New translations attribute-view.yml (Chinese Simplified)

This commit is contained in:
Taner 2023-01-24 09:02:36 +00:00
parent 98a3c14dbf
commit 14eb121812

View File

@ -1,5 +1,5 @@
#GUI display name
name: Player Attributes
name: 玩家属性
#Number of slots in your inventory. Must be
#between 9 and 54 and must be a multiple of 9.
slots: 27
@ -9,14 +9,14 @@ items:
- 26
function: reallocation
item: CAULDRON
name: '&aAttribute Points'
name: '&a属性点数'
lore:
- ''
- 'You have spent a total of &6{total}&7 attribute points.'
- '&7Right click to reallocate them.'
- '你花费了 &6{total}&7 属性点数.'
- '&7右键点击以重新分配.'
- ''
- '&eCosts 1 attribute reallocation point.'
- '&e◆ Attribute Reallocation Points: &6{points}'
- '&e花费了1点属性重分配点数.'
- '&e◆ 属性重分配点数: &6{points}'
str:
slots:
- 11
@ -25,15 +25,15 @@ items:
item: GOLDEN_APPLE
lore: #{buffs} returns amount of buffs
- ''
- '&7Points Spent: &6{spent}&7/&6{max}'
- '&7Current {name}: &6&l{current}'
- '&7点数花费: &6{spent}&7/&6{max}'
- '&7当前 {name}: &6&l{current}'
- ''
- '&8When Leveled Up:'
- '&7 +{buff_weapon_damage}% Weapon Damage (&a+{total_weapon_damage}%&7)'
- '&7 +{buff_max_health} Max Health (&a+{total_max_health}&7)'
- '&8升级后:'
- '&7 +{buff_weapon_damage}% 武器伤害 (&a+{total_weapon_damage}%&7)'
- '&7 +{buff_max_health} 最大生命 (&a+{total_max_health}&7)'
- ''
- '&eClick to level up for 1 attribute point.'
- '&e◆ Current Attribute Points: {attribute_points}'
- '&e点击花费1点属性点数升级.'
- '&e◆ 当前属性点数: {attribute_points}'
dex:
slots:
- 13
@ -43,16 +43,16 @@ items:
hide-flags: true
lore:
- ''
- '&7Points Spent: &6{spent}&7/&6{max}'
- '&7Current {name}: &6&l{current}'
- '&7点数花费: &6{spent}&7/&6{max}'
- '&7当前 {name}: &6&l{current}'
- ''
- '&8When Leveled Up:'
- '&7 +{buff_physical_damage}% Physical Damage (&a+{total_physical_damage}%&7)'
- '&7 +{buff_projectile_damage}% Projectile Damage (&a+{total_projectile_damage}%&7)'
- '&7 +{buff_attack_speed} Attack Speed (&a+{total_attack_speed}&7)'
- '&8升级后:'
- '&7 +{buff_physical_damage}% 物理伤害 (&a+{total_physical_damage}%&7)'
- '&7 +{buff_projectile_damage}% 弹射物伤害 (&a+{total_projectile_damage}%&7)'
- '&7 +{buff_attack_speed} 攻击速度 (&a+{total_attack_speed}&7)'
- ''
- '&eClick to level up for 1 attribute point.'
- '&e◆ Current Attribute Points: {attribute_points}'
- '&e点击花费1点属性点数升级.'
- '&e◆ 当前属性点数: {attribute_points}'
int:
slots:
- 15
@ -61,12 +61,12 @@ items:
item: BOOK
lore:
- ''
- '&7Points Spent: &6{spent}&7/&6{max}'
- '&7Current {name}: &6&l{current}'
- '&7点数花费: &6{spent}&7/&6{max}'
- '&7当前 {name}: &6&l{current}'
- ''
- '&8When Leveled Up:'
- '&7 +{buff_magic_damage}% Magic Damage (&a+{total_magic_damage}%&7)'
- '&7 +{buff_cooldown_reduction}% Cooldown Reduction (&a+{total_cooldown_reduction}%&7)'
- '&8升级后:'
- '&7 +{buff_magic_damage}% 魔法伤害 (&a+{total_magic_damage}%&7)'
- '&7 +{buff_cooldown_reduction}% 冷却缩减 (&a+{total_cooldown_reduction}%&7)'
- ''
- '&eClick to level up for 1 attribute point.'
- '&e◆ Current Attribute Points: {attribute_points}'
- '&e点击花费1点属性点数升级.'
- '&e◆ 当前属性点数: {attribute_points}'