Commit Graph

25 Commits

Author SHA1 Message Date
Michael Primm ab900740b7 Rework cave shader - make default proportional for variable world height 2023-03-23 13:27:33 -05:00
Mike Primm 9066fa0135 Fix transparency handling in WEBP tile generation 2022-02-21 17:57:04 -06:00
Mike Primm ee78384cdc Add tilescale and defaulttilescal : option for bigger tiles 2022-02-16 21:13:57 -06:00
Mike Primm dacd51aabb Fix handling of flipped texture offsets 2022-02-15 22:39:01 -06:00
Mike Primm 79f27e9565 Add support for shade=false models, switch light/fire blocks over to use
it
2022-02-05 18:24:38 -06:00
Mike Primm 1093da7657 Add compassazimuth to perspectives (oveeride for compass orientation)
and 'oldnorth' perspective
2022-02-05 03:11:25 -06:00
Mike Primm 2ba2eb8517 Fix observer, handle vertical flips in modellist 2022-01-30 01:16:47 -06:00
Mike Primm f433454ac2 Finish modellist implementation, use for campfire, comparator 2022-01-29 03:57:04 -06:00
Mike Primm c48ed688b2 Make state sensitive custom models cache more efficient (save memory) 2021-12-29 18:41:54 -06:00
Mike Primm 0166895a7f Tune memory use on generic chunks, lighting lookup performance 2021-12-28 22:14:19 -06:00
Mike Primm 94c91b12b9 Add stack dump for render exceptions (debug) 2021-12-22 21:51:59 -06:00
Mike Primm 003de384ca Handle negative height values for ISO perspective clipping 2021-12-18 20:42:40 -06:00
CylonicRaider a8f13e9dca Fix boosted top-down-view map artifacts 2021-12-12 22:34:53 +01:00
Mike Primm 809e45631c Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
BrainStone 476aa0c133
Set timestamps when rendering starts
- Currently only implemented for FileTreeMapStorage
2021-07-20 22:50:01 +02:00
Mike Primm ff54f1abe0 First pass of new flowing fluid models 2018-09-02 17:43:50 -05:00
Mike Primm 28bb9eea87 Enhance patch definition - allow for triangles, trapezoids 2018-09-02 11:38:17 -05:00
Mike Primm 3ba5bd3166 Clean up warnings 2018-09-01 19:59:06 -05:00
Mike Primm ea139caeab More water model fixes 2018-09-01 18:07:58 -05:00
Mike Primm 1495d6c2df Tighten border tolerance 2018-09-01 17:01:28 -05:00
Mike Primm 6da97c5e3f Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
Mike Primm d391d192d6 Fix cave renderer - handle different types of air in 1.13 2018-08-24 02:17:28 -05:00
Mike Primm 2ebab4b7fc Handle waterlogged/water-filled blocks, fix turtle eggs, pickles 2018-08-20 16:19:44 -04:00
Mike Primm 4d1602c418 Handle waterlogged block states 2018-08-19 23:09:55 -04:00
Mike Primm 1de0f66230 Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00