Commit Graph

2716 Commits

Author SHA1 Message Date
gmfamily
937b4e2a34 fix(radius) - gmfamily - process radius as int everywhere (#3478) 2021-09-18 19:47:46 +02:00
mikeprimm
56a683b4b3
Merge pull request #3477 from stormboomer/StormBoomer-Test1
Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm
991361c15e
Merge pull request #3480 from terinjokes/patches/set-sign-lines
fix: explicitly set sign lines
2021-09-07 22:05:12 -05:00
mikeprimm
2eee8d4e2d
Merge pull request #3464 from Boothin/v3.0
Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm
982b587a37
Merge pull request #3467 from JLyne/leaflet
Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
mikeprimm
74b92961d6
Merge pull request #3478 from FedUpWith-Tech/v3.0
Change radius value of round area markers to int
2021-09-07 21:57:27 -05:00
Terin Stock
2e382ae160 fix: explicitly set sign lines
Minecraft allows for plugins to retrieve the text of a newly created or
modified sign through the `SignChangeEvent.getLines()` method. In
vanilla, the lines returned can be mutated, however a
`SignChangeEvent.setLine(idx, text)` method exists.

PaperMC has internally switched most user-facing text to using the
Adventure Text components, to better support text styling and optimize
serializations. For backwards compatibility with most plugins, PaperMC
retains deprecated `getLines` and `setLine` methods by providing a
legacy serialization view of the Aventure components, however mutations
of the returned list are ignored.

This changeset calls `setLine` after all event listeners ran, allowing
PaperMC to preserve the sign mutations.
2021-08-29 21:53:54 -07:00
FedUpWith-Tech
0c001eea7c
Change radius value of round area markers to int 2021-08-29 10:42:29 -04:00
stormboomer
70c282ccd0 adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future 2021-08-28 22:01:43 +02:00
stormboomer
0872a5bb35 Adds requested feature for #3432 2021-08-28 21:52:38 +02:00
Mike Primm
fa0e87d3c0 Add 'dynmap dumpmemory' command to dump RP image count, mem use 2021-08-27 18:40:53 -05:00
James Lyne
31938d530a Fix player marker updating when players layer is hidden 2021-08-23 15:48:02 +01:00
James Lyne
ca9009e33f Fix tile updating 2021-08-23 15:48:01 +01:00
James Lyne
94ecd3f495 Fix layer control 2021-08-23 15:48:00 +01:00
James Lyne
82119dc32d Extend CustomMarker from L.Marker, add CustomIcon for icon handling 2021-08-23 15:47:58 +01:00
James Lyne
239f13326b Projection fixes 2021-08-23 15:47:57 +01:00
James Lyne
d312f43e5c Initial work, enough to get the map to display 2021-08-23 15:47:55 +01:00
James Lyne
37c6ca04d9 Update leaflet 2021-08-23 15:47:50 +01:00
Mike Primm
fc3fc5e18c Back to SNAPSHOT 2021-08-23 00:52:18 -05:00
Mike Primm
f8d3428fa1 Bump to beta-3 for RC build 2021-08-22 19:53:23 -05:00
Jeff P
507dfcefc5 Add essentials RGB hex parsing 2021-08-22 00:11:39 -04:00
Mike Primm
809e45631c Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm
feb29208a6 Drop code from PR #3443 - doesn't compile, so not tested 2021-08-21 13:02:26 -05:00
Mike Primm
41f2b2ef3d Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0 2021-08-21 12:28:03 -05:00
Mike Primm
c5906166a1 Add handling for Y=negative 2021-08-21 12:27:01 -05:00
mikeprimm
fddba6a15f
Merge pull request #3443 from Boothin/v3.0
Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm
9716a1ec61
Merge pull request #3450 from rlcurrall/php-code-format
chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
mikeprimm
f29b431fbd
Merge pull request #3460 from webbukkit/No-Reload
Remove Broken Dynmap reload command
2021-08-21 10:49:26 -05:00
FedUpWith-Tech
a66cbc0817
Remove Broken Dynmap reload command
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
2021-08-19 21:06:39 -04:00
mikeprimm
e98eeb0e8f
Update gibberish.txt 2021-08-17 07:59:52 -05:00
mikeprimm
c019a84b71
Update .spellcheck.yaml 2021-08-17 07:59:28 -05:00
mikeprimm
8864f80984
Update README.md 2021-08-16 23:54:49 -05:00
mikeprimm
4e5fb3f151
Update README.md 2021-08-16 23:54:06 -05:00
Mike Primm
453783731c Bump to 3.2-beta-3 2021-08-15 20:53:43 -05:00
Mike Primm
1714fd587a Revert "Turn off 1.11.2 for now"
This reverts commit 276d8915ff.
2021-08-09 17:34:33 -05:00
Mike Primm
276d8915ff Turn off 1.11.2 for now 2021-08-09 16:53:54 -05:00
Robb Currall
db8b1d49c1
chore: run formatter tools against PHP code
Run formatting tools against the PHP source code to meet PSR12 standards

The tools used to format the code (for anyone interested in validating
the changes are:
* [PHP-CS-FIXER](https://github.com/FriendsOfPHP/PHP-CS-Fixer)
* [PHPCS](https://github.com/squizlabs/PHP_CodeSniffer/wiki/Fixing-Errors-Automatically)
2021-08-05 10:56:41 -04:00
Jeff P
23a0419c7d
Parse Essentials RGB Hexcode nickname colors 2021-07-28 21:15:33 -04:00
Mike Primm
e0626c7cac Move oldgradle - accomodate Jenkins 2021-07-28 19:01:41 -05:00
Mike Primm
72e211fc1f Add JDK to spellcheck 2021-07-27 20:38:55 -05:00
Mike Primm
f5defd8068 Adjust build structure for builds requiring older gradle 2021-07-27 20:01:58 -05:00
Mike Primm
e05916e6e1 Add comments around new JDK requirement, and extra build step for oldgradle (pre 1.13 versions) 2021-07-27 17:43:47 -05:00
Mike Primm
6f43908e9e Add .gitignore 2021-07-27 17:29:36 -05:00
Mike Primm
789a57d942 Try to get 1.11.2 and 1.12.2 building again 2021-07-27 17:28:23 -05:00
Mike Primm
39a6cecb2b Update build for 1.17.1 to 37.0.12 - get build functional 2021-07-26 21:47:12 -05:00
Mike Primm
fbcba5f60b Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0 2021-07-26 21:15:33 -05:00
Mike Primm
74f46cd8fe Fix block state NBT encoding 2021-07-26 21:15:20 -05:00
mikeprimm
ec659f5eb2
Merge pull request #3441 from HandyHat/typo
Fix typo in `configuration.txt` (round 2)
2021-07-26 19:48:54 -05:00
Mike Primm
d77a9c76da Remove logging 2021-07-25 21:19:21 -05:00
Mike Primm
fbad9a746a More Forge 1.17.1 updates (still not shading right) 2021-07-25 21:15:02 -05:00