockId = this.user.getTranslationOrNothing(reference + "id",
@ -710,95 +710,6 @@ public class DetailsPanel
}
/**
* Prettify Material object for user.
* @param object Object that must be pretty.
* @param user User who will see the object.
* @return Prettified string for Material.
*/
private static String prettifyObject(Material object, User user)
{
// Nothing to translate
if (object == null)
{
return "";
}
// Find addon structure with:
// [addon]:
// materials:
// [material]:
// name: [name]
String translation = user.getTranslationOrNothing("level.materials." + object.name().toLowerCase() + ".name");
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// Find addon structure with:
// [addon]:
// materials:
// [material]: [name]
translation = user.getTranslationOrNothing("level.materials." + object.name().toLowerCase());
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// Find general structure with:
// materials:
// [material]: [name]
translation = user.getTranslationOrNothing("materials." + object.name().toLowerCase());
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// Use Lang Utils Hook to translate material
return LangUtilsHook.getMaterialName(object, user);
}
/**
* Prettify Material object description for user.
* @param object Object that must be pretty.
* @param user User who will see the object.
* @return Prettified description string for Material.
*/
public static String prettifyDescription(Material object, User user)
{
// Nothing to translate
if (object == null)
{
return "";
}
// Find addon structure with:
// [addon]:
// materials:
// [material]:
// description: [text]
String translation = user.getTranslationOrNothing("level.materials." + object.name().toLowerCase() + ".description");
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// No text to return.
return "";
}
// ---------------------------------------------------------------------
// Section: Enums
// ---------------------------------------------------------------------

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@ -0,0 +1,773 @@
package world.bentobox.level.panels;
import com.google.common.base.Enums;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import java.io.File;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import lv.id.bonne.panelutils.PanelUtils;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.TemplatedPanel;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder;
import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.hooks.LangUtilsHook;
import world.bentobox.bentobox.util.Pair;
import world.bentobox.level.Level;
import world.bentobox.level.util.ConversationUtils;
import world.bentobox.level.util.Utils;
/**
* This class opens GUI that shows generator view for user.
*/
public class ValuePanel
{
// ---------------------------------------------------------------------
// Section: Internal Constructor
// ---------------------------------------------------------------------
/**
* This is internal constructor. It is used internally in current class to avoid creating objects everywhere.
*
* @param addon Level object
* @param world World where user is operating
* @param user User who opens panel
*/
private ValuePanel(Level addon,
World world,
User user)
{
this.addon = addon;
this.world = world;
this.user = user;
this.activeFilter = Filter.NAME_ASC;
this.materialRecordList = Arrays.stream(Material.values()).
filter(Material::isBlock).
filter(m -> !m.name().startsWith("LEGACY_")).
map(material ->
{
Integer value = this.addon.getBlockConfig().getValue(this.world, material);
Integer limit = this.addon.getBlockConfig().getBlockLimits().get(material);
return new MaterialRecord(material,
value != null ? value : 0,
limit != null ? limit : 0);
}).
collect(Collectors.toList());
this.elementList = new ArrayList<>(Material.values().length);
this.searchText = "";
this.updateFilters();
}
/**
* This method builds this GUI.
*/
private void build()
{
// Start building panel.
TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder();
panelBuilder.user(this.user);
panelBuilder.world(this.user.getWorld());
panelBuilder.template("value_panel", new File(this.addon.getDataFolder(), "panels"));
panelBuilder.registerTypeBuilder("NEXT", this::createNextButton);
panelBuilder.registerTypeBuilder("PREVIOUS", this::createPreviousButton);
panelBuilder.registerTypeBuilder("BLOCK", this::createMaterialButton);
panelBuilder.registerTypeBuilder("FILTER", this::createFilterButton);
panelBuilder.registerTypeBuilder("SEARCH", this::createSearchButton);
// Register unknown type builder.
panelBuilder.build();
}
/**
* This method updates filter of elements based on tabs.
*/
private void updateFilters()
{
Comparator<MaterialRecord> sorter;
switch (this.activeFilter)
{
case VALUE_ASC ->
{
sorter = (o1, o2) ->
{
if (o1.value().equals(o2.value()))
{
String o1Name = Utils.prettifyObject(o1.material(), this.user);
String o2Name = Utils.prettifyObject(o2.material(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
}
else
{
return Integer.compare(o1.value(), o2.value());
}
};
}
case VALUE_DESC ->
{
sorter = (o1, o2) ->
{
if (o1.value().equals(o2.value()))
{
String o1Name = Utils.prettifyObject(o1.material(), this.user);
String o2Name = Utils.prettifyObject(o2.material(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
}
else
{
return Integer.compare(o2.value(), o1.value());
}
};
}
case NAME_DESC ->
{
sorter = (o1, o2) ->
{
String o1Name = Utils.prettifyObject(o1.material(), this.user);
String o2Name = Utils.prettifyObject(o2.material(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o2Name, o1Name);
};
}
default ->
{
sorter = (o1, o2) ->
{
String o1Name = Utils.prettifyObject(o1.material(), this.user);
String o2Name = Utils.prettifyObject(o2.material(), this.user);
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
};
}
}
this.materialRecordList.sort(sorter);
if (!this.searchText.isBlank())
{
this.elementList = new ArrayList<>(this.materialRecordList.size());
final String text = this.searchText.toLowerCase();
this.materialRecordList.forEach(record ->
{
if (record.material.name().toLowerCase().contains(text) ||
Utils.prettifyObject(record.material(), this.user).toLowerCase().contains(text))
{
this.elementList.add(record);
}
});
}
else
{
this.elementList = this.materialRecordList;
}
this.pageIndex = 0;
}
// ---------------------------------------------------------------------
// Section: Tab Button Type
// ---------------------------------------------------------------------
/**
* Create tab button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
private PanelItem createSearchButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
// Set icon
builder.icon(template.icon().clone());
}
if (template.title() != null)
{
// Set title
builder.name(this.user.getTranslation(this.world, template.title(), "[text]", this.searchText));
}
if (template.description() != null)
{
// Set description
builder.description(this.user.getTranslation(this.world, template.description(), "[text]", this.searchText));
}
// Get only possible actions, by removing all inactive ones.
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
activeActions.removeIf(action ->
"CLEAR".equalsIgnoreCase(action.actionType()) && this.searchText.isBlank());
// Add Click handler
builder.clickHandler((panel, user, clickType, i) ->
{
for (ItemTemplateRecord.ActionRecords action : activeActions)
{
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
{
if ("CLEAR".equalsIgnoreCase(action.actionType()))
{
this.searchText = "";
// Update filters.
this.updateFilters();
this.build();
}
else if ("INPUT".equalsIgnoreCase(action.actionType()))
{
// Create consumer that process description change
Consumer<String> consumer = value ->
{
if (value != null)
{
this.searchText = value;
this.updateFilters();
}
this.build();
};
// start conversation
ConversationUtils.createStringInput(consumer,
user,
user.getTranslation("level.conversations.write-search"),
user.getTranslation("level.conversations.search-updated"));
}
}
}
return true;
});
// Collect tooltips.
List<String> tooltips = activeActions.stream().
filter(action -> action.tooltip() != null).
map(action -> this.user.getTranslation(this.world, action.tooltip())).
filter(text -> !text.isBlank()).
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
// Add tooltips.
if (!tooltips.isEmpty())
{
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
builder.glow(!this.searchText.isBlank());
return builder.build();
}
/**
* Create next button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
private PanelItem createFilterButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
// Set icon
builder.icon(template.icon().clone());
}
String filterName = String.valueOf(template.dataMap().get("filter"));
final String reference = "level.gui.buttons.filters.";
if (template.title() != null)
{
// Set title
builder.name(this.user.getTranslation(this.world, template.title()));
}
else
{
builder.name(this.user.getTranslation(this.world, reference + filterName.toLowerCase() + ".name"));
}
if (template.description() != null)
{
// Set description
builder.description(this.user.getTranslation(this.world, template.description()));
}
else
{
builder.name(this.user.getTranslation(this.world, reference + filterName.toLowerCase() + ".description"));
}
// Get only possible actions, by removing all inactive ones.
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
activeActions.removeIf(action -> {
if (this.activeFilter.name().startsWith(filterName))
{
return this.activeFilter.name().endsWith("ASC") && "ASC".equalsIgnoreCase(action.actionType()) ||
this.activeFilter.name().endsWith("DESC") && "DESC".equalsIgnoreCase(action.actionType());
}
else
{
return "DESC".equalsIgnoreCase(action.actionType());
}
});
// Add Click handler
builder.clickHandler((panel, user, clickType, i) ->
{
for (ItemTemplateRecord.ActionRecords action : activeActions)
{
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
{
if ("ASC".equalsIgnoreCase(action.actionType()))
{
this.activeFilter = Enums.getIfPresent(Filter.class, filterName + "_ASC").or(Filter.NAME_ASC);
// Update filters.
this.updateFilters();
this.build();
}
else if ("DESC".equalsIgnoreCase(action.actionType()))
{
this.activeFilter = Enums.getIfPresent(Filter.class, filterName + "_DESC").or(Filter.NAME_DESC);
// Update filters.
this.updateFilters();
this.build();
}
}
}
return true;
});
// Collect tooltips.
List<String> tooltips = activeActions.stream().
filter(action -> action.tooltip() != null).
map(action -> this.user.getTranslation(this.world, action.tooltip())).
filter(text -> !text.isBlank()).
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
// Add tooltips.
if (!tooltips.isEmpty())
{
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
builder.glow(this.activeFilter.name().startsWith(filterName.toUpperCase()));
return builder.build();
}
// ---------------------------------------------------------------------
// Section: Create common buttons
// ---------------------------------------------------------------------
/**
* Create next button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
private PanelItem createNextButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
long size = this.elementList.size();
if (size <= slot.amountMap().getOrDefault("BLOCK", 1) ||
1.0 * size / slot.amountMap().getOrDefault("BLOCK", 1) <= this.pageIndex + 1)
{
// There are no next elements
return null;
}
int nextPageIndex = this.pageIndex + 2;
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
ItemStack clone = template.icon().clone();
if ((Boolean) template.dataMap().getOrDefault("indexing", false))
{
clone.setAmount(nextPageIndex);
}
builder.icon(clone);
}
if (template.title() != null)
{
builder.name(this.user.getTranslation(this.world, template.title()));
}
if (template.description() != null)
{
builder.description(this.user.getTranslation(this.world, template.description(),
"[number]", String.valueOf(nextPageIndex)));
}
// Add ClickHandler
builder.clickHandler((panel, user, clickType, i) ->
{
for (ItemTemplateRecord.ActionRecords action : template.actions())
{
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
{
if ("NEXT".equalsIgnoreCase(action.actionType()))
{
this.pageIndex++;
this.build();
}
}
}
// Always return true.
return true;
});
// Collect tooltips.
List<String> tooltips = template.actions().stream().
filter(action -> action.tooltip() != null).
map(action -> this.user.getTranslation(this.world, action.tooltip())).
filter(text -> !text.isBlank()).
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
// Add tooltips.
if (!tooltips.isEmpty())
{
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
return builder.build();
}
/**
* Create previous button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
private PanelItem createPreviousButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
if (this.pageIndex == 0)
{
// There are no next elements
return null;
}
int previousPageIndex = this.pageIndex;
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
ItemStack clone = template.icon().clone();
if ((Boolean) template.dataMap().getOrDefault("indexing", false))
{
clone.setAmount(previousPageIndex);
}
builder.icon(clone);
}
if (template.title() != null)
{
builder.name(this.user.getTranslation(this.world, template.title()));
}
if (template.description() != null)
{
builder.description(this.user.getTranslation(this.world, template.description(),
"[number]", String.valueOf(previousPageIndex)));
}
// Add ClickHandler
builder.clickHandler((panel, user, clickType, i) ->
{
for (ItemTemplateRecord.ActionRecords action : template.actions())
{
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
{
if ("PREVIOUS".equalsIgnoreCase(action.actionType()))
{
this.pageIndex--;
this.build();
}
}
}
// Always return true.
return true;
});
// Collect tooltips.
List<String> tooltips = template.actions().stream().
filter(action -> action.tooltip() != null).
map(action -> this.user.getTranslation(this.world, action.tooltip())).
filter(text -> !text.isBlank()).
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
// Add tooltips.
if (!tooltips.isEmpty())
{
// Empty line and tooltips.
builder.description("");
builder.description(tooltips);
}
return builder.build();
}
// ---------------------------------------------------------------------
// Section: Create Material Button
// ---------------------------------------------------------------------
/**
* Create material button panel item.
*
* @param template the template
* @param slot the slot
* @return the panel item
*/
private PanelItem createMaterialButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
{
if (this.elementList.isEmpty())
{
// Does not contain any generators.
return null;
}
int index = this.pageIndex * slot.amountMap().getOrDefault("BLOCK", 1) + slot.slot();
if (index >= this.elementList.size())
{
// Out of index.
return null;
}
return this.createMaterialButton(template, this.elementList.get(index));
}
/**
* This method creates button for material.
*
* @param template the template of the button
* @param materialRecord materialRecord which button must be created.
* @return PanelItem for generator tier.
*/
private PanelItem createMaterialButton(ItemTemplateRecord template,
MaterialRecord materialRecord)
{
PanelItemBuilder builder = new PanelItemBuilder();
if (template.icon() != null)
{
builder.icon(template.icon().clone());
}
else
{
builder.icon(PanelUtils.getMaterialItem(materialRecord.material()));
}
if (materialRecord.value() <= 64 && materialRecord.value() > 0)
{
builder.amount(materialRecord.value());
}
if (template.title() != null)
{
builder.name(this.user.getTranslation(this.world, template.title(),
"[material]", Utils.prettifyObject(materialRecord.material(), this.user)));
}
String description = Utils.prettifyDescription(materialRecord.material(), this.user);
final String reference = "level.gui.buttons.material.";
String blockId = this.user.getTranslationOrNothing(reference + "id",
"[id]", materialRecord.material().name());
String value = this.user.getTranslationOrNothing(reference + "value",
"[number]", String.valueOf(materialRecord.value()));
String underWater;
if (this.addon.getSettings().getUnderWaterMultiplier() > 1.0)
{
underWater = this.user.getTranslationOrNothing(reference + "underwater",
"[number]", String.valueOf(materialRecord.value() * this.addon.getSettings().getUnderWaterMultiplier()));
}
else
{
underWater = "";
}
String limit = materialRecord.limit() > 0 ? this.user.getTranslationOrNothing(reference + "limit",
"[number]", String.valueOf(materialRecord.limit())) : "";
if (template.description() != null)
{
builder.description(this.user.getTranslation(this.world, template.description(),
"[description]", description,
"[id]", blockId,
"[value]", value,
"[underwater]", underWater,
"[limit]", limit).
replaceAll("(?m)^[ \\t]*\\r?\\n", "").
replaceAll("(?<!\\\\)\\|", "\n").
replaceAll("\\\\\\|", "|"));
}
builder.clickHandler((panel, user1, clickType, i) -> {
System.out.println("Material: " + materialRecord.material());
return true;
});
return builder.build();
}
// ---------------------------------------------------------------------
// Section: Other Methods
// ---------------------------------------------------------------------
/**
* This method is used to open UserPanel outside this class. It will be much easier to open panel with single method
* call then initializing new object.
*
* @param addon Level object
* @param world World where user is operating
* @param user User who opens panel
*/
public static void openPanel(Level addon,
World world,
User user)
{
new ValuePanel(addon, world, user).build();
}
// ---------------------------------------------------------------------
// Section: Enums
// ---------------------------------------------------------------------
/**
* Sorting order of blocks.
*/
private enum Filter
{
/**
* By name asc
*/
NAME_ASC,
/**
* By name desc
*/
NAME_DESC,
/**
* By value asc
*/
VALUE_ASC,
/**
* By value desc
*/
VALUE_DESC,
}
private record MaterialRecord(Material material, Integer value, Integer limit)
{
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* This variable allows to access addon object.
*/
private final Level addon;
/**
* This variable holds user who opens panel. Without it panel cannot be opened.
*/
private final User user;
/**
* This variable holds a world to which gui referee.
*/
private final World world;
/**
* This variable stores the list of elements to display.
*/
private final List<MaterialRecord> materialRecordList;
/**
* This variable stores the list of elements to display.
*/
private List<MaterialRecord> elementList;
/**
* This variable holds current pageIndex for multi-page generator choosing.
*/
private int pageIndex;
/**
* This variable stores which tab currently is active.
*/
private String searchText;
/**
* This variable stores active filter for items.
*/
private Filter activeFilter;
}

View File

@ -0,0 +1,119 @@
//
// Created by BONNe
// Copyright - 2021
//
package world.bentobox.level.util;
import org.bukkit.conversations.*;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import java.util.function.Consumer;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.user.User;
public class ConversationUtils
{
// ---------------------------------------------------------------------
// Section: Conversation API implementation
// ---------------------------------------------------------------------
/**
* This method will close opened gui and writes question in chat. After players answers on question in chat, message
* will trigger consumer and gui will reopen.
*
* @param consumer Consumer that accepts player output text.
* @param question Message that will be displayed in chat when player triggers conversion.
* @param user User who is targeted with current confirmation.
*/
public static void createStringInput(Consumer<String> consumer,
User user,
@NonNull String question,
@Nullable String successMessage)
{
// Text input message.
StringPrompt stringPrompt = new StringPrompt()
{
@Override
public @NonNull String getPromptText(@NonNull ConversationContext context)
{
user.closeInventory();
return question;
}
@Override
public @NonNull Prompt acceptInput(@NonNull ConversationContext context, @Nullable String input)
{
consumer.accept(input);
return ConversationUtils.endMessagePrompt(successMessage);
}
};
new ConversationFactory(BentoBox.getInstance()).
withPrefix(context -> user.getTranslation("level.conversations.prefix")).
withFirstPrompt(stringPrompt).
// On cancel conversation will be closed.
withLocalEcho(false).
withTimeout(90).
withEscapeSequence(user.getTranslation("level.conversations.cancel-string")).
// Use null value in consumer to detect if user has abandoned conversation.
addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)).
buildConversation(user.getPlayer()).
begin();
}
/**
* This is just a simple end message prompt that displays requested message.
*
* @param message Message that will be displayed.
* @return MessagePrompt that displays given message and exists from conversation.
*/
private static MessagePrompt endMessagePrompt(@Nullable String message)
{
return new MessagePrompt()
{
@Override
public @NonNull String getPromptText(@NonNull ConversationContext context)
{
return message == null ? "" : message;
}
@Override
protected @Nullable Prompt getNextPrompt(@NonNull ConversationContext context)
{
return Prompt.END_OF_CONVERSATION;
}
};
}
/**
* This method creates and returns abandon listener for every conversation.
*
* @param consumer Consumer which must return null value.
* @param user User who was using conversation.
* @return ConversationAbandonedListener instance.
*/
private static ConversationAbandonedListener getAbandonListener(Consumer<?> consumer, User user)
{
return abandonedEvent ->
{
if (!abandonedEvent.gracefulExit())
{
consumer.accept(null);
// send cancell message
abandonedEvent.getContext().getForWhom().sendRawMessage(
user.getTranslation("level.conversations.prefix") +
user.getTranslation("level.conversations.cancelled"));
}
};
}
}

View File

@ -7,11 +7,13 @@
package world.bentobox.level.util;
import org.bukkit.Material;
import org.bukkit.permissions.PermissionAttachmentInfo;
import java.util.List;
import java.util.stream.Collectors;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.hooks.LangUtilsHook;
public class Utils
@ -131,4 +133,93 @@ public class Utils
return currentValue;
}
/**
* Prettify Material object for user.
* @param object Object that must be pretty.
* @param user User who will see the object.
* @return Prettified string for Material.
*/
public static String prettifyObject(Material object, User user)
{
// Nothing to translate
if (object == null)
{
return "";
}
// Find addon structure with:
// [addon]:
// materials:
// [material]:
// name: [name]
String translation = user.getTranslationOrNothing("level.materials." + object.name().toLowerCase() + ".name");
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// Find addon structure with:
// [addon]:
// materials:
// [material]: [name]
translation = user.getTranslationOrNothing("level.materials." + object.name().toLowerCase());
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// Find general structure with:
// materials:
// [material]: [name]
translation = user.getTranslationOrNothing("materials." + object.name().toLowerCase());
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// Use Lang Utils Hook to translate material
return LangUtilsHook.getMaterialName(object, user);
}
/**
* Prettify Material object description for user.
* @param object Object that must be pretty.
* @param user User who will see the object.
* @return Prettified description string for Material.
*/
public static String prettifyDescription(Material object, User user)
{
// Nothing to translate
if (object == null)
{
return "";
}
// Find addon structure with:
// [addon]:
// materials:
// [material]:
// description: [text]
String translation = user.getTranslationOrNothing("level.materials." + object.name().toLowerCase() + ".description");
if (!translation.isEmpty())
{
// We found our translation.
return translation;
}
// No text to return.
return "";
}
}

View File

@ -55,18 +55,16 @@ island:
syntax: "[name] x [number]"
hint: "&c Run level to see the block report"
value:
description: "shows the value of any block"
success: "&7 The value of this block is: &e[value]"
success-underwater: "&7 The value of this block below sea-level: &e[value]"
empty-hand: "&c There are no blocks in your hand"
no-value: "&c That item has no value."
level:
commands:
value:
parameters: "[hand|<material>]"
description: "shows the value of blocks. Add 'hand' at the end to display value for item in hand."
gui:
titles:
top: "&0&l Top Islands"
detail-panel: "&0&l [name]'s island"
value-panel: "&0&l Block Values"
buttons:
island:
empty: '&f&l [name]. place'
@ -138,6 +136,18 @@ level:
name: "&f&l Sort by Count"
description: |-
&7 Sort all blocks by their amount.
value:
name: "&f&l [material]"
description: |-
[description]
[value]
[underwater]
[limit]
[id]
id: "&7 Block id: &e [id]"
value: "&7 Block value: &e [number]"
underwater: "&7 Bellow sea level: &e [number]"
limit: "&7 Block limit: &e [number]"
# Button that is used in multi-page GUIs which allows to return to previous page.
previous:
name: "&f&l Previous Page"
@ -148,6 +158,12 @@ level:
name: "&f&l Next Page"
description: |-
&7 Switch to [number] page
search:
name: "&f&l Search"
description: |-
&7 Search for a specific
&7 value.
search: "&b Value: [value]"
tips:
click-to-view: "&e Click &7 to view."
click-to-previous: "&e Click &7 to view previous page."
@ -155,7 +171,30 @@ level:
click-to-select: "&e Click &7 to select."
left-click-to-cycle-up: "&e Left Click &7 to cycle up."
right-click-to-cycle-down: "&e Right Click &7 to cycle down."
left-click-to-change: "&e Left Click &7 to edit."
right-click-to-clear: "&e Right Click &7 to clear."
click-to-asc: "&e Click &7 to sort in increasing order."
click-to-desc: "&e Click &7 to sort in decreasing order."
conversations:
# Prefix for messages that are send from server.
prefix: "&l&6 [BentoBox]: &r"
no-data: "&c Run level to see the block report."
# String that allows to cancel conversation. (can be only one)
cancel-string: "cancel"
# List of strings that allows to exit conversation. (separated with ,)
exit-string: "cancel, exit, quit"
# Message that asks for search value input.
write-search: "&e Please enter a search value. (Write 'cancel' to exit)"
# Message that appears after updating search value.
search-updated: "&a Search value updated."
# Message that is sent to user when conversation is cancelled.
cancelled: "&c Conversation cancelled!"
# Message that is sent to user when given material does not have any value.
no-value: "&c That item has no value."
# Message that is sent to user when requested material does not exist.
unknown-item: "&c The '[material]' does not exist in game."
# Messages that is sent to user when requesting value for a specific material.
value: "&7 The value of '[material]' is: &e[value]"
value-underwater: "&7 The value of '[material]' below sea-level: &e[value]"
# Message that is sent to user when he does not hold any items in hand.
empty-hand: "&c There are no blocks in your hand"

View File

@ -0,0 +1,109 @@
value_panel:
title: level.gui.titles.value-panel
type: INVENTORY
background:
icon: BLACK_STAINED_GLASS_PANE
title: "&b&r" # Empty text
border:
icon: BLACK_STAINED_GLASS_PANE
title: "&b&r" # Empty text
force-shown: []
content:
1:
4:
icon: PAPER
title: level.gui.buttons.filters.name.name
description: level.gui.buttons.filters.name.description
data:
type: FILTER
# the value of filter button. Suggestion is to leave fist value to name if you use single button.
filter: NAME
actions:
asc:
click-type: unknown
tooltip: level.gui.tips.click-to-asc
desc:
click-type: unknown
tooltip: level.gui.tips.click-to-desc
5:
# You can create multiple buttons. By default it is one.
icon: MAP
title: level.gui.buttons.search.name
description: level.gui.buttons.search.description
data:
type: SEARCH
actions:
input:
click-type: left
tooltip: level.gui.tips.left-click-to-change
clear:
click-type: right
tooltip: level.gui.tips.right-click-to-clear
6:
icon: DIAMOND
title: level.gui.buttons.filters.value.name
description: level.gui.buttons.filters.value.description
data:
type: FILTER
# the value of filter button. Suggestion is to leave fist value to name if you use single button.
filter: VALUE
actions:
asc:
click-type: unknown
tooltip: level.gui.tips.click-to-asc
desc:
click-type: unknown
tooltip: level.gui.tips.click-to-desc
2:
2: material_button
3: material_button
4: material_button
5: material_button
6: material_button
7: material_button
8: material_button
3:
1:
icon: TIPPED_ARROW:INSTANT_HEAL::::1
title: level.gui.buttons.previous.name
description: level.gui.buttons.previous.description
data:
type: PREVIOUS
indexing: true
actions:
previous:
click-type: unknown
tooltip: level.gui.tips.click-to-previous
2: material_button
3: material_button
4: material_button
5: material_button
6: material_button
7: material_button
8: material_button
9:
icon: TIPPED_ARROW:JUMP::::1
title: level.gui.buttons.next.name
description: level.gui.buttons.next.description
data:
type: NEXT
indexing: true
actions:
next:
click-type: unknown
tooltip: level.gui.tips.click-to-next
4:
2: material_button
3: material_button
4: material_button
5: material_button
6: material_button
7: material_button
8: material_button
reusable:
material_button:
#icon: STONE
title: level.gui.buttons.value.name
description: level.gui.buttons.value.description
data:
type: BLOCK