t00thpick1
f2881f02c8
Fix id retrieval
2014-08-08 00:09:00 -04:00
t00thpick1
9f5445689c
Helpful debug on shutdown
2014-08-08 00:02:07 -04:00
t00thpick1
0ea163e3ee
Lazy fix
2014-08-08 00:01:57 -04:00
t00thpick1
f097aa4a67
Missed loaded profile check, Fix #2189
2014-08-07 23:46:22 -04:00
t00thpick1
1fcb9e649e
A bit more logic simplification in SQLDatabaseManager, also fixes error printing, Fix #2188
2014-08-07 23:45:40 -04:00
t00thpick1
1d0dc02013
Greatly simplify Profile loading in mySQL
2014-08-07 14:16:28 -04:00
t00thpick1
8766d31943
Fix #2182 and Fix #2178
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NOW() is a numeric representation of the date, not a timestamp.... so thats a nono.
Also, we need to update UUIDs grabbing by name.
2014-08-07 13:54:28 -04:00
t00thpick1
d857bf483e
Fix #2184
2014-08-07 11:23:02 -04:00
t00thpick1
b7774251eb
Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts.
2014-08-05 23:02:41 -04:00
t00thpick1
da7507fc75
Throw some sanity information into the info log.
2014-08-05 20:20:05 -04:00
t00thpick1
fe4699430d
Fix #2177
2014-08-05 19:15:22 -04:00
t00thpick1
df4fc8149d
Stagger load attempts more.
2014-08-05 19:03:55 -04:00
t00thpick1
c156f0c346
Missed an unlock condition, lets use a finally. Should Fix #2180
2014-08-05 18:57:13 -04:00
t00thpick1
79a17b0c1c
Fix /mcrank when using flatfile. Fixes #2179
2014-08-05 09:20:12 -04:00
t00thpick1
d3051ad127
Use a slight delay to ensure its after the purge.
2014-08-04 11:49:09 -04:00
t00thpick1
f4c53aaf8a
Prevent user purges and UUID updates from conflicting in mass database operations.
2014-08-04 11:42:02 -04:00
t00thpick1
432ff95a98
More constants
2014-08-04 11:40:47 -04:00
t00thpick1
fe29bb4b9f
Accurate purge count
2014-08-03 21:14:24 -04:00
t00thpick1
ae5347bc0f
Purging shouldn't be main thread, also we have no reason to refresh profiles of purged users, as old users aren't online, and powerless users have nothing to wipe.
2014-08-03 21:12:41 -04:00
t00thpick1
966de87ef9
Print reason
2014-08-03 20:57:28 -04:00
t00thpick1
3569f9a182
Woot, rushing things without looking!
2014-08-03 20:40:48 -04:00
t00thpick1
70a23f8a0a
EnumMaps cannot use a null key
2014-08-03 20:39:37 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
...
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
fb8592495d
Only set detected durability if it's > 0
2014-08-01 01:09:00 +02:00
TfT_02
a48ada306c
Add magical mod importer
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Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
Lucas Savva
8db0d663dc
More configs for 1.6.X mods
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+ Added full tools and armor and some block configs for:
- Advanced Genetics
- Applied Energistcs
- Big Reactors
- Biomes O Plenty
- Emasher Resource
- Extra Utilities
- Factorization
- Forestry
- MineFactory Reloaded
- Natura
- Project Red
- Railcraft
- StargateTech 2
- Thermal Expansion
- Tinker's Construct
- Twilight Forest
2014-07-31 16:56:41 +01:00
TfT_02
70744371a3
Fix bug where Repair_Material_Quantity wasn't read
2014-07-31 00:47:22 +02:00
TfT_02
18c322e8d6
Check if the user wants this item repairable first
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Stop complaining that the item is not repairable when Repairable is set
to false.
2014-07-31 00:46:41 +02:00
TfT_02
75cbfa1b1c
Ensure player has mcMMOPlayer object in brewing
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Fixes #2086
2014-07-24 12:29:42 +02:00
zreed
48c7aa3e84
Add an UpgradeManager
2014-07-23 12:37:02 +02:00
TfT_02
87bce65098
Update twilightforest.blocks.yml
2014-07-20 19:44:13 +02:00
TfT_02
c288dc433b
Add Twilightforest mod configs, made by joulesbeef
2014-07-20 17:17:02 +02:00
TfT_02
0cc29d070f
Move 1.6.x mod config to their own folder
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and add a folder for 1.7.x mod config files
2014-07-20 16:11:41 +02:00
TfT_02
8fd94b625c
Fix Blast Mining and change its behavior slightly
...
Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.
Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26
Don't use hardcoded unlock levels for Blast Mining
2014-07-20 00:43:52 +02:00
TfT_02
f77446919f
Can't use more function modifiers than necessary
...
Fixes #2139
2014-07-18 17:11:26 +02:00
TfT_02
96fdf265d5
Don't run party chat on a separate thread
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Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
b964e3f7c3
Show colors in console for party chat
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Fixes #2129
2014-07-18 00:51:09 +02:00
TfT_02
d93c83f775
Add a modifier function for each DamageModifier
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Must have a modifier function for each DamageModifier
Fixes #2139
2014-07-18 00:16:12 +02:00
TfT_02
6b9f6c29ec
Actually fix the isWaterBottle() check
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Fixes #2134
For some reason Bukkit wanted to use Potion(PotionType type, int level)
when calling .toPotion(), even though .getDataValue() is 0.
2014-07-17 00:14:06 +02:00
TfT_02
09b0bf62e2
Added SkillAPI used to get a list of skill names
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This prevents having to rely on the SkillType enum
2014-07-16 20:07:23 +02:00
TfT_02
15d7d3f8a2
Add Snow to Excavation guide
2014-07-16 11:47:28 +02:00
TfT_02
dedbdf890a
Fixed broken isWaterBottle() check
2014-07-15 17:50:39 +02:00
TfT_02
30085e1e34
Add option to control Unarmed item pickup behavior
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By default when using Unarmed, picking up items is prevented when a
players entire inventory is full, except for his empty hand.
2014-07-15 15:40:49 +02:00
TfT_02
1c30146491
Fixed bug where Berserk deletes items
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when the players inventory is full.
Fixes #1947
2014-07-15 15:25:02 +02:00
TfT_02
037022b175
Fixed bug where falling blocks were not tracked
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Fixes #2130
2014-07-15 14:46:20 +02:00
TfT_02
0aa67727f5
Fixed bug with flatfile format updater
2014-07-12 14:02:53 +02:00
TfT_02
8e3e1d5f11
Use deprecated events for damage dealing for now
2014-07-11 21:33:35 +02:00
TfT_02
d2d70089ca
Update for modifierFunctions
2014-07-11 14:02:42 +02:00