GJ
62aaad8707
Added "Holy Hound" ability to Taming
2013-02-22 18:47:34 -05:00
GJ
2fee9df625
Move more event handling back into the main listener to avoid passing
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the event itself.
2013-02-22 17:55:31 -05:00
GJ
6c6ab4c96e
We only need the block in here.
2013-02-22 17:55:30 -05:00
Glitchfinder
1d316f9420
Making the error reporting for enabling mcMMO more informative.
2013-02-22 11:10:35 -08:00
U-YUE\Sean
d2035f1816
Setting mcMMO to disable itself if it errors on load. Fixes most reloading errors.
2013-02-22 11:10:34 -08:00
U-YUE\Sean
fd821139bd
Fixing an NPE related to the skillreset command.
2013-02-22 11:10:34 -08:00
U-YUE\Sean
7e6550d147
Unregistering events on disable. Should deal with edge cases regarding forced reloads.
2013-02-22 11:10:33 -08:00
GJ
e556b707c9
Fix for NPE when right/left clicking air.
2013-02-22 13:59:07 -05:00
GJ
9282b7bd15
Remove config caching from SkillTools.java
2013-02-22 13:53:16 -05:00
GJ
0d473d232e
Remove config caching from CombatTools.java
2013-02-22 13:47:54 -05:00
GJ
f9ad8ffe93
This check was unneeded, we already verify that the player is, in fact,
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a player before this check is ever called.
2013-02-22 13:40:36 -05:00
GJ
e85a0f6cfc
Change Acrobatics roll handling to take event.getDamage() instead of the
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event. Also adds a few new config options in advanced.yml for further
customizing roll behavior.
2013-02-22 13:39:47 -05:00
GJ
63974f3968
Passing the event is bad - pass just event.getDamage() instead.
2013-02-22 12:10:15 -05:00
NuclearW
3b07d4055a
Added config option to make .new config files instead over writing over old ones when updating
2013-02-22 11:59:56 -05:00
NuclearW
d052d7a3ce
Change from using Block to BlockState in many locations
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Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
GJ
513a9212e4
Back to active development.
2013-02-22 11:17:43 -05:00
GJ
84dce845a5
Weekly beta release.
2013-02-22 11:14:13 -05:00
GJ
0a68b82078
Fixes wolves gaining combat bonuses based on their owner's held item.
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Closes #713
2013-02-22 09:53:18 -05:00
NuclearW
3dc1afde7e
Add graph to see if any config values have been changed from the default, or if a server is 100% vanilla configs
2013-02-22 01:08:37 -05:00
GJ
e50eb1963f
Minor typo.
2013-02-20 22:01:18 -05:00
Glitchfinder
fdd6c0a0d8
Fixing an NPE related to Spout players.
2013-02-20 21:55:52 -05:00
GJ
c589c5556b
MASSIVE config overhaul - most keys are now based on the "proper" name
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given to a material or entity by Bukkit.
This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
17a85c94c6
Override toString() for upcoming config changes. Also, this ability is
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"Skull Splitter," not "Skull Spliiter"
2013-02-20 13:29:41 -05:00
NuclearW
4284fe1029
Revert "Add an error message when the config.yml is outdated."
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This reverts commit 3cff8aba16
.
Closes #639
Signed-off-by: NuclearW <incongruency@gmail.com>
2013-02-20 13:22:52 -05:00
NuclearW
dec3c10ec1
As seen on TV: ConfigLoader v2
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ConfigLoader will now read the internal and external versions of files it is loading to:
- Prune old keys in the external not in the internal
- Add new keys to the external from the internal
Additionally, while order is not presently preserved, all comments will be copied out, even for new keys.
Old keys will retain their values in the external if they differ from the internal.
Also changed the config.yml to say the version on which the config was last updated, not first generated as this will be updated as part of copying out comments.
Known issue: Extra spacing in the internal config files will not be copied out.
Closes #629
2013-02-20 13:11:06 -05:00
NuclearW
c805a48a87
Add verbose logging option and a debug method to use it.
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Closes #609
2013-02-20 11:47:08 -05:00
GJ
918d81198f
Cleaner way to handle per-world teleport permissions. Also provides a
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nice error message now to explain WHY a player can't teleport.
2013-02-20 11:43:23 -05:00
GJ
1d87de0a3e
Move update checking to it's own function.
2013-02-20 11:04:05 -05:00
GJ
fdeadde7f0
This has to be one block lower or it winds up in the sky.
2013-02-20 10:56:05 -05:00
GJ
760432fb41
Fix admin chat showing up twice in the logs.
2013-02-20 10:45:30 -05:00
GJ
240589e9ea
Fix perk messages being displayed even if you have no perks.
2013-02-20 10:44:17 -05:00
GJ
400c93fb7d
Clean up our particle effects a bit.
2013-02-20 10:40:47 -05:00
GJ
1bcf43db63
Better way to handle daze effect.
2013-02-20 08:49:21 -05:00
GJ
79bcd76aa0
Change ability particles due to confusion over glass-breaking sound.
2013-02-20 08:42:25 -05:00
GJ
8833ceb3b5
Added particle effect to Critical Hit.
2013-02-19 19:08:21 -05:00
GJ
ccc265edf9
Add explosion effect for Greater Impact.
2013-02-19 19:08:21 -05:00
GJ
b18a4da0d9
We don't use this anymore.
2013-02-19 19:08:21 -05:00
GJ
e956988c60
Add particle effect on Dodge.
2013-02-19 19:08:20 -05:00
Glitchfinder
1b6d66d4b0
Re-adding deprecated permissions and updating to include missing permissions containers.
2013-02-19 11:24:45 -08:00
GJ
fd47d77800
Add chat toggles for the events we have particle effects for.
2013-02-19 13:25:59 -05:00
GJ
5c76ef312f
Added '/mcnotify' command to toggle ability notifications on/off
2013-02-19 13:18:27 -05:00
GJ
f189907ff8
Added visual effects for ability enabling. Also readded chat messages
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for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4
Add potion effect for Daze.
2013-02-19 11:01:50 -05:00
GJ
a99d6eb9f8
We don't use this one either.
2013-02-19 10:39:08 -05:00
GJ
bb37a5982e
We don't use these strings anymore.
2013-02-19 10:36:50 -05:00
GJ
a43a5a0861
Don't need to save the manager anymore.
2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0
Particle effect means you can now easily see when an enemy is bleeding.
2013-02-19 09:21:44 -05:00
GJ
d28794a587
Slightly cleaner way to handle a few of our repair functions.
2013-02-19 08:34:08 -05:00
GJ
19292c8007
That's not my name. That's not my name.
2013-02-19 08:12:25 -05:00
GJ
a67dd1d9d7
One of these has to be a double if we want this modifier to work.
2013-02-19 08:03:02 -05:00