Mike Primm
b26dfa8c2f
Make marker sign support allow multiple text lines (use markup label API)
2011-09-30 11:29:08 +08:00
Mike Primm
79856bd93e
Add support for HTML-markup-encoded marker labels, with associated API
2011-09-30 11:29:07 +08:00
Mike Primm
5f6f453dc8
Change chat 'scrollback' setting to be consistent with existing defaults.
2011-09-29 11:17:53 +08:00
Mark Riedesel
954a64c93d
changed the object config path, because I derped
2011-09-29 10:54:07 +08:00
Mark Riedesel
8cb615e291
Added scrollback option to webchat.
...
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.
Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
515b2f4afc
Add 'hideores' option to make ore blocks look like plain stone
2011-09-29 10:48:40 +08:00
Mike Primm
560fe3c539
Switch default center point for maps to spawn point
2011-09-29 10:48:40 +08:00
Mike Primm
dd4d448fc5
Update support for new Residence configuration file layout
2011-09-29 10:48:40 +08:00
Mike Primm
7d79301293
Fix translucent tiles being dropped (water edges), improve biome workaround
2011-09-27 01:27:51 -05:00
Mike Primm
6348fbe789
Remove API reference for too-new API - too soon to be using it
2011-09-26 23:50:30 -05:00
Mike Primm
0d97a93100
Fix encoding for saved tile flags
2011-09-26 23:32:23 -05:00
Mike Primm
e897b5dbef
Add save/resume support for fullrender/radiusrender jobs
2011-09-26 22:21:59 -05:00
Mike Primm
8fe802f114
Avoid trap when region data not loaded and processing visible/hidden
...
regions
2011-09-26 09:09:44 -05:00
Mike Primm
df81b096d7
Fix vines to use foliagecolor shading, fix global default handling for swampshaded
2011-09-25 23:23:17 -05:00
Mike Primm
658a4aba3f
Add 'swampshaded' optional setting
2011-09-25 22:47:52 -05:00
Mike Primm
9b0faa1325
Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
2011-09-25 22:35:53 -05:00
mikeprimm
336d4e7535
Fix missing data= attribute for lily pad
2011-09-23 15:16:18 -05:00
FrozenCow
fa2e80a916
Fixed styles to make marker-hovering work in Chrome.
2011-09-23 19:43:08 +02:00
Mike Primm
085e06eb43
Add support for 1.9 blocks and textures
2011-09-22 22:55:48 -05:00
Mike Primm
ad6f6f4316
Merge remote branch 'upstream/master'
2011-09-22 22:00:20 -05:00
Mike Primm
0704413829
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-22 12:20:53 +08:00
Mike Primm
1548ae72d6
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-21 23:18:23 -05:00
Mike Primm
0627e2675f
Make redstone torches redder, fix jack-o-lantern orientation for 1.8
2011-09-22 02:07:41 +08:00
Mike Primm
9fae2440b8
Fix for chunk level tile invalidate (jagged map edge on HD chunk generate)
2011-09-20 13:30:07 +08:00
Mike Primm
da44b9b00b
Fix sign models and textures
2011-09-19 13:36:05 -05:00
Mike Primm
dd81d8f989
Fix farmland textures
2011-09-19 12:43:28 -05:00
Mike Primm
25bf6806be
Remove bogus warning message
2011-09-19 20:14:49 +08:00
Mike Primm
886248e115
Remove workaround for missing Bukkit biome data (fix integrated), add spawn point to fullrender seed list
2011-09-18 23:38:34 +08:00
Mike Primm
bc17045196
Workaround explosion in getSnapshot in Bukkit when biome data requested on nether in 1.8 Bukkit
2011-09-17 13:52:09 +08:00
Mike Primm
7cf9f2f1e4
Code temporary fix to workaround Bukkit 1.8 raw biome issue (pending accept of pull CraftBukkit 457)
2011-09-17 11:57:09 +08:00
Mike Primm
7d89fe094a
Fix bogus warning message on markers component
2011-09-17 06:54:12 +08:00
Mike Primm
8524eecad5
Make cactus semi-transparent (subtle lighting issues)
2011-09-16 23:49:13 +08:00
Mike Primm
bee5da8e9f
Wood color updates (Thanks Flobi!!)
2011-09-16 21:12:37 +08:00
Mike Primm
e15d3cd8cc
Add new biomes to colorschemes
2011-09-15 10:09:37 +08:00
Mike Primm
33add48697
Extend chunk load/generate fault in volume
2011-09-15 08:17:24 +08:00
Mike Primm
98d18260c4
Fix typo in flames.txt
2011-09-14 17:08:22 -05:00
Mike Primm
910be17c42
Add silverfish block data handling (stone, cobblestone, stone bricks)
2011-09-14 11:43:35 -05:00
Mike Primm
6299deee82
Swap red and brown mushrooms (had it right in HD - wiki is wrong)
2011-09-15 00:26:39 +08:00
Mike Primm
ff57c9e183
Add 1.8 blocks to old colorschemes
2011-09-14 22:53:49 +08:00
Mike Primm
ea5f9a8a96
Add control of label for playermarkers layer (label attribute)
2011-09-14 13:27:08 +08:00
Mike Primm
afc6f429f0
Add sorting and ordering controls for layer control (layerprio attribute)
2011-09-14 13:02:02 +08:00
Mike Primm
36ea3c20ca
Change background on layer control
2011-09-14 13:02:02 +08:00
Mike Primm
aacdd77f3e
Add support for spaces in world names via double-quotes on commands
2011-09-13 12:04:05 +08:00
Mike Primm
a369f02083
Add /dmarker updateicon, /dmarker deleteicon - add APIs for updating icon file and deleting icons
2011-09-13 11:34:54 +08:00
Mike Primm
09637f293e
Make marker API stay loaded across /dynmap reload (screws up API users otherwise)
2011-09-13 11:34:54 +08:00
Mike Primm
e81564c1ae
Fix lighting quirks with stairs and slabs
2011-09-13 06:51:38 +08:00
Mike Primm
ebfe2a004b
Add bukkit bug workaround ( http://leaky.bukkit.org/issues/1227 ) - piston exceptions
2011-09-12 10:31:16 +08:00
Mike Primm
3076b28c24
Add workaround for bogus Bukkit piston events ( http://leaky.bukkit.org/issues/1227 )
2011-09-12 10:31:16 +08:00
Mike Primm
e2746b7cbc
Add open models for fence gates
2011-09-12 10:31:15 +08:00
Mike Primm
62bc4f2cd0
Merge remote branch 'upstream/master'
2011-09-11 18:33:01 -05:00