Commit Graph

1929 Commits

Author SHA1 Message Date
mikeprimm
1fcef60768 Merge pull request #390 from mikeprimm/master
Model for cactus - fix seams on edges, since cactus aren't quite full block
2011-08-09 18:46:19 -07:00
Mike Primm
3a38b44e79 Make model for cactus - they aren't quite full block 2011-08-09 20:45:08 -05:00
mikeprimm
82b7a87a7c Merge pull request #389 from mikeprimm/master
Check for raw biome lookup overflows - prevent array exceptions on some worlds
2011-08-08 22:20:06 -07:00
Mike Primm
48ba43aae5 Check for overflow on biome lookup - prevent exceptions on some worlds 2011-08-09 00:18:38 -05:00
Mike Primm
89525c38d5 Merge remote branch 'origin/master' 2011-08-08 23:41:15 -05:00
mikeprimm
d468abe5a1 Merge pull request #387 from mikeprimm/master
Add id=3 leaves: apparently, alpha-map leaves migrated to this value
2011-08-08 07:21:27 -07:00
Mike Primm
9c44843884 Add leaves id=3: apparently alpha-map leaves migrated to this? 2011-08-08 09:20:10 -05:00
mikeprimm
2b26bdd5a4 Merge pull request #384 from mikeprimm/master
Add leafid + 12 values - not sure if needed, but no harm in it (for 0.20.1)
2011-08-07 21:01:13 -07:00
Mike Primm
a76a734e16 Add mappings for leaves for +12 - not sure if needed, but can't hurt 2011-08-07 22:58:51 -05:00
mikeprimm
4fd3382493 Merge pull request #383 from mikeprimm/master
Fix subblock rendering of scaled down models (esp flat ones like rails, redstone) (for 0.20.1)
2011-08-07 20:12:43 -07:00
Mike Primm
4209a2c54d Fix subblock rendering of flat, scaled-down models (for 0.20.1) 2011-08-07 22:11:00 -05:00
mikeprimm
154057adcc Merge pull request #381 from mikeprimm/master
Handle leaf fade processing flag values in texture mapping
2011-08-07 08:35:17 -07:00
Mike Primm
a641d2d831 Handle fade-processing bit values on leaves (N, N+4, N+8) 2011-08-07 10:29:54 -05:00
FrozenCow
cd7e04fec3 Added another data-value (8) for leaves that occurs in parts of the trees in Skylands. 2011-08-07 16:55:22 +02:00
FrozenCow
4381d5838c Changed version to 0.21. 2011-08-06 20:04:53 +02:00
mikeprimm
1cb79e41cb Merge pull request #375 from mikeprimm/master
Add maximumheight and minimumheight attributes for IsoHDPerspective
2011-08-03 22:27:50 -07:00
Mike Primm
d95189a7c1 Add maximumheight and minimumheight options to IsoHDPerspective 2011-08-04 00:26:08 -05:00
mikeprimm
42c95012ef Merge pull request #374 from mikeprimm/master
Fix detection of new blockspread, blockform, blockfaded triggers
2011-08-03 21:43:45 -07:00
Mike Primm
571c66a189 Fix detection of blockformed, blockfaded, blockspread 2011-08-03 23:40:25 -05:00
mikeprimm
2f7e7ad87b Merge pull request #373 from mikeprimm/master
Fix armor calculation - round vs truncate
2011-08-03 20:46:09 -07:00
Mike Primm
ba9e27f451 Fix armor calculation - round vs truncate 2011-08-03 22:45:18 -05:00
mikeprimm
8d5233befd Merge pull request #372 from mikeprimm/master
Remove default Leaflet attribution
2011-08-03 19:34:52 -07:00
Mike Primm
c865ecb673 Remove default leaflet attribute 2011-08-03 21:33:53 -05:00
mikeprimm
bb2f21b44c Merge pull request #371 from mikeprimm/master
Handle Leaflet freak-out on removed layers during tile load, clean up panning
2011-08-03 19:20:34 -07:00
Mike Primm
132bfc539b Handle Leaflet freak-out on removed layers during tile load, clean up panning 2011-08-03 21:14:15 -05:00
mikeprimm
852df86ad1 Merge pull request #370 from mikeprimm/master
Make Kzed setting for mapzoomout match existing behavior (2 levels below native, not 3)
2011-08-03 13:10:50 -07:00
Mike Primm
612cdf0c98 Make mapzoomin for Kzed consistent with previous versions (2 below
native)
2011-08-03 15:09:28 -05:00
mikeprimm
d6388aab31 Merge pull request #368 from mikeprimm/master
Go back to pixel by pixel blit - makes webkit browsers less fuzzy
2011-08-03 11:19:53 -07:00
Mike Primm
bffc56dd20 Fix blit back to original - stop fuzzy webkit browsers 2011-08-03 13:18:53 -05:00
mikeprimm
bb279d7e2f Merge pull request #367 from mikeprimm/master
Fix map center consistency between map changes, add fromLatLngToLocation to Projection
2011-08-03 08:26:57 -07:00
Mike Primm
64bd846115 Fix map center consistency on map changes 2011-08-03 10:21:29 -05:00
mikeprimm
db0fadc5de Merge pull request #366 from mikeprimm/master
Fix defaultzoom: 0 not working
2011-08-03 06:14:53 -07:00
Mike Primm
1d0b28c069 Fix defaultzoom: 0 not working 2011-08-03 08:13:59 -05:00
mikeprimm
e6e07bf421 Merge pull request #365 from mikeprimm/master
Don't include face accessory overlay on faces for now - causes 'white face'
2011-08-02 22:49:12 -07:00
Mike Primm
091752aaae Drop accessory face overlay - hardly seems used and causes white faces 2011-08-03 00:40:53 -05:00
mikeprimm
6d75c9ea44 Merge pull request #364 from mikeprimm/master
Fix zoom range and marker position calculation on Kzed and Flat
2011-08-02 19:54:06 -07:00
Mike Primm
ee790f86ed Fix marker position logic and zoom range calculation on Kzed and Flat 2011-08-02 21:51:00 -05:00
mikeprimm
4bf9f9a978 Merge pull request #363 from mikeprimm/master
And another KzedMap Zoom fix - for non-bigworld this time
2011-08-02 14:11:12 -07:00
Mike Primm
257b1c37f1 Fix zoom on KzedMap when bigworld=false 2011-08-02 16:10:04 -05:00
mikeprimm
8cef3fb478 Merge pull request #361 from mikeprimm/master
Fix flat and kzed 'bigworld' support
2011-08-02 08:48:45 -07:00
Mike Primm
40e2b1eb4d Fix bigworld on kzed and flat 2011-08-02 10:48:04 -05:00
mikeprimm
49978e3ac5 Merge pull request #358 from mikeprimm/master
Fix background color support, fix junk on map switches
2011-08-01 22:08:23 -07:00
Mike Primm
e08a2d4407 Fix background color support, provide blank tile to fix refresh junk 2011-08-02 00:07:17 -05:00
mikeprimm
b0a7a6b748 Merge pull request #357 from mikeprimm/master
Update leaflet, lots of little fixes to make IE sane
2011-08-01 21:25:26 -07:00
Mike Primm
0bbcf6510e Make IE sane 2011-08-01 23:21:36 -05:00
Mike Primm
37c9d4b9cd Update leaflet 2011-08-01 21:03:43 -05:00
mikeprimm
9cc51e4cc0 Merge pull request #356 from mikeprimm/master
Band-aid for playermarkers on IE8 - avoid lack of canvas support
2011-08-01 16:32:17 -07:00
Mike Primm
17af53ee1f Band-aid playermarkers on IE8 2011-08-01 18:31:04 -05:00
mikeprimm
f592f5a3bf Merge pull request #355 from mikeprimm/master
Force 'z-order' in 'map' style to zero to make sure components don't wind up behind it
2011-08-01 07:13:05 -07:00
Mike Primm
2fa68b2992 Force z-order for map to prevent components winding up behind it 2011-08-01 09:11:58 -05:00