Mike Primm
|
c135a669a8
|
Add updated Residence support (2.3.z)
|
2011-07-26 23:07:20 -05:00 |
|
Mike Primm
|
096d2fe72e
|
Add cancelrender command
|
2011-07-26 10:29:50 -05:00 |
|
Mike Primm
|
f9393d70ea
|
Flesh out comments on selecting template sets, and which files are used for each
|
2011-07-25 22:04:53 -05:00 |
|
Mike Primm
|
beb3165bbe
|
Make default consistent with existing behaviors
|
2011-07-25 21:26:01 -05:00 |
|
Mike Primm
|
5a9c28ae27
|
Add support for 'defaultmap' setting in configuration.txt
|
2011-07-25 21:16:42 -05:00 |
|
Mike Primm
|
aa29ddf141
|
Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server
|
2011-07-25 20:34:37 -05:00 |
|
Mike Primm
|
42132328cd
|
Shader fine tuning
|
2011-07-25 02:38:30 -05:00 |
|
Mike Primm
|
9e7e333cc5
|
Tune render performance
|
2011-07-25 02:16:00 -05:00 |
|
Mike Primm
|
cf08f243d0
|
Modify ImageIO use to avoid re-encoding on retry, do better buffering
|
2011-07-25 00:12:07 -05:00 |
|
Mike Primm
|
737bcb98d9
|
Improve handling of /reload, clean up dead code
|
2011-07-24 23:23:24 -05:00 |
|
Mike Primm
|
3ddce85f89
|
Make HDMap fall back to default perspective, shader or lighting as needed if unable to find configured preset.
|
2011-07-24 20:34:39 -05:00 |
|
Mike Primm
|
abd7c25d80
|
Add escape sequence '&color;' support for webprefix/websuffix - avoid frequent editor code page problems.
|
2011-07-24 20:31:12 -05:00 |
|
Mike Primm
|
78f571a68b
|
Add shader option to disable biome shading, disable biome shading on non-normal worlds
|
2011-07-24 17:14:45 -05:00 |
|
Mike Primm
|
62b42aa302
|
Add 'radiusrender' command to allow limited render by player in radius
|
2011-07-24 00:00:32 -05:00 |
|
Mike Primm
|
a07c03081d
|
Fix bedrock texture (thanks, Graloth!)
|
2011-07-23 22:53:12 -05:00 |
|
Mike Primm
|
ddeded3e9c
|
Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded
|
2011-07-23 15:29:47 -05:00 |
|
Mike Primm
|
357e46280c
|
Merge remote branch 'origin/master'
|
2011-07-23 09:30:57 -05:00 |
|
Mike Primm
|
9992aa7628
|
Shift models and texture data into 'renderdata' directory
|
2011-07-23 09:30:22 -05:00 |
|
Mike Primm
|
4be9ccb1b2
|
Add single chest orientation calculation
|
2011-07-23 00:49:09 -05:00 |
|
Mike Primm
|
1c6ececd62
|
Detect chest type (double, single) and base orientation
|
2011-07-22 23:20:58 -05:00 |
|
Mike Primm
|
ec13742c85
|
Restructure templates into template directory, multiple files
|
2011-07-22 21:18:02 -05:00 |
|
Mike Primm
|
e613fb14d7
|
Add support for enforcing banned-ips.txt on internal web server
|
2011-07-22 16:56:08 -05:00 |
|
Mike Primm
|
436fac707f
|
Improve handling of scaled down models in subblock renderer
|
2011-07-22 13:11:03 -05:00 |
|
Mike Primm
|
0ee5c3db04
|
Avoid overflows during model scale down
|
2011-07-22 08:49:50 -05:00 |
|
Mike Primm
|
a878ce7cd1
|
Improve progress messages, make sure HDMaps that share render only render once
|
2011-07-22 01:42:10 -05:00 |
|
Mike Primm
|
559f251d50
|
Add mapzoomin attribute, to adjust zoom in levels beyond native tile resolution
|
2011-07-21 23:25:59 -05:00 |
|
Mike Primm
|
8c134edce3
|
Make incremental update zoom processing more disk I/O efficient
|
2011-07-21 18:33:04 -05:00 |
|
Mike Primm
|
da566cdecc
|
Stop using Bukkit scheduler - isn't working reliably
|
2011-07-21 15:33:38 -05:00 |
|
Mike Primm
|
ee3f07c6cd
|
Add support for compass rose in all 8 cardinal directions
|
2011-07-21 02:50:29 -05:00 |
|
Mike Primm
|
b9882955af
|
start move to break up configuration.txt, stop stomping user configurations on upgrade
|
2011-07-20 23:55:05 -05:00 |
|
Mike Primm
|
bf4f8a84f0
|
Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt
|
2011-07-20 21:52:43 -05:00 |
|
Mike Primm
|
4987ac3fe1
|
Add proper Connection response to keep-alive handling
|
2011-07-20 01:37:31 -05:00 |
|
Mike Primm
|
644c8d0213
|
Add block transparency attributes to improve lighting accuracy
|
2011-07-19 23:34:01 -05:00 |
|
Mike Primm
|
913a92a010
|
Handle snow lighting special case
|
2011-07-19 17:45:05 -05:00 |
|
Mike Primm
|
3ef3f6cb61
|
Undo bad fix - broke some models
|
2011-07-19 16:39:09 -05:00 |
|
Mike Primm
|
537c6d3f25
|
Add nether support to HDMap
|
2011-07-19 15:11:44 -05:00 |
|
Mike Primm
|
f58092167f
|
Fix wool coloring in texture support
|
2011-07-19 01:47:46 -05:00 |
|
Mike Primm
|
73825b4558
|
Merge remote branch 'upstream/master' into HEAD
|
2011-07-19 00:53:02 -05:00 |
|
Mike Primm
|
2c16c800e9
|
Performance tuning, improve workaround for bukkit scheduler bugs
|
2011-07-19 00:52:05 -05:00 |
|
FrozenCow
|
929a34656b
|
Added webchat-interval for JsonFileClientUpdateComponent (which should fix sendmessage.php)
|
2011-07-18 13:13:02 +02:00 |
|
Mike Primm
|
b51bb22b9e
|
Add handling for custom_still_water, custom_still_lava, etc
|
2011-07-17 20:51:51 -05:00 |
|
Mike Primm
|
ff07b6f343
|
Fix texture pack scaling support
|
2011-07-17 18:13:03 -05:00 |
|
Mike Primm
|
c74dd49f67
|
Make workaround for adaptive - be faster when bukkit isn't tripping up
|
2011-07-17 16:32:34 -05:00 |
|
Mike Primm
|
1862dc918c
|
Different Bukkit schedule spin workaround, that isn't so slow
Generalize texture image loading
|
2011-07-17 16:19:24 -05:00 |
|
Mike Primm
|
4e810fc9d8
|
Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt
|
2011-07-17 11:02:22 -05:00 |
|
Mike Primm
|
4bc3030637
|
Correct wood grain orientation from top
|
2011-07-17 02:42:35 -05:00 |
|
Mike Primm
|
9133d03489
|
Finish first pass of texture mapping
|
2011-07-17 02:20:13 -05:00 |
|
Mike Primm
|
d21d640eae
|
First pass functional texture pack shader :)
|
2011-07-16 16:51:46 -05:00 |
|
Mike Primm
|
edac2e5cd9
|
Start on texture pack shader
|
2011-07-15 23:19:05 -05:00 |
|
Mike Primm
|
0323c98938
|
More texture pack work
|
2011-07-15 17:37:54 -05:00 |
|
Mike Primm
|
a91060dc95
|
Fix non-power-of-two scaling on models and textures
|
2011-07-15 09:29:27 -05:00 |
|
Mike Primm
|
c958da0ae0
|
Start on texture pack loader/scaler
|
2011-07-15 08:28:09 -05:00 |
|
Mike Primm
|
66ca5199e3
|
Add weak reference based cache for chunk snapshots
|
2011-07-14 01:08:28 -05:00 |
|
Mike Primm
|
c81c8cbaa6
|
More models (beds, etc), proper fence support, lighting fixes for steps and slabs
|
2011-07-12 23:32:18 -05:00 |
|
Mike Primm
|
bd69a69aff
|
Make default shader more consistent with Kzed shader
|
2011-07-12 18:02:01 -05:00 |
|
Mike Primm
|
de2cdf5411
|
Add models.txt, and code to load models from it, and lots of models
|
2011-07-12 02:08:48 -05:00 |
|
Mike Primm
|
57ea6aefd6
|
Fix biome rendering
|
2011-07-11 09:37:03 -05:00 |
|
Mike Primm
|
b72cc2063a
|
Add support for non-cube block models, subblock tracing for them
|
2011-07-11 02:14:55 -05:00 |
|
Mike Primm
|
0f0fb22074
|
Add configuration.txt.sample-hd as sample of HD render with existing default map structure
|
2011-07-10 14:42:36 -05:00 |
|
Mike Primm
|
f4e9b8ffce
|
Add cancelable custom event for reporting of messages received from web
|
2011-07-09 21:39:49 -05:00 |
|
Mike Primm
|
02329673b2
|
Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
|
2011-07-09 17:01:40 -05:00 |
|
Mike Primm
|
898f4a6740
|
Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too.
|
2011-07-09 15:51:32 -05:00 |
|
Mike Primm
|
02fa9384ac
|
Add HD cave shader
|
2011-07-09 02:19:56 -05:00 |
|
Mike Primm
|
a3c00a1026
|
Split lighting and shading - add lightings.txt
|
2011-07-09 01:26:47 -05:00 |
|
Mike Primm
|
69baafe597
|
Refactor HDMap configuration - add shaders, perspectives
|
2011-07-08 22:40:40 -05:00 |
|
Mike Primm
|
7e5865a899
|
Merge remote branch 'origin/hdrender' into HEAD
|
2011-07-08 01:36:19 -05:00 |
|
Mike Primm
|
52f23f5e2d
|
Start structuring for shaders and perspectives
|
2011-07-08 01:34:22 -05:00 |
|
Mike Primm
|
ae190b3c57
|
Merge branch 'master' into HEAD
|
2011-07-08 00:41:39 -05:00 |
|
Mike Primm
|
137b6af6d5
|
Fix tile render timmes, split out utility class
|
2011-07-08 00:40:52 -05:00 |
|
Mike Primm
|
56e5f6fbb3
|
Split perspective state out, to let shaders better interact with it
|
2011-07-07 08:41:31 -05:00 |
|
Mike Primm
|
4f73d2cbd6
|
Clean up HDMap dither, fix tile update events
|
2011-07-07 00:35:59 -05:00 |
|
Mike Primm
|
ee8718d083
|
Merge remote branch 'upstream/master' into HEAD
|
2011-07-06 09:44:13 -05:00 |
|
Mike Primm
|
225b348154
|
Get day/night workding with HDMap
|
2011-07-05 23:24:25 -05:00 |
|
Mike Primm
|
1f2722b249
|
Get full existing shader function working on HDMap
|
2011-07-05 22:17:22 -05:00 |
|
FrozenCow
|
9afe25b449
|
Changed version to 0.20.
|
2011-07-05 09:59:17 +02:00 |
|
Mike Primm
|
f3f871df3c
|
Finish correction of zoom file coordinate correction for HDMap
|
2011-07-04 22:34:30 -05:00 |
|
Mike Primm
|
961eb17536
|
Fix zoom-out coordinate consistency on HDMaps
|
2011-07-04 10:18:05 -05:00 |
|
Mike Primm
|
4086291ce2
|
Merge remote branch 'origin/master' into HEAD
|
2011-07-04 09:29:02 -05:00 |
|
Mike Primm
|
630759c87b
|
HD renderer prototype
|
2011-07-04 09:28:06 -05:00 |
|
Mike Primm
|
4152337568
|
Set to 0.19.2 for bug-fix release for 1.7 items
|
2011-07-03 18:03:04 -05:00 |
|
Mike Primm
|
c393eec159
|
Workaround for CB 953 furnace freakout (fixed in CB955)
|
2011-07-03 12:03:06 -05:00 |
|
Mike Primm
|
e724a7bccb
|
Fix premature timeouts on tile read waits, causing missed tile loads
|
2011-07-03 11:30:48 -05:00 |
|
FrozenCow
|
cb4f6aaf82
|
Changed version to 0.20.
|
2011-06-30 12:38:02 +02:00 |
|
Mike Primm
|
1c32aebff9
|
Set to 0.19.1 - need bug fix release
|
2011-06-29 21:10:43 -05:00 |
|
Mike Primm
|
1102c08b3e
|
Don't throw exception on bogus absolute path (http://xxx//blah)
|
2011-06-29 14:16:12 -05:00 |
|
Mike Primm
|
e6a8e54172
|
Add better URI path normalization, option to allow symlinks in web
path
|
2011-06-29 13:40:02 -05:00 |
|
Mike Primm
|
e2b55c3b54
|
Add some cleanup to help avoid exceptions on /reload and shutdown/disable
|
2011-06-29 01:37:09 -05:00 |
|
Mike Primm
|
2863dd0acc
|
Put timeout on read lock used by web server - make sure it can't be indefinite
|
2011-06-28 22:33:11 -05:00 |
|
Mike Primm
|
48fea32500
|
Tighten up lock release logic on I/O and other exceptions
Make version in plugin.yml string so that 0.20 isn't 0.2
|
2011-06-28 22:13:42 -05:00 |
|
Mike Primm
|
f118ada39e
|
Fix 'visibleregions' option on JSON (gotta kill those parallel code
paths at some point....)
|
2011-06-28 11:00:05 -05:00 |
|
FrozenCow
|
bf29c09522
|
Changed version to 0.20.
|
2011-06-27 21:44:12 +02:00 |
|
Jason Booth
|
d3b621f90b
|
Fix Security Exploit
|
2011-06-27 21:27:23 +02:00 |
|
FrozenCow
|
47620fe79e
|
Revert "Disallow .. in file path. Also logging, imports"
This reverts commit 1bc275ea46 .
|
2011-06-27 21:26:52 +02:00 |
|
zeeZ
|
1bc275ea46
|
Disallow .. in file path. Also logging, imports
|
2011-06-27 22:48:39 +08:00 |
|
Mike Primm
|
b937c4bf38
|
Add option to have Dynmap STFU during start (verbose: false)
Add softdep, authors, stats commands to plugin.yml
|
2011-06-26 14:31:40 -05:00 |
|
Mike Primm
|
39281188bc
|
Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
|
2011-06-25 16:01:06 -05:00 |
|
Mike Primm
|
6dac7f0689
|
Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
|
2011-06-25 01:13:40 -05:00 |
|
Mike Primm
|
3674ba3786
|
Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
|
2011-06-24 19:10:10 -05:00 |
|
Mike Primm
|
f3ac3d9be4
|
Another bigworld+isomaps+zoom-out fix - directory name inconsistency
|
2011-06-24 14:18:21 -05:00 |
|
Mike Primm
|
5bb3249dfe
|
Fix hash code problem with zoomed-out tiles - caused incomplete
updates
|
2011-06-24 11:44:21 -05:00 |
|