Mike Primm
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3d868d4700
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Add hide-by-default attribute to marker sets, /dmarker updateset
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2011-09-08 22:02:32 -05:00 |
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Mike Primm
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e54c1fa7d8
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Fix typo in setMarkerSetLabel() API
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2011-09-08 11:59:56 -05:00 |
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Mike Primm
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8a4e1ebfc2
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Add /dmarker addicon command
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2011-09-07 22:40:09 -05:00 |
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Mike Primm
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6de49f89d6
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Add version check for javascript files versus plugin version
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2011-09-07 20:44:21 -05:00 |
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Mike Primm
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5adbe6bd5e
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Add support for showing spawn points as map markers
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2011-09-07 20:30:53 -05:00 |
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Mike Primm
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89f63a9db2
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Add 'hidebydefault' option for Markers layers
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2011-09-07 11:22:44 -05:00 |
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Mike Primm
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21c68fa1b2
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Fix background colors when rendering zoomout with JPEG format
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2011-09-06 01:15:07 -05:00 |
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Mike Primm
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37a9809f67
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Add marker set commands - addset, deleteset, listsets
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2011-09-06 01:13:37 -05:00 |
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Mike Primm
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34ae7d21fd
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Remove debug messages, adjust sign ID mapping
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2011-09-05 18:47:27 -05:00 |
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Mike Primm
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25f7dbb312
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Add support for using signs to define markers
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2011-09-05 18:36:43 -05:00 |
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Mike Primm
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7d2d0b4d87
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Start sign support
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2011-09-05 17:17:46 -05:00 |
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Mike Primm
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b51da5d401
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Fix single map render message on single map render of day/night worlds
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2011-09-05 15:39:53 -05:00 |
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Mike Primm
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270f64c594
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Fix double-quoted strings in parameters
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2011-09-05 13:35:12 -05:00 |
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Mike Primm
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f950fb4d85
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Make all /dmarker command match-on-label as well as id:<id>
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2011-09-05 01:34:31 -05:00 |
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Mike Primm
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f0db205eb9
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Complete first drop of /dmarker commands and client support
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2011-09-04 23:40:00 -05:00 |
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Mike Primm
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9f8ab5da03
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Add icons on to map display, and marker update logic
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2011-09-04 14:11:48 -05:00 |
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Mike Primm
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3f585c84b7
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Put markers in a component, add generic component update messages
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2011-09-03 16:49:18 -05:00 |
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Mike Primm
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dd8a84165b
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Add marker update/delete events for client
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2011-09-03 01:06:00 -05:00 |
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Mike Primm
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c486c42de8
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Add default marker set
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2011-09-02 23:02:23 -05:00 |
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Mike Primm
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f6a4f3e619
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Fix texture rotation for NE and SW rail corners
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2011-09-02 14:22:13 -05:00 |
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Mike Primm
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a476b66c2f
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Prevent trap if townBlocks is undefined in towny town file
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2011-09-02 09:19:27 -05:00 |
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Mike Primm
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fba69e3d19
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Frame out API and data handling for markers support
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2011-09-01 01:01:51 -05:00 |
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Mike Primm
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704fc7fb32
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Yet another face fix - hopefully got the rules on accessories right
this time...
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2011-08-30 18:13:59 -05:00 |
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Mike Primm
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9da3180e38
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Handle Towny 0.74.0 configuration format
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2011-08-30 00:28:28 -05:00 |
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Mike Primm
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0e1158c77b
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Handle Factions on worlds with no faction data properly
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2011-08-30 00:03:37 -05:00 |
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Mike Primm
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8ac000abec
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Support applying background color to JPG tiles (since no transparency)
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2011-08-30 00:02:52 -05:00 |
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Mike Primm
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5088adb7eb
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Add support for 'http-reponse-headers' attribute to add custom response headers
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2011-08-29 21:33:41 -05:00 |
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Mike Primm
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7e37817b86
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Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning
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2011-08-29 21:00:05 -05:00 |
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Mike Primm
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974cd33853
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Fix multi-map KzedMap rendering (default cave not rendered issue)
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2011-08-29 15:53:48 -05:00 |
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Mike Primm
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13bf8d7733
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Split renderdata (generated data) from normal block data - to help
with custom block work
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2011-08-29 14:21:39 -05:00 |
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Mike Primm
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af1f47df23
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Add first pass of Factions support
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2011-08-28 21:31:04 -05:00 |
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Mike Primm
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b20b9e1436
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Fix handling of non-standard town_block_size values
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2011-08-28 10:12:04 -05:00 |
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Mike Primm
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ac650656b4
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Fix Towny support to handle 0.75.x and 0.74.x
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2011-08-27 19:13:34 -05:00 |
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FrozenCow
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a3573c7a64
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Added support for Towny Advanced 0.75
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2011-08-27 20:51:47 +02:00 |
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FrozenCow
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069d4c0ce5
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Changed version to 0.22.
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2011-08-27 17:13:56 +02:00 |
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Mike Primm
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f62d46cfbd
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Add hidebydefault setting to playermarkers component too
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2011-08-26 14:23:32 +08:00 |
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Mike Primm
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c353d9aae6
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Add hidebydefault option for regions layers
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2011-08-26 13:57:05 +08:00 |
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Mike Primm
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d9ad51edd6
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Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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316440a4e0
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Disable IOImage cache use for image loads
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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04cc6aba43
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Towny fixes - multiple areas on multiple worlds per town
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2011-08-25 11:15:26 +08:00 |
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Mike Primm
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ff4b036c6a
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Fix accessory face mixing
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2011-08-24 14:25:42 +08:00 |
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Mike Primm
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da32c2f0bd
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Add server-side generation of faces : fixes face accessory issues, IE8
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2011-08-24 00:51:54 -05:00 |
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Mike Primm
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074952265f
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Add customstyle settings for per-region style, nation style for Towny, lots for Residence
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2011-08-22 22:16:38 -05:00 |
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Mike Primm
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fae27f4cea
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Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it
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2011-08-22 19:21:03 -05:00 |
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Mike Primm
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d349a76660
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First pass of Towny region support
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2011-08-22 01:17:28 -05:00 |
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Mike Primm
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8e22e40c16
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Add support in regions component for 'hiddenregions' (blacklist for regions)
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2011-08-21 18:58:38 -05:00 |
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Mike Primm
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45369006c3
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Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then
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2011-08-20 21:31:14 -05:00 |
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Mike Primm
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c5c136a30d
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Add setting for progressloginterval
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2011-08-20 16:45:21 -05:00 |
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Mike Primm
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3f3ccf5344
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Add progressloginterval setting - control how often progress messages done
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2011-08-20 16:43:18 -05:00 |
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Mike Primm
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972d9b2ab7
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Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
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2011-08-20 16:28:37 -05:00 |
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