Commit Graph

1783 Commits

Author SHA1 Message Date
U-YUE\Sean
8a852ce22e Adding new permissions for the /addxp command. 2013-01-30 09:09:14 -08:00
U-YUE\Sean
64fc7bcaf8 Updating permissions for the /addlevels command. 2013-01-30 09:06:21 -08:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
62a037a4fd Minor cleanup of new party stuff. 2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f Added party XP sharing. 2013-01-30 15:17:54 +01:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186 Finished tidying up our Spout checking. 2013-01-30 08:08:29 -05:00
bm01
d09cd49f01 Attempt to fix Spout NoClassDefFoundError 2013-01-30 08:44:01 +01:00
GJ
bfa29cbf02 Fixed Spout not being able to precache our resources properly, and
therefore making our XP bars fail. Fixes #587
2013-01-30 00:09:22 -05:00
bm01
74d9fa422f Fixed Shake Mob level not being displayed correctly
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78 Fixed Shake Mob using "data" value as amount
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4 Remove unused import
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8 Do not break 1.4.6 compatibility yet 2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6 Fixed Shake Mob not dropping the correct Wool
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173 Removed permanent storage of config value in Woodcutting 2013-01-30 01:02:03 +01:00
bm01
48b0050451 Fishing refactoring, fixed bad enchant distribution 2013-01-30 01:02:02 +01:00
GJ
c04b14c751 Add anvil sounds to Salvage. 2013-01-29 19:00:47 -05:00
GJ
3d8aa29b52 Fix startup error from last build due to the removal of the custom spout
repair sound.
2013-01-29 18:58:42 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2 Remove duplicate checks. 2013-01-29 12:02:32 -05:00
GJ
60041a1253 Added ability to config Hylian Luck drops through treasures.yml 2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d Tweak archery distance XP function to reward better. 2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b No need to check if this is wheat... 2013-01-29 10:07:32 -05:00
GJ
659e982c47 Check if the furnace is actually a furnace - fixes ClassCastExceptions
caused by "virtual furnace" plugins.
2013-01-29 08:09:08 -05:00
TfT_02
5bf1e49e43 Edit /mcc information with new party commands
`/party password` can now be used to clear the parties password when no
argument is provided.
Also improved feedback messages when managing your party.
2013-01-29 13:17:38 +01:00
GJ
5b862a4cee Added XP bonus for Archery based on distance from shooter to target. The
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d Attempting to make Herbalism cleaner... 2013-01-28 16:56:18 -05:00
TfT_02
0a17bf69c0 Implementing ptp request timeouts.
Also fix and improve a few things as suggested by bm01
2013-01-28 21:24:55 +01:00
GJ
6db78d3cda This might be a bit slower, but it's WAY cleaner. Also prevents us from
having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
0692dd82ad Cleaned up a few things in PartyCommand - removed unnecessary else
statements & function args, removed accidental usage of
Bukkit.getServer() command, fixed some spacing issues.

Added new CommandHelper function to take a player when checking
permissions to avoid double-checking when it's already been verified
that the sender is a player.
2013-01-28 09:16:19 -05:00
GJ
088d4ac14a Removed useless function variable. 2013-01-28 08:36:55 -05:00
GJ
92262d0e47 Cleanup PtpCommand a bit, remove some useless argument passing and else
statements.
2013-01-28 08:36:12 -05:00
GJ
1549f66fd7 Removed unused imports. 2013-01-28 08:16:09 -05:00
GJ
1118cd8ca1 Fixed Spout config files loading / generating when they shouldn't have 2013-01-28 08:15:12 -05:00
TfT_02
d744c6a46d Party teleportation now requires the target player to confirm the teleport request before the teleportation takes place. 2013-01-28 00:52:51 +01:00
TfT_02
cb46040309 Because you can't join your own parties. 2013-01-28 00:35:06 +01:00
TfT_02
abd8223e41 Add /ptp toggle command 2013-01-27 23:35:46 +01:00
TfT_02
e061acb44a Fixing a bug where deflect and disarm would have wrong values.
Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb Jack O' Lanterns are ALWAYS placed blocks. 2013-01-27 16:24:30 -05:00
GJ
e61581c4e6 Fixed mod config files loading / generating when they shouldn't have 2013-01-27 16:21:02 -05:00
GJ
43dbb94a7f Changed Excavation to have individual XP values for each block type,
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c Reimplemented TreeFeller on Jungle Trees experience nerf 2013-01-27 04:20:07 +01:00
NuclearW
7ccadae489 Changes to the changes to the ChatAPI.
mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.

Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa McMMOChatEvent: added a field to hold the dispatching plugin
Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.

A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.

This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00
bm01
a8fa625b5c Fixed parties not being loaded at startup
+ minor cleanup
2013-01-27 01:32:58 +01:00
bm01
3f44bd8eac Fixed NPE in Database.checkConnected() 2013-01-27 00:28:03 +01:00
bm01
2eb593e163 Attempt to fix NPE spam when MySQL connection failed
This is how it was before my cleanup, I find what the
methods do and/or how they're named a little weird,
We may want to do something about it.
2013-01-27 00:07:30 +01:00
bm01
2356fda67a Minor cleanup 2013-01-27 00:02:01 +01:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
TfT_02
f1075f800f Cleanup, no need for this in PartyManager 2013-01-26 19:40:20 +01:00
TfT_02
473b9e8bbe Add new party command /party rename 2013-01-26 19:31:17 +01:00
TfT_02
b91b88a74b Better feedback when trying to join a password protected party. 2013-01-26 16:26:32 +01:00
GJ
56e16acce4 Fix bug where smelting allowed for XP gain in Mining/Repair even if
permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb burnTimeModifier only needs show two decimal places 2013-01-26 02:13:10 +01:00
GJ
3e04bacf73 Tweak a few things with Herbalism. 2013-01-25 19:21:33 -05:00
bm01
a0a52a3433 Added the possibility to not use a max level for Fishing
by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe Changed Fishing to always give a fish on a successful catch 2013-01-26 01:03:42 +01:00
TfT_02
d601496173 Reworked party commands.
Party commands are now all subcommands of /party. Use /party create
<party-name> to create a new party. To join an existing party, player
can now use /party join <player-name>. You can only join unlocked
parties. New parties are locked by default and require the party leader
to invite members.
2013-01-26 00:40:23 +01:00
GJ
85b909a7ab Change some stuff around with ChatManager, change ChatAPI to route
through ChatManager.
2013-01-25 18:21:17 -05:00
GJ
18a4f5ed40 Fixed bug where Iron Grip was using the attacker's skill values rather
than the defender's
2013-01-25 17:57:42 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
bm01
a4aebdc643 Forgot to change references 2013-01-25 22:44:32 +01:00
bm01
b61410b6eb Make this constant 2013-01-25 22:34:35 +01:00
bm01
51d681974c Re-added unbreaking enchant handling for Tree Feller 2013-01-25 22:32:52 +01:00
bm01
071f7edade Fixed inverted check of mob spawner / egg entities 2013-01-25 21:45:52 +01:00
GJ
46f1157030 Clean up more of block listener. 2013-01-25 15:32:11 -05:00
GJ
3cca6d9ab4 Split the listener - those events don't need to happen at HIGHEST
priority.
2013-01-25 15:01:32 -05:00
GJ
91e8051cee Fixed abilities activating with the wrong tool in hand 2013-01-25 13:54:32 -05:00
GJ
c220f0dee5 Fixed Leaf Blower not respected the unlock level set in advanced.yml 2013-01-25 12:41:39 -05:00
GJ
a7be57241c Cleanup listeners a bit more. Also fix bug in recent dev builds where
placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
a35af4dbe6 This is better & cleaner than just comparing the data. 2013-01-25 10:41:43 -05:00
GJ
329f779781 Refactor a bit 2013-01-25 00:56:23 -05:00
GJ
95fa688306 More cleanup. 2013-01-25 00:51:45 -05:00
GJ
3d275a4f53 Hopefully a better fix for the previously mentioned issue. 2013-01-24 23:54:07 -05:00
GJ
06cf0ff2c2 Temporary fix for some of our combat checks not being called properly. A
better fix will be coming soon.
2013-01-24 23:03:00 -05:00
GJ
ba7ebe1319 Minor Database refactoring. 2013-01-24 22:53:02 -05:00
GJ
3efc2138d6 Minor Spout refactoring 2013-01-24 22:47:12 -05:00
GJ
9b0cba9dbe More listener cleanup 2013-01-24 22:43:15 -05:00
GJ
62a5d2db5c Make sure we ignore cancelled events. 2013-01-24 22:24:07 -05:00
GJ
96d59a2e81 A little more cleanup 2013-01-24 22:22:02 -05:00
GJ
f5179cdcea Fixing awkward Bukkit bug related to Flame arrows. 2013-01-24 21:55:56 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
8736aae2ef Fix NPE when a furnace belonging to a player that has logged out keeps
burning.
2013-01-24 15:35:01 -05:00
GJ
76a987e1e0 PlayerListener cleanup 2013-01-24 14:19:26 -05:00
GJ
9dac898c1c Fixes possible NPE when a furnace is destroyed while someone is still
viewing it.
2013-01-24 11:50:12 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
bm01
29d796b6af Partially reverted my previous fix
ItemStack constructor actually worked,
the issue was about double drops using
the original data, not about TreeFeller.
2013-01-24 16:15:10 +01:00
GJ
276800f999 Change how we handle players not being able to pick up items while using
Berserk.
2013-01-24 09:44:48 -05:00
bm01
8d077ff4f2 Cleanup 2013-01-24 15:37:02 +01:00
bm01
58b01021c1 Definitely fixed sideways logs issues
... Apparently
2013-01-24 15:28:18 +01:00
bm01
5a6dc8511f Actually fixed TreeFeller and sideways logs items 2013-01-24 15:13:56 +01:00
GJ
b7bb3f4487 Don't include child skills in these loops. Fixes #577 2013-01-24 09:08:30 -05:00
GJ
121354e489 We don't need two guides guides. Fixes #572 2013-01-24 00:05:10 -05:00
GJ
531e92bda3 It's over 5000!
Fixes #571
2013-01-23 23:55:51 -05:00
T00thpick1
135bfc2627 Don't cycle when on child skill 2013-01-23 23:49:01 -05:00
GJ
a01882aea5 Because we need to care about the result, not the source.
Also adds a couple of null checks, just to be safe.
2013-01-23 23:09:54 -05:00
t00thpick1
a8b5b438bf Null check 2013-01-23 21:03:02 -05:00