Mike Primm
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a172074efc
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Bump to 0.30
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2012-01-08 17:58:48 -06:00 |
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Mike Primm
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3484816325
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Add 'hidechat=true' URL parameter to hide all chat input/output
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2012-01-09 01:54:10 +08:00 |
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Mike Primm
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ed7cccb2d2
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Move link component to lower-left, shift chat slightly right
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2012-01-09 01:41:53 +08:00 |
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Mike Primm
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3db079f90f
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More porting prep, tune up invalidates and touches
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2012-01-09 01:02:53 +08:00 |
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Mike Primm
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42418edf1f
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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Mike Primm
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6cfeee152c
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Add block-banned-player-chat to block chat from banned players matching IPs known to go with player
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2012-01-08 09:10:00 +08:00 |
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Mike Primm
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4a80b71a12
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Update examples in worlds.txt to HDMap based maps
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2012-01-07 15:20:02 +08:00 |
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Mike Primm
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55972a4d16
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Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides
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2012-01-07 15:13:53 +08:00 |
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FrozenCow
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25edd46e36
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Made the sidebar use clicking instead of hovering for mobile devices.
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2012-01-07 01:06:13 +01:00 |
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Mike Primm
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7d98afc44d
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Merge remote branch 'upstream/master'
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2012-01-06 03:12:13 -06:00 |
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Mike Primm
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9cc9d63c26
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Add customization/translation for "Players" and "Map Types" UI labels
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2012-01-06 17:11:00 +08:00 |
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Mike Primm
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b66008c262
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Add support for 'link' component - button to get hard link to current view
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2012-01-06 03:09:53 -06:00 |
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Mike Primm
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5a0983d867
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Add customization/translation for "Players" and "Map Types" UI labels
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2012-01-06 01:02:56 -06:00 |
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Mike Primm
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a71b96fd67
|
Fix handling of double question marks in chat messages (weird jQuery tricks)
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2012-01-06 14:33:13 +08:00 |
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Mike Primm
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42365ca563
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Fix handling of double question marks in chat messages (weird jQuery tricks)
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2012-01-06 00:30:04 -06:00 |
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Mike Primm
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8207559a5f
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Merge remote branch 'upstream/master'
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2012-01-04 23:39:33 -06:00 |
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Mike Primm
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fde86f1170
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Add hideifsneaking option for hiding players that are sneaking/crouching
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2012-01-05 13:37:16 +08:00 |
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Mike Primm
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08fc4145b1
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Add support for optional spawn-bed layer (show player's spawn beds)
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2012-01-04 23:34:32 -06:00 |
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Mike Primm
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a8c1558e3c
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Add hideifsneaking option for hiding players that are sneaking/crouching
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2012-01-04 21:59:18 -06:00 |
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Mike Primm
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98a1f32e0f
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Add support for lily pad orientation calculation
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2012-01-04 14:26:16 +08:00 |
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Mike Primm
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a5bc33e1e9
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Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player
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2012-01-03 15:24:31 +08:00 |
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Mike Primm
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204b54155a
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Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client
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2012-01-03 13:26:14 +08:00 |
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Mike Primm
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a9b9a7c5c6
|
Improve browser cache behavior with tiles (cache more often)
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2012-01-03 05:08:51 +08:00 |
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Mike Primm
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bb40f9b281
|
Add RedPowerMachines2 support
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2012-01-02 10:13:29 -06:00 |
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Mike Primm
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b2535bf469
|
Add RedPower2Array, drop obsolete (conflicting) BuildCraft pipe IDs
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2012-01-02 01:08:29 -06:00 |
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Mike Primm
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9acaa523e6
|
Add RedPower2Lighting
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2012-01-01 23:22:38 -06:00 |
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Mike Primm
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964b3246e1
|
Add RedPower2Logic (basic - orientation can't be done right yet)
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2012-01-01 22:54:14 -06:00 |
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Mike Primm
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3a11277907
|
Merge remote branch 'upstream/master'
|
2012-01-01 21:35:24 -06:00 |
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Mike Primm
|
950727057d
|
Start RedPower2 support - RedPower2Core and RedPower2World
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2012-01-01 21:31:54 -06:00 |
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Mike Primm
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20730d23e8
|
Prevent caching of configuration URL on JSON file mode
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2012-01-02 08:19:40 +08:00 |
|
Mike Primm
|
f24e460cd6
|
Prevent caching of configuration URL on JSON file mode
|
2012-01-01 18:18:13 -06:00 |
|
Mike Primm
|
446c52e933
|
Fix exception during rejected chat message
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2012-01-02 05:51:35 +08:00 |
|
Mike Primm
|
514e96605b
|
Add 'pinned' choice for showlayercontrol: setting - show expanded layer control
|
2011-12-31 08:27:56 +08:00 |
|
Mike Primm
|
dc7efc2642
|
Fix duplicate IDs in ids-for-ip list
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2011-12-31 05:05:06 +08:00 |
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Mike Primm
|
87be292538
|
Add /dynmap add-id-by-ip and /dynmap del-id-by-ip to allow manual adding and removing of IP to ID mappings
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2011-12-31 05:05:05 +08:00 |
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Mike Primm
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3c1c8ec8dc
|
Make 2D outlines support Y coordinates other than y=64
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2011-12-30 23:52:33 +08:00 |
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Mike Primm
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a743524318
|
Reconnect active command output to player after restart, logoff/logon
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2011-12-30 16:03:18 +08:00 |
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Mike Primm
|
8c9733b73f
|
Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes)
|
2011-12-30 15:39:29 +08:00 |
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Mike Primm
|
cefcae2437
|
Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel
|
2011-12-30 08:47:22 +08:00 |
|
Mike Primm
|
17fd2c1efe
|
Use replace() instead of replaceAll(), where possible
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
e009aefb18
|
Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
09fbf312ac
|
Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings)
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
ac6b3a072e
|
Bump to 0.29
|
2011-12-28 09:37:53 -06:00 |
|
Mike Primm
|
babc8cd073
|
Fix accumulation of weak reference keys (mem leak) in snapshot cache
|
2011-12-28 14:38:26 +08:00 |
|
Mike Primm
|
bd92cc37bf
|
Switch chat name URL parm to 'chatname', add 'playername' URL part for initial player follow selection
|
2011-12-26 13:11:46 +08:00 |
|
Mike Primm
|
ca00a84dc5
|
Fix cleanup of area outlines with minzoom when switching maps
|
2011-12-24 22:09:18 -06:00 |
|
Mike Primm
|
1af56db030
|
Fix minzoom handling for area markers
|
2011-12-23 14:11:02 +08:00 |
|
Mike Primm
|
93613404ba
|
Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
cd067adfdc
|
Fix issue with white blank tiles at edge of JPG rendered maps
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
b872aa039e
|
Handle Essentials-style nickname color coding (&0-&f) in player nicknames
|
2011-12-23 07:20:48 +08:00 |
|