Commit Graph

2837 Commits

Author SHA1 Message Date
Mike Primm
df2443a114 Bump to 3.2.1 SNAPSHOT to test hotfix 2021-10-04 14:58:39 -05:00
mikeprimm
faccb8d604
Merge pull request #3508 from JLyne/leaflet-fix
Fix DynmapTileLayer sharing object instances
2021-10-04 14:51:58 -05:00
James Lyne
0630b2f15d Fix DynmapTileLayer sharing object instances 2021-10-04 20:40:07 +01:00
Mike Primm
3a7a4a81e5 Prep for release (again) 2021-10-03 13:39:08 -05:00
Mike Primm
093464022b Back to SNAPSHOT for now 2021-10-03 01:36:56 -05:00
Mike Primm
77525fda47 Fix rails for both pre 1.17 and 1.17 2021-10-03 01:29:47 -05:00
Mike Primm
6be523106d Fix rail rendering 2021-10-03 00:32:07 -05:00
Mike Primm
e8f560e0b6 Add missing 1.17 blocks 2021-10-02 23:23:01 -05:00
Mike Primm
7f719bcead Maintain order on mod support API 2021-10-02 19:31:46 -05:00
Mike Primm
cbfbfb4d58 Add newer ores to hideores support 2021-10-02 17:41:19 -05:00
Mike Primm
a3484d307d Prep for 3.2 GA 2021-10-02 15:16:52 -05:00
mikeprimm
296186fba3
Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm
e8f9139db9
Merge pull request #3500 from inductor/fix_githubactions
Fix GitHub Actions error
2021-10-02 13:38:25 -05:00
mikeprimm
b1be8e4626
Merge pull request #3501 from JLyne/fetchskins-fix
Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne
404bc34e5f Always run LoadPlayerImages task in the thread pool.
Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
inductor
cab67511d4 modify gibberish.txt 2021-10-01 11:42:05 +09:00
inductor
8676a2794a fix indent 2021-10-01 11:37:41 +09:00
inductor
8d156d1f9e fix config 2021-10-01 11:35:06 +09:00
inductor
acb444af72 update spellcheck 2021-10-01 11:24:46 +09:00
SNDST00M: M.U.N.I.N
bb3d5e240c
Fix selectWorld typo when world is a string 2021-09-30 19:21:28 +01:00
mikeprimm
d24857ca64
Merge pull request #3490 from gmfamily/fix(radius)---gmfamily---process-radius-as-int-everywhere-(#3478)
fix(radius) - gmfamily - process radius as int everywhere (#3478)
2021-09-20 13:01:19 -05:00
gmfamily
937b4e2a34 fix(radius) - gmfamily - process radius as int everywhere (#3478) 2021-09-18 19:47:46 +02:00
mikeprimm
56a683b4b3
Merge pull request #3477 from stormboomer/StormBoomer-Test1
Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm
991361c15e
Merge pull request #3480 from terinjokes/patches/set-sign-lines
fix: explicitly set sign lines
2021-09-07 22:05:12 -05:00
mikeprimm
2eee8d4e2d
Merge pull request #3464 from Boothin/v3.0
Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm
982b587a37
Merge pull request #3467 from JLyne/leaflet
Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
mikeprimm
74b92961d6
Merge pull request #3478 from FedUpWith-Tech/v3.0
Change radius value of round area markers to int
2021-09-07 21:57:27 -05:00
Terin Stock
2e382ae160 fix: explicitly set sign lines
Minecraft allows for plugins to retrieve the text of a newly created or
modified sign through the `SignChangeEvent.getLines()` method. In
vanilla, the lines returned can be mutated, however a
`SignChangeEvent.setLine(idx, text)` method exists.

PaperMC has internally switched most user-facing text to using the
Adventure Text components, to better support text styling and optimize
serializations. For backwards compatibility with most plugins, PaperMC
retains deprecated `getLines` and `setLine` methods by providing a
legacy serialization view of the Aventure components, however mutations
of the returned list are ignored.

This changeset calls `setLine` after all event listeners ran, allowing
PaperMC to preserve the sign mutations.
2021-08-29 21:53:54 -07:00
FedUpWith-Tech
0c001eea7c
Change radius value of round area markers to int 2021-08-29 10:42:29 -04:00
stormboomer
70c282ccd0 adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future 2021-08-28 22:01:43 +02:00
stormboomer
0872a5bb35 Adds requested feature for #3432 2021-08-28 21:52:38 +02:00
Mike Primm
fa0e87d3c0 Add 'dynmap dumpmemory' command to dump RP image count, mem use 2021-08-27 18:40:53 -05:00
James Lyne
31938d530a Fix player marker updating when players layer is hidden 2021-08-23 15:48:02 +01:00
James Lyne
ca9009e33f Fix tile updating 2021-08-23 15:48:01 +01:00
James Lyne
94ecd3f495 Fix layer control 2021-08-23 15:48:00 +01:00
James Lyne
82119dc32d Extend CustomMarker from L.Marker, add CustomIcon for icon handling 2021-08-23 15:47:58 +01:00
James Lyne
239f13326b Projection fixes 2021-08-23 15:47:57 +01:00
James Lyne
d312f43e5c Initial work, enough to get the map to display 2021-08-23 15:47:55 +01:00
James Lyne
37c6ca04d9 Update leaflet 2021-08-23 15:47:50 +01:00
Mike Primm
fc3fc5e18c Back to SNAPSHOT 2021-08-23 00:52:18 -05:00
Mike Primm
f8d3428fa1 Bump to beta-3 for RC build 2021-08-22 19:53:23 -05:00
Jeff P
507dfcefc5 Add essentials RGB hex parsing 2021-08-22 00:11:39 -04:00
Mike Primm
809e45631c Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm
feb29208a6 Drop code from PR #3443 - doesn't compile, so not tested 2021-08-21 13:02:26 -05:00
Mike Primm
41f2b2ef3d Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0 2021-08-21 12:28:03 -05:00
Mike Primm
c5906166a1 Add handling for Y=negative 2021-08-21 12:27:01 -05:00
mikeprimm
fddba6a15f
Merge pull request #3443 from Boothin/v3.0
Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm
9716a1ec61
Merge pull request #3450 from rlcurrall/php-code-format
chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
mikeprimm
f29b431fbd
Merge pull request #3460 from webbukkit/No-Reload
Remove Broken Dynmap reload command
2021-08-21 10:49:26 -05:00
FedUpWith-Tech
a66cbc0817
Remove Broken Dynmap reload command
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
2021-08-19 21:06:39 -04:00