Mike Primm
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e2616c9159
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Fix Residence region output in JSON mode
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2011-08-19 11:27:38 -05:00 |
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Mike Primm
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fd2085b511
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Add 'parallelrendercnt' - multi-core fullrender support (experimental)
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2011-08-17 23:14:05 -05:00 |
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Mike Primm
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7fd2d5bf10
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Turn off using temp file in ImageIO - our images are too small to do that
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2011-08-16 21:25:16 -05:00 |
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Mike Primm
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98b3bdfde3
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Add triggered update queue length to /dynmap stats
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2011-08-16 13:48:00 +08:00 |
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Mike Primm
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477a7d13de
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Add multiple quality levels for JPG encoding - adjust default to 0.85
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2011-08-16 12:32:01 +08:00 |
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Mike Primm
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829e1339a8
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Change console fullrender to seed from world's center setting, vs 0,0,0
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2011-08-15 21:10:44 +08:00 |
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Mike Primm
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55720cfd4d
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Avoid exception try-catch on nominal path
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2011-08-15 07:25:18 +08:00 |
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Mike Primm
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4cb5b9a956
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Fix initial zoomout processing (unnecessary updates), extra tile invalidates
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2011-08-15 07:25:17 +08:00 |
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Mike Primm
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6860d8952f
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More invalidate tightening up
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2011-08-15 04:49:58 +08:00 |
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Mike Primm
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0c9cfedb6e
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Handle tile invalidates better for bigger-than-one-block cases (chunks)
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2011-08-15 04:49:42 +08:00 |
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Mike Primm
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f5d5171f86
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Improve scaling of memory use with large numbers of tiles, prep for suspend/resume support
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2011-08-14 14:27:20 +08:00 |
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Mike Primm
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fb366ce36b
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Update rail and ladder models - work better with non-default textures
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2011-08-14 13:13:24 +08:00 |
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Mike Primm
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0bc760230f
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Update Leaflet (lots of fixes)
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2011-08-14 13:12:58 +08:00 |
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Mike Primm
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c524c39901
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Add pistonmoved event handling, full rendering for piston and extension
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2011-08-14 10:36:47 +08:00 |
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Mike Primm
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3da03c978b
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Add model for redstone repeater
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2011-08-13 12:32:09 +08:00 |
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Mike Primm
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4316e1f3e4
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Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname
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2011-08-13 11:48:26 +08:00 |
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Mike Primm
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b800984e3f
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Fix alpha-blending on scaled textures, and mask textures
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2011-08-13 11:03:16 +08:00 |
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Mike Primm
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17c2072b82
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Fix armor calculation - bring in line with funky method used in MC UI
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2011-08-13 05:36:48 +08:00 |
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Mike Primm
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d008548306
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Add support for JPEG encoding option for HDMaps
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2011-08-12 14:48:52 +08:00 |
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Mike Primm
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053bd0e561
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Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it
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2011-08-10 22:37:41 -05:00 |
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Mike Primm
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166a5272fb
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Add support for selectively hiding portions of world (hiddenlimits)
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2011-08-10 22:15:18 -05:00 |
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Mike Primm
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334f3d983a
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Add handling for texture packs that don't provide all needed files -
fall through to standard pack when needed
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2011-08-10 14:54:25 -05:00 |
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Mike Primm
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6383a7ef22
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Add permissions info to plugin.yml
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2011-08-10 00:52:55 -05:00 |
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Mike Primm
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3a38b44e79
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Make model for cactus - they aren't quite full block
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2011-08-09 20:45:08 -05:00 |
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Mike Primm
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48ba43aae5
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Check for overflow on biome lookup - prevent exceptions on some worlds
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2011-08-09 00:18:38 -05:00 |
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Mike Primm
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9c44843884
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Add leaves id=3: apparently alpha-map leaves migrated to this?
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2011-08-08 09:20:10 -05:00 |
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Mike Primm
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a76a734e16
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Add mappings for leaves for +12 - not sure if needed, but can't hurt
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2011-08-07 22:58:51 -05:00 |
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Mike Primm
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4209a2c54d
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Fix subblock rendering of flat, scaled-down models (for 0.20.1)
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2011-08-07 22:11:00 -05:00 |
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Mike Primm
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a641d2d831
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Handle fade-processing bit values on leaves (N, N+4, N+8)
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2011-08-07 10:29:54 -05:00 |
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FrozenCow
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cd7e04fec3
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Added another data-value (8) for leaves that occurs in parts of the trees in Skylands.
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2011-08-07 16:55:22 +02:00 |
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FrozenCow
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4381d5838c
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Changed version to 0.21.
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2011-08-06 20:04:53 +02:00 |
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Mike Primm
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d95189a7c1
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Add maximumheight and minimumheight options to IsoHDPerspective
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2011-08-04 00:26:08 -05:00 |
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Mike Primm
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571c66a189
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Fix detection of blockformed, blockfaded, blockspread
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2011-08-03 23:40:25 -05:00 |
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Mike Primm
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ba9e27f451
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Fix armor calculation - round vs truncate
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2011-08-03 22:45:18 -05:00 |
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Mike Primm
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612cdf0c98
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Make mapzoomin for Kzed consistent with previous versions (2 below
native)
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2011-08-03 15:09:28 -05:00 |
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Mike Primm
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ee790f86ed
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Fix marker position logic and zoom range calculation on Kzed and Flat
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2011-08-02 21:51:00 -05:00 |
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Mike Primm
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d845ed207d
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Get name and prefix use consistent
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2011-07-31 22:40:18 -05:00 |
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Mike Primm
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4d285b475a
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Fix zoom out processing for kzed maps - used name not prefix
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2011-07-31 22:30:02 -05:00 |
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Mike Primm
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58df3a8441
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Fix trap when bad basenode in region component
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2011-07-31 11:14:36 -05:00 |
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Mike Primm
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2ee49fd82e
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Merge remote branch 'origin/master'
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2011-07-31 10:37:09 -05:00 |
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Mike Primm
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c2fe0f772c
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Fix bug with not doing biome shading on normal worlds
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2011-07-31 10:36:43 -05:00 |
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Mike Primm
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b4ce28fd9a
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Make JSON unicode encoding more thorough - don't assume anything outside ASCII should not be escaped
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2011-07-30 02:13:45 -05:00 |
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Mike Primm
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6c42b399f4
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Improve texture rendering for redstone wire
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2011-07-30 01:22:05 -05:00 |
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Mike Primm
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4622b42aed
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Fix map edge detection to only use lack-of-chunks: fix skylands
premature end-of-render issue
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2011-07-28 10:11:34 -05:00 |
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Mike Primm
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8957ab7c31
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Fix message - blockform -> blockformed
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2011-07-28 10:01:54 -05:00 |
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Mike Primm
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b1272d18f8
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Retired 'snowformed' event, added 'blockformed', 'blockfaded', 'blockspread'
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2011-07-28 08:08:08 -05:00 |
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FrozenCow
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0abc944c6e
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Added logo-component.
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2011-07-27 18:51:26 +02:00 |
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FrozenCow
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369317ea45
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Added styling to regions (thereby also changing the configuration a bit, editing HTML in configuration is not possible anymore)
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2011-07-27 16:49:48 +02:00 |
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Mike Primm
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d862d1aa70
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Add new commands to help text
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2011-07-27 08:18:12 -05:00 |
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Mike Primm
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df9d3494c3
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Tighten up shutdown of zoom file processing during reload
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2011-07-27 08:04:53 -05:00 |
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