Commit Graph

41 Commits

Author SHA1 Message Date
Mike Primm
b3de1dafe3 Tidy up Eclipse workspace 2022-02-07 10:04:12 -06:00
Mike Primm
79f27e9565 Add support for shade=false models, switch light/fire blocks over to use
it
2022-02-05 18:24:38 -06:00
Mike Primm
23b33a7828 Warning cleanup in DynmapCoreAPI 2022-02-05 15:16:58 -06:00
Mike Primm
66082093de Add state= mapping for replacing data= in models and textures
(eventually)
2022-02-01 23:50:58 -06:00
Mike Primm
18740c4c2b Restore depricated method in PatchBlockModel 2022-01-30 16:12:46 -06:00
Mike Primm
2ba2eb8517 Fix observer, handle vertical flips in modellist 2022-01-30 01:16:47 -06:00
Mike Primm
cd11283685 Fix for soul campfire, switch torches to modellist, add origin for
rotate
2022-01-29 16:54:36 -06:00
Mike Primm
f433454ac2 Finish modellist implementation, use for campfire, comparator 2022-01-29 03:57:04 -06:00
Mike Primm
ea79274938 Add model element rotation to modellist 2022-01-23 22:33:47 -06:00
Mike Primm
4452777585 Add more vanilla model friendly modellist type for model file, use for
comparator
2022-01-23 21:44:26 -06:00
Mike Primm
5ae6353ec0 Add publishing 2022-01-22 18:54:44 -06:00
Mike Primm
2f3f2350b3 Fix lantern render details 2021-12-30 16:55:43 -06:00
Mike Primm
c48ed688b2 Make state sensitive custom models cache more efficient (save memory) 2021-12-29 18:41:54 -06:00
Mike Primm
edb2993af4 Add performance cache for block state lookups 2021-12-24 22:30:03 -06:00
Mike Primm
3a3a970883 Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
05819b1b74 Further handle broken lighting data... start builder pattern for
blockstate
2021-12-24 10:19:02 -06:00
Mike Primm
d3f44a414b Clean up .gitignore 2021-12-18 19:58:08 -06:00
Mike Primm
cbfbfb4d58 Add newer ores to hideores support 2021-10-02 17:41:19 -05:00
Mike Primm
31bbe96051 Add basic support for banner rendering 2021-06-26 18:15:20 -05:00
Mike Primm
e4de854df6 More tweaks in DynmapBlockState 2021-03-14 15:30:35 -05:00
Mike Primm
99d5416acb Add performance tweaks on DynmapBlockState 2021-03-14 14:08:38 -05:00
Mike Primm
fae704b899 Add logN growth in DynmapBlockState 2021-03-14 12:20:36 -05:00
Mike Primm
19949528a0 Fix chest rendering (block state case problem) 2020-08-20 21:42:25 -05:00
Mike Primm
81d106f343 Update API classifier to match dependency in DynmapCore 2020-06-28 22:34:58 -05:00
Mike Primm
395f45b0f9 Add support for greeting/farewell on circle markers 2020-05-25 18:52:28 -05:00
Mike Primm
5e15187e46 Finish support for greeting/farewall text on area markers 2020-05-25 13:55:36 -05:00
Mike Primm
14f55bd6a8 Initial work on greeting/farewall title support for areas 2020-05-25 01:14:20 -05:00
Mitch Talmadge
a3cb46e286 Change 'int blkid' to 'String material' for block and sign-change events. 2019-12-19 21:36:09 -07:00
Mike Primm
ab64f92fcb Handle legacy block IDs in RPs 2019-09-29 16:44:39 -05:00
Mike Primm
7bf0743c8c More 1.14 and 1.14.1 fixes 2019-05-14 19:51:42 -05:00
Mike Primm
b24f92cdd0 Add blockname and statename support to CTM 2018-12-04 00:44:22 -06:00
Mike Primm
28bb9eea87 Enhance patch definition - allow for triangles, trapezoids 2018-09-02 11:38:17 -05:00
BuildTools
eb5fe20502 Add more state data (isSolid()) 2018-09-01 23:26:36 -05:00
Mike Primm
ea139caeab More water model fixes 2018-09-01 18:07:58 -05:00
Mike Primm
6da97c5e3f Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
Mike Primm
d391d192d6 Fix cave renderer - handle different types of air in 1.13 2018-08-24 02:17:28 -05:00
Mike Primm
2ebab4b7fc Handle waterlogged/water-filled blocks, fix turtle eggs, pickles 2018-08-20 16:19:44 -04:00
Mike Primm
4d1602c418 Handle waterlogged block states 2018-08-19 23:09:55 -04:00
Mike Primm
8f17133725 Get 1.13 stairs renderer working 2018-08-13 02:52:34 -05:00
Mike Primm
6b11e82b86 Cleanup dependencies 2018-08-12 21:20:56 -05:00
Mike Primm
1de0f66230 Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00