Mike Primm
|
fde86f1170
|
Add hideifsneaking option for hiding players that are sneaking/crouching
|
2012-01-05 13:37:16 +08:00 |
|
Mike Primm
|
98a1f32e0f
|
Add support for lily pad orientation calculation
|
2012-01-04 14:26:16 +08:00 |
|
Mike Primm
|
a5bc33e1e9
|
Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player
|
2012-01-03 15:24:31 +08:00 |
|
Mike Primm
|
204b54155a
|
Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client
|
2012-01-03 13:26:14 +08:00 |
|
Mike Primm
|
a9b9a7c5c6
|
Improve browser cache behavior with tiles (cache more often)
|
2012-01-03 05:08:51 +08:00 |
|
Mike Primm
|
bb40f9b281
|
Add RedPowerMachines2 support
|
2012-01-02 10:13:29 -06:00 |
|
Mike Primm
|
b2535bf469
|
Add RedPower2Array, drop obsolete (conflicting) BuildCraft pipe IDs
|
2012-01-02 01:08:29 -06:00 |
|
Mike Primm
|
9acaa523e6
|
Add RedPower2Lighting
|
2012-01-01 23:22:38 -06:00 |
|
Mike Primm
|
964b3246e1
|
Add RedPower2Logic (basic - orientation can't be done right yet)
|
2012-01-01 22:54:14 -06:00 |
|
Mike Primm
|
3a11277907
|
Merge remote branch 'upstream/master'
|
2012-01-01 21:35:24 -06:00 |
|
Mike Primm
|
950727057d
|
Start RedPower2 support - RedPower2Core and RedPower2World
|
2012-01-01 21:31:54 -06:00 |
|
Mike Primm
|
20730d23e8
|
Prevent caching of configuration URL on JSON file mode
|
2012-01-02 08:19:40 +08:00 |
|
Mike Primm
|
f24e460cd6
|
Prevent caching of configuration URL on JSON file mode
|
2012-01-01 18:18:13 -06:00 |
|
Mike Primm
|
446c52e933
|
Fix exception during rejected chat message
|
2012-01-02 05:51:35 +08:00 |
|
Mike Primm
|
514e96605b
|
Add 'pinned' choice for showlayercontrol: setting - show expanded layer control
|
2011-12-31 08:27:56 +08:00 |
|
Mike Primm
|
dc7efc2642
|
Fix duplicate IDs in ids-for-ip list
|
2011-12-31 05:05:06 +08:00 |
|
Mike Primm
|
87be292538
|
Add /dynmap add-id-by-ip and /dynmap del-id-by-ip to allow manual adding and removing of IP to ID mappings
|
2011-12-31 05:05:05 +08:00 |
|
Mike Primm
|
3c1c8ec8dc
|
Make 2D outlines support Y coordinates other than y=64
|
2011-12-30 23:52:33 +08:00 |
|
Mike Primm
|
a743524318
|
Reconnect active command output to player after restart, logoff/logon
|
2011-12-30 16:03:18 +08:00 |
|
Mike Primm
|
8c9733b73f
|
Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes)
|
2011-12-30 15:39:29 +08:00 |
|
Mike Primm
|
cefcae2437
|
Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel
|
2011-12-30 08:47:22 +08:00 |
|
Mike Primm
|
17fd2c1efe
|
Use replace() instead of replaceAll(), where possible
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
e009aefb18
|
Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
09fbf312ac
|
Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings)
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
ac6b3a072e
|
Bump to 0.29
|
2011-12-28 09:37:53 -06:00 |
|
Mike Primm
|
babc8cd073
|
Fix accumulation of weak reference keys (mem leak) in snapshot cache
|
2011-12-28 14:38:26 +08:00 |
|
Mike Primm
|
bd92cc37bf
|
Switch chat name URL parm to 'chatname', add 'playername' URL part for initial player follow selection
|
2011-12-26 13:11:46 +08:00 |
|
Mike Primm
|
ca00a84dc5
|
Fix cleanup of area outlines with minzoom when switching maps
|
2011-12-24 22:09:18 -06:00 |
|
Mike Primm
|
1af56db030
|
Fix minzoom handling for area markers
|
2011-12-23 14:11:02 +08:00 |
|
Mike Primm
|
93613404ba
|
Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
cd067adfdc
|
Fix issue with white blank tiles at edge of JPG rendered maps
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
b872aa039e
|
Handle Essentials-style nickname color coding (&0-&f) in player nicknames
|
2011-12-23 07:20:48 +08:00 |
|
Mike Primm
|
eafbe62c46
|
Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set
|
2011-12-23 04:31:10 +08:00 |
|
Mike Primm
|
7373de85a2
|
Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults.
|
2011-12-23 04:31:09 +08:00 |
|
Mike Primm
|
44106a799a
|
Add 'allowurlname' setting for 'chat' - permits web name set with playername= parameter
|
2011-12-23 04:31:09 +08:00 |
|
Mike Primm
|
756202affd
|
Bump to 0.28
|
2011-12-17 00:00:27 -06:00 |
|
Mike Primm
|
5dedf1d6e8
|
Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
|
2011-12-17 13:18:43 +08:00 |
|
Mike Primm
|
96e4742bfe
|
Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
|
2011-12-17 07:43:06 +08:00 |
|
Mike Primm
|
9c0f33bd3d
|
Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
|
2011-12-17 07:26:31 +08:00 |
|
Mike Primm
|
4a3e95a118
|
Remove marker label field if label for marker is blank ("")
|
2011-12-16 01:26:13 +08:00 |
|
Mike Primm
|
3c849b9d66
|
Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
|
2011-12-16 01:26:13 +08:00 |
|
Mike Primm
|
5af670de61
|
Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg!
|
2011-12-16 00:09:48 +08:00 |
|
Mike Primm
|
708f0b3c80
|
Make it so that blank label ("") on area marker disables popup on area
|
2011-12-15 23:54:45 +08:00 |
|
Mike Primm
|
102012aa91
|
Detect scaled models that yield full blocks, and optimize to solid
|
2011-12-15 15:04:17 +08:00 |
|
Mike Primm
|
ba2c3eac1c
|
Add support for cleanup of stale tiles (off edge of map)
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
8f66d34752
|
Make water blocks full blocks - big performance boost
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
03b280fe2d
|
Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
|
2011-12-15 00:35:00 +08:00 |
|
Mike Primm
|
f7dedff413
|
Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
|
2011-12-15 00:02:37 +08:00 |
|
Mike Primm
|
d5e1bc1b4d
|
Fix size/layout of player faces in chatbox
|
2011-12-12 02:20:32 +08:00 |
|
Mike Primm
|
ef16a13cd5
|
Bump to 0.27
|
2011-12-11 01:22:13 -06:00 |
|