Mike Primm
23f5ec5a27
Fix handling of existing maps tag under world definitions
2011-05-22 19:21:27 -05:00
Mike Primm
19fca36bac
Add support world-type-specific templates, to allow automatic
...
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
d44c3620cc
Fixed errorous css with Opera (thanks Lycano!)
2011-05-22 22:04:43 +02:00
Mike Primm
fe25cb6a0f
Fix player faces when aliases being used, and strip color from player
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display names sent to web UI
2011-05-23 03:23:11 +08:00
FrozenCow
2866eaa905
Added ability to reload (also using 'dynmap reload').
2011-05-22 19:42:47 +02:00
FrozenCow
ca9be50422
Another fix for chat.
2011-05-22 18:51:11 +02:00
FrozenCow
f00e05f25e
Fixed web-to-mc chat for JsonFile?
2011-05-22 18:24:09 +02:00
FrozenCow
d6cce5ed48
Fixed client-updates for JsonFile.
2011-05-22 18:11:16 +02:00
FrozenCow
04d93d35fd
Removed global chat related configuration-values from configuration.txt.
2011-05-22 17:49:26 +02:00
FrozenCow
15489833df
Fixed allowwebchat for JsonFile.
2011-05-22 17:46:11 +02:00
FrozenCow
d5c19703f6
Added map-icon to configuration.
2011-05-22 17:45:30 +02:00
FrozenCow
fea84a45b2
Corrected JsonFile use of webpath.
2011-05-22 17:09:42 +02:00
FrozenCow
1622bb4408
Added center to configuration with default 0,64,0 like before.
2011-05-22 16:48:43 +02:00
zeeZ
3fd511a8d1
Added armor (merged from zeeZ).
2011-05-22 16:28:26 +02:00
FrozenCow
3b16a36b99
Made use of log.log instead of .info.
2011-05-22 16:28:19 +02:00
zeeZ
5ae837f911
Added log prefix to info logger.
2011-05-22 16:28:14 +02:00
FrozenCow
5f8c44ee6b
Transfered chat/webchat functionality to their components.
2011-05-22 16:28:10 +02:00
FrozenCow
e2f0307eeb
Cleaned up depricated configuration.
2011-05-22 16:28:06 +02:00
FrozenCow
d5b4f6c8c4
Transfered client-updates to two components (jsonfile and internal).
2011-05-22 16:28:01 +02:00
FrozenCow
9fa46597d1
Made use of org.json.simple for updates.
2011-05-22 16:27:57 +02:00
FrozenCow
987e6bcb54
Moved HeroChat code to HeroWebChatModule.
2011-05-22 16:27:53 +02:00
FrozenCow
b2cb15b75c
Moved regions-code to regions-component.
2011-05-22 16:27:49 +02:00
FrozenCow
e57301b14e
Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent.
2011-05-22 16:27:43 +02:00
FrozenCow
38c8254707
Added simple start for server-side components.
2011-05-22 16:27:37 +02:00
mikeprimm
5b5b217be2
Merge pull request #159 from mikeprimm/master
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Fix player faces when nicknames used, partial fix for HeroChat
2011-05-22 00:05:09 -07:00
Mike Primm
de73cd4028
Better fix for HeroChat - still need herochatwebchannel's channel to
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be set to join-messages: true to allow web messages before first
player message in channel.
2011-05-22 01:53:48 -05:00
Mike Primm
06785be5f3
Fixes for alias/nicknames in web UI (esp handling player icons),
...
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
b108cad2d3
Merge remote branch 'upstream/master'
2011-05-21 01:30:07 -05:00
mikeprimm
cb010802db
Merge pull request #156 from mikeprimm/master
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Implement chunk snapshotting approach to drop memory use and CPU use significantly, add shadows option (via shadowstrength) on defaulttilerender, add fix for nicknamed players' skins
2011-05-20 23:03:35 -07:00
Mike Primm
4fb1ddf49a
Fix for skins on players with nicknames - send up account name as well
...
as display name.
2011-05-21 00:59:08 -05:00
Mike Primm
325f069b46
Add BufferedImage cache
2011-05-21 00:30:42 -05:00
Mike Primm
024e7dc96c
Tune shadow render, add to accept wait queue on web server
2011-05-20 23:26:46 -05:00
Mike Primm
b56332eae8
Fix line feeds...
2011-05-20 20:59:39 -05:00
Mike Primm
992a905b0a
Add shadowstrength attribute for surface renderer - enables shadows
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based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
920dea04ee
Make sure boundary condition is respected - getHighestBlockY must return 1 or higher
2011-05-20 08:47:35 -07:00
mikeprimm
2ccf70d3fe
Make sure boundary condition is right on getMaximumY - must be 1 or higher
2011-05-20 08:46:12 -07:00
Mike Primm
3365a96565
Prototype of chunk snapshot support - pre-Bukkit API (reflection
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based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
c3f0062862
Fixed ConfigurationNode.
2011-05-19 11:15:15 +02:00
mikeprimm
9dc81aa65a
Merge pull request #154 from mikeprimm/master
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Add support for WorldGuard on built-in server
2011-05-18 21:40:27 -07:00
Mike Primm
26f4f7d994
Add support for WorldGuard on built-in server, fix getNodes() on new
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ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
a7ba34065b
Fixed arguments for createInstance.
2011-05-19 03:18:20 +02:00
zeeZ
ecf415d9e4
Optional option is optional.
2011-05-19 01:53:22 +02:00
zeeZ
6bea667659
Optionally add player health bars to map markers.
2011-05-19 01:53:08 +02:00
zeeZ
728cd8304a
Option to output player health in json for later web usage.
2011-05-19 01:52:38 +02:00
FrozenCow
7937a64f06
Cleaned up logging.
2011-05-19 01:36:14 +02:00
FrozenCow
e28ee185b6
Cleaned up configuration handling and added new logging class.
2011-05-19 01:36:05 +02:00
zeeZ
e5556d9138
herochatchannels like the rest of the config syntax, additional example channels
2011-05-19 01:35:10 +02:00
Mike Primm
084cf3f0f9
Missed one LOG_PREFIX
2011-05-19 01:35:10 +02:00
Mike Primm
28e98a617d
Add basic progress messages on fullrender (end of each map, every 100
...
renders), and add dispose on Graphics2D to accelerate non-heap memory
recovery
2011-05-19 01:35:10 +02:00
zeeZ
c2d596e433
Recenter map only on projection change.
2011-05-19 01:35:09 +02:00