Commit Graph

20 Commits

Author SHA1 Message Date
Mike Primm
3a3a970883 Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
bd4a34e2ae Shift string safely into Log class, finish hack substitution string 2021-12-24 00:08:52 -06:00
Mike Primm
2d2fe02a81 Strip dependencies on Apache Commons Codec 2021-12-19 15:23:40 -06:00
Mike Primm
d3f44a414b Clean up .gitignore 2021-12-18 19:58:08 -06:00
Mike Primm
eff72aeef0 Add simple lighting generation for migrated chunks with missing light 2021-12-15 23:34:53 -06:00
Mike Primm
54471c6695 Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge) 2021-12-15 20:40:06 -06:00
Mike Primm
546ffffdc0 Add NBT toString() 2021-12-15 02:14:12 -06:00
Mike Primm
f40cc3d6ca Strip META-INF/maven and services - avoid problems with forge 1.18 2021-12-08 20:34:03 -06:00
Mike Primm
634eb5fd2f Add support for largeplayerfaces option for bigger player markers 2021-12-07 21:38:59 -06:00
Mike Primm
5e12090f95 Additional tuning 2021-12-07 00:24:05 -06:00
Mike Primm
d42921beb5 Migrate Spigot, Forge, Fabric 1.17.1 to generic chunk handling 2021-12-07 00:01:07 -06:00
Mike Primm
2ef6bf35a5 Handle negative Y chunks from 1.17 in 1.18 code 2021-12-05 14:35:48 -06:00
Mike Primm
f56f4378c5 Fix handling of new, additional buiomes 2021-12-05 05:01:59 -06:00
Mike Primm
37fd064434 Put 3D biome code in spigot 1.18 - still working on grass shading... 2021-12-05 01:57:59 -06:00
Mike Primm
983a2a4390 Tie in standard biomes by resource location 2021-12-04 23:01:13 -06:00
Mike Primm
8c51db5608 Try out generic chunk code and 3d biomes on Forge 1.18 2021-12-04 21:33:02 -06:00
Mike Primm
e6cfaad851 Update shadow, add commons-codec to shaded uber for forge 2021-12-03 10:28:12 -06:00
Mike Primm
76557bf312 Biome shading fixes for 1.18 (Spigot, Fabric, Forge) 2021-12-02 22:18:03 -06:00
Mike Primm
ebdab5e706 Get Forge 1.18 working 2021-12-02 00:28:41 -06:00
Mike Primm
98cfe350d5 Start forge 1.18 2021-12-02 00:02:08 -06:00