U-YUE\Sean
6d5cf2b139
Adding new permissions for the /inspect command.
2013-01-30 09:38:08 -08:00
U-YUE\Sean
8a852ce22e
Adding new permissions for the /addxp command.
2013-01-30 09:09:14 -08:00
U-YUE\Sean
64fc7bcaf8
Updating permissions for the /addlevels command.
2013-01-30 09:06:21 -08:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
62a037a4fd
Minor cleanup of new party stuff.
2013-01-30 11:25:44 -05:00
GJ
637442149c
Updated locale files, added the start of Hungarian locale file (hu_Hu)
2013-01-30 11:20:09 -05:00
TfT_02
9a89c7c49f
Added party XP sharing.
2013-01-30 15:17:54 +01:00
GJ
c6ef053aac
Fixed a couple of our locale strings getting screwed up due to
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refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186
Finished tidying up our Spout checking.
2013-01-30 08:08:29 -05:00
bm01
d09cd49f01
Attempt to fix Spout NoClassDefFoundError
2013-01-30 08:44:01 +01:00
GJ
bfa29cbf02
Fixed Spout not being able to precache our resources properly, and
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therefore making our XP bars fail. Fixes #587
2013-01-30 00:09:22 -05:00
bm01
74d9fa422f
Fixed Shake Mob level not being displayed correctly
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Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78
Fixed Shake Mob using "data" value as amount
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Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
GJ
755b9bc2a1
Removed files I didn't even know we had...
2013-01-29 19:19:36 -05:00
bm01
ae49f0b6e4
Remove unused import
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Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8
Do not break 1.4.6 compatibility yet
2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6
Fixed Shake Mob not dropping the correct Wool
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Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173
Removed permanent storage of config value in Woodcutting
2013-01-30 01:02:03 +01:00
bm01
48b0050451
Fishing refactoring, fixed bad enchant distribution
2013-01-30 01:02:02 +01:00
GJ
c04b14c751
Add anvil sounds to Salvage.
2013-01-29 19:00:47 -05:00
GJ
3d8aa29b52
Fix startup error from last build due to the removal of the custom spout
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repair sound.
2013-01-29 18:58:42 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
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current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
60041a1253
Added ability to config Hylian Luck drops through treasures.yml
2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d
Tweak archery distance XP function to reward better.
2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b
No need to check if this is wheat...
2013-01-29 10:07:32 -05:00
GJ
659e982c47
Check if the furnace is actually a furnace - fixes ClassCastExceptions
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caused by "virtual furnace" plugins.
2013-01-29 08:09:08 -05:00
TfT_02
5bf1e49e43
Edit /mcc
information with new party commands
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`/party password` can now be used to clear the parties password when no
argument is provided.
Also improved feedback messages when managing your party.
2013-01-29 13:17:38 +01:00
GJ
5b862a4cee
Added XP bonus for Archery based on distance from shooter to target. The
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farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d
Attempting to make Herbalism cleaner...
2013-01-28 16:56:18 -05:00
TfT_02
f5259decab
Update the locale files with recent /ptp command changes
2013-01-28 21:28:52 +01:00
TfT_02
0a17bf69c0
Implementing ptp request timeouts.
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Also fix and improve a few things as suggested by bm01
2013-01-28 21:24:55 +01:00
GJ
6db78d3cda
This might be a bit slower, but it's WAY cleaner. Also prevents us from
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having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
0692dd82ad
Cleaned up a few things in PartyCommand - removed unnecessary else
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statements & function args, removed accidental usage of
Bukkit.getServer() command, fixed some spacing issues.
Added new CommandHelper function to take a player when checking
permissions to avoid double-checking when it's already been verified
that the sender is a player.
2013-01-28 09:16:19 -05:00
GJ
088d4ac14a
Removed useless function variable.
2013-01-28 08:36:55 -05:00
GJ
92262d0e47
Cleanup PtpCommand a bit, remove some useless argument passing and else
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statements.
2013-01-28 08:36:12 -05:00
GJ
1549f66fd7
Removed unused imports.
2013-01-28 08:16:09 -05:00
GJ
1118cd8ca1
Fixed Spout config files loading / generating when they shouldn't have
2013-01-28 08:15:12 -05:00
TfT_02
d744c6a46d
Party teleportation now requires the target player to confirm the teleport request before the teleportation takes place.
2013-01-28 00:52:51 +01:00
TfT_02
765199eba3
Update the changelog with previous changes
2013-01-28 00:35:31 +01:00
TfT_02
cb46040309
Because you can't join your own parties.
2013-01-28 00:35:06 +01:00
TfT_02
abd8223e41
Add /ptp toggle command
2013-01-27 23:35:46 +01:00
TfT_02
e061acb44a
Fixing a bug where deflect and disarm would have wrong values.
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Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d
Fixed bug where Green Terra could possibly activate on crops that
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weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb
Jack O' Lanterns are ALWAYS placed blocks.
2013-01-27 16:24:30 -05:00
GJ
e61581c4e6
Fixed mod config files loading / generating when they shouldn't have
2013-01-27 16:21:02 -05:00
GJ
43dbb94a7f
Changed Excavation to have individual XP values for each block type,
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rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c
Reimplemented TreeFeller on Jungle Trees experience nerf
2013-01-27 04:20:07 +01:00
NuclearW
7ccadae489
Changes to the changes to the ChatAPI.
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mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.
Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa
McMMOChatEvent: added a field to hold the dispatching plugin
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Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.
A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.
This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00