* Add password protected export
* Run prettier
* Test password protected export service
* Create type for known import type strings
* Test import service changes
* Test bitwarden password importer
* Run prettier
* Remove unnecessary class properties
* Run prettier
* Tslint fixes
* Add KdfType to password protected export
* Linter fixes
* run prettier
* Use Identity server routes
We've moved `prelogin` and `register` endpoints to the Indentity project
Reflecting that change here
* Only update path for dev environment
* Use different strategy classes for different types of login
* General refactor and cleanup of auth logic
* Create subclasses for different types of login credentials
* Create subclasses for different types of tokenRequests
* Create TwoFactorService, move code out of authService
* refactor base CLI commands to use new interface
Some clients have unique global setting defaults (and unique global settings)
For example: the web vault defaults to light theme, but most clients with theme support default to system theme.
The current way we handle GlobalState is buried in jslib and not easily extendible in clients.
To fix this, we need to treat GlobalState as a generic in the StateService and StateMigration service and allow for its extension in those methods and anywhere GlobalState is inited.
* Add testdata, create types for keeperjson import
* Create keeperjson importer and tests
* Register, Create instance of keeperjson importer
* Move keeperCsvImporter to keeperImporters folder
* Fixed import of BaseImporter
* Removed unnecessary check for key
* Move instantiation of importer into beforeEach
* Fixed the second import with a wrong path
* Adjust types based on new test export
* Add test case for empty notes and custom fields
* Implement logic for failed test case
* Removed test expectation
* Initial commit for icon update
* Updated lg to reflect current usage
* Created BitwardenIconsService
* Prettier updates
* More prettier updates
* Updated font
* Prettier
* Added new icons to service map
* Removed variables and converted css to use scss maps and exported list
* Updated font sheet (130)
* Removed base class and replaced bolt icon
* Added 3x icon size
* Added sm text size helper
* Added rotate 270 helper
* Prettier
* Updated font sheet
* Requested Changes
* Removed BitwardenIcons Util - obsolete
* [bug] Ensure globals set before migration is run are not lost
Some fields, like biometrics, are set before we can run the state migration
For some use cases, like initial install, this can lead to migration clearing those fields when it doesn't find them in storage.
This commit sets up an order of checks for migrating globals that considers fields that may already have been set.
* [style] Ran prettier
There is a use case that overrides locally set environmentUrls: an initial boot of a logged out application.
We override environmentUrls with whatever the tempory settings store has, even if different urls are added before authenticating.
This commit ensures we always use input environmentUrls.
With the move to a central StateService we erroniously cut out search indexing from the process of setting decrypted ciphers to memory.
This commit calls the method responsible for setting decrypted ciphers and indexing when decrypting, instead of setting decrypted ciphers directly.
Some clients, like Directory Connector, use different key for their user identifier: entityId
We currently only check for userId in the migration service, but need to account for both.
A couple of helper methods were recently added to the StateMigrationService, but they were set to private and can't be used in children.
Some clients, like the Directory Connector, extend the StateMigrationService and need access to these methods.
The following data points are currently scoped to an account but are made global with this commit:
* Enable Menu Bar Icon
* Minimize To Menu Bar
* Close To Menu Bar
* Start To Menu Bar
Note: these are all electron specific fields
Currently the StateMigrationService depends on a userId key for running migrations, but if there is not an authenticated user saved to storage that userId is not present.
These changes allow for migrating state data even without an active user. For account specific settings like clearClipboard we now temporarily store those values together in disk state until an account is authed that they can be added to. Temp account state is then cleared.
Some notes:
* In order for this to work we need GlobalState.stateVersion to have a default value of StateVersion.One instead of StateVersion.Latest. Defaulting it to latest was causing migrations to not run on some clients (like desktop) that try to access storage before migrations have been run but save a version as if migrations did run.
* I also noticed we aren't clearing old state items from before migrating, and added a case for this to the migrator.
* I extracted a few bits of reused code into private methods in the stateMigration service. Things like get/set from storage, default options, etc.
* Move CLI Key Connector check out of base class
* Add missing await
* Move safe operation out of try/catch block
* Move Key Connector migration check to unlock command
* Set convertAccountRequired flag in syncService
* Remove unneeded service
* [bug] Improve state management performance
Large vaults see a clear degrade in performance using the state service, especially when multiple vaults are authed and unlocked at the same time.
Some changes made to address this:
1. Clearing in memory decrypted data for non active accounts. This really should have been something we were doing anyway, but letting go of that memory burden has a noticable performance boost.
2. Not loading a bunch of unecsassary data from disk accounts into memory on application startup. This was being done to initilize in memory accounts, but brought a lot of extra baggage with it like storing encrypted data in memory, even though it is never referenced that way.
3. Breaking the on disk state object up into seperate keys for accounts instead of storing everything together under a "state" key. This ensures there is less information fetched from disk each time we call for an account.
There were some restructuring changes needed to facilitate these items:
1. We need to be able to construct an account in the StateService, but typescript doesn't allow for new() constraints on generics so a factory needs to be created and passed into the StateService for this to work.
2. Since we can't reference an all-knowing "accounts" object for on disk state anymore we have to maintain a list of authenticated accounts, and this has been added.
3. The StateMigration service needed to be updated to break up the accounts object, so current dev and QA state will be broken and need to be reset.
Some other general refactorings that were helpful gettings this working:
1. Added a constant for keys to the StateService and StateMigrationService.
2. Bundling everything needed to deauthenticate a user into a dedicated method.
3. Bundling all the disk storage clear methods (that should be refactored later into client specific state services) into one helper method.
4. Bundling everything needed to dynamically select a new active user into a dedicated method.
* [bug] Set environmentUrls appropriatly on account add
* [bug] Stop tracking activity without an active user
* [bug] Remove lastActive from globalState and globalState migration
* [style] Ran prettier