New translations stats.yml (Chinese Simplified)

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Taner 2023-03-22 10:11:40 +00:00
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#Weapon Stats
attack-damage: '&3 &7➸ 攻击伤害: &f{value}'
attack-speed: '&3 &7➸ 攻击速度: &f{value}'
critical-strike-chance: '&3 &7■ 暴击率: &f<plus>{value}%'
critical-strike-power: '&3 &7■ 暴击伤害比例: &f<plus>{value}%'
skill-critical-strike-chance: '&3 &7■ 技能暴击率: &f<plus>{value}%'
skill-critical-strike-power: '&3 &7■ 技能暴击伤害比例: &f<plus>{value}%'
range: '&3 &7■ 范围: &f{value}'
mana-cost: '&9■ 消耗 {value} 法力值'
stamina-cost: '&9■ 消耗 {value} 耐力'
arrow-velocity: '&3 &7■ 箭矢速度: &f{value}'
blunt-power: '&3 &7■ AOE伤害半径: &f{value}'
blunt-rating: '&3 &7■ AOE伤害比例: &f{value}%'
two-handed: '&3 &7■ 双手使用'
handworn: '&3 &7■ 戴在手上'
knockback: '&3 &7■ 击退: &f{value}'
recoil: '&3 &7■ 后坐力: &f{value}%'
note-weight: '&3 &7■ 音符强度: &f{value}'
lifesteal: '&3 &7■ 生命窃取: &c+{value}%'
spell-vampirism: '&3 &7■ 技能吸血比例: &c+{value}%'
#Extra Damage
pve-damage: '&3 &7■ PvE伤害加成: &f<plus>{value}%'
pvp-damage: '&3 &7■ PvP伤害加成: &f<plus>{value}%'
magic-damage: '&3 &7■ 魔法伤害加成: &f<plus>{value}%'
weapon-damage: '&3 &7■ 武器伤害加成: &f<plus>{value}%'
undead-damage: '&3 &7■ 不死生物伤害加成: &f<plus>{value}%'
skill-damage: '&3 &7■ 技能伤害加成: &f<plus>{value}%'
physical-damage: '&3 &7■ 物理伤害加成: &f<plus>{value}%'
projectile-damage: '&3 &7■ 弹射物伤害加成: &f<plus>{value}%'
faction-damage-undead: '&3 &7■ 不死派系伤害加成: &f<plus>{value}%'
#Abilities
ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}'
ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}'
ability-splitter: '&8'
#Armor Stats
block-power: '&3 &7■ 格挡比例: &f<plus>{value}%'
block-rating: '&3 &7■ 格挡几率: &f<plus>{value}%'
block-cooldown-reduction: '&3 &7■ 格挡冷却缩减: &f<plus>{value}%'
dodge-rating: '&3 &7■ 闪避几率: &f<plus>{value}%'
dodge-cooldown-reduction: '&3 &7■ 闪避冷却缩减: &f<plus>{value}%'
parry-rating: '&3 &7■ 招架几率: &f<plus>{value}%'
parry-cooldown-reduction: '&3 &7■ 招架冷却缩减: &f<plus>{value}%'
armor: '&3 &7✠ 护甲值: &f<plus>{value}'
armor-toughness: '&3 &7✠ 盔甲韧性: &f<plus>{value}'
knockback-resistance: '&3 &7✠ 击退抗性: &f<plus>{value}%'
max-health: '&c❤ 生命上限: <plus>{value}'
movement-speed: '&3 &7■ 移动速度: &f<plus>{value}'
#Damage Reduction
defense: '&3 &7■ 护甲: &f<plus>{value}'
damage-reduction: '&3 &7■ 伤害减免: &f<plus>{value}%'
fall-damage-reduction: '&3 &7■ 摔落伤害减免: &f<plus>{value}%'
fire-damage-reduction: '&3 &7■ 火焰伤害减免: &f<plus>{value}%'
magic-damage-reduction: '&3 &7■ 魔法伤害减免: &f<plus>{value}%'
projectile-damage-reduction: '&3 &7■ 弹射物伤害减免: &f<plus>{value}%'
physical-damage-reduction: '&3 &7■ 物理伤害减免: &f<plus>{value}%'
pve-damage-reduction: '&3 &7■ PVE伤害减免: &f<plus>{value}%'
pvp-damage-reduction: '&3 &7■ PvP伤害减免: &f<plus>{value}%'
#RPG stats
health-regeneration: '&3 &7■ 生命恢复: &f<plus>{value}'
max-mana: '&3 &7■ 法力上限: &f<plus>{value}'
mana-regeneration: '&3 &7■ 法力恢复: &f<plus>{value}'
max-stamina: '&3 &7■ 耐力上限: &f<plus>{value}'
stamina-regeneration: '&3 &7■ 耐力恢复: &f<plus>{value}'
cooldown-reduction: '&3 &7■ 技能冷却缩减: &f<plus>{value}%'
additional-experience: '&3 &7■ 额外职业经验: &f<plus>{value}%'
additional-experience-alchemy: '&7■ 额外炼金经验: &f<plus>{value}%'
additional-experience-enchanting: '&7■ 额外附魔经验: &f<plus>{value}%'
additional-experience-farming: '&7■ 额外农业经验: &f<plus>{value}%'
additional-experience-fishing: '&7■ 额外垂钓经验: &f<plus>{value}%'
additional-experience-mining: '&7■ 额外采矿经验: &f<plus>{value}%'
additional-experience-smelting: '&7■ 额外锻造经验: &f<plus>{value}%'
additional-experience-smithing: '&7■ 额外冶炼经验: &f<plus>{value}%'
additional-experience-woodcutting: '&7■ 额外伐木经验: &f<plus>{value}%'
#Extra Options
perm-effect: '&3 &7■ 永久效果 &f{effect}'
command: '&3 &7■ 指令: &f{format} &3 &7(&f{cooldown}&3 &7秒)'
item-cooldown: '&3 &7■ &f{value}秒&3 &7Cooldown'
arrow-potion-effects: '&3 &7■ 箭矢药水效果: &f{effect}'
#Consumables
restore-health: '&3 &7■ 恢复 &f{value} &7生命值'
restore-food: '&3 &7■ 恢复 &f{value} &7饥饿值'
restore-saturation: '&3 &7■ 恢复 &f{value} &7饱和度'
restore-mana: '&3 &7■ 恢复 &f{value} &7法力值'
restore-stamina: '&3 &7■ 恢复 &f{value} &7耐力'
effect: '&3 &7■ 获得 &f{effect} &7持续 &f{duration}&7秒'
repair: '&3 &7■ 修复: &f{value}'
repair-percent: '&3 &7■ 修复: &f{value}%'
can-identify: '&3 &7■ 用于鉴定物品'
can-deconstruct: '&3 &7■ 用于拆解物品'
can-deskin: '&3 &7■ 用于揭下物品皮肤'
success-rate: '&3 &7■ 成功几率: &a&l{value}%'
max-consume: '&3 &7■ &7剩余使用次数: &f{value}'
#Gem Stones
empty-gem-socket: '&a◆ 空 {name} 宝石槽'
filled-gem-socket: '&a◆ {name}'
when-applied: '&a镶嵌时间:'
gem-stone-lore: '&8&l[&2&l*&8&l] &a将宝石拖放到物品上 &7以镶嵌!'
#Soulbound
soulbinding-chance: '&3 &7■ 有 &a{value}% &7几率灵魂绑定你的物品'
soulbound-break-chance: '&3 &7■ 有 &a{value}% &7几率破坏灵魂绑定'
soulbound-level: '&3 &7■ 灵魂绑定等级 &e{value}'
#Tools
autosmelt: '&3 &7■ &f自动熔炼'
bouncing-crack: '&3 &7■ &f范围破坏'
pickaxe-power: '&3 &7■ &f挖掘强度: &a{value}'
durability: '&7耐久: {current} / {max}'
#General
item-type: '&c{type}'
tier: '&3 &7品质: {value}'
required-class: '&3 &7所需职业 {value}'
required-level: '&e所需等级 {value}'
#MMOCore Attributes
required-dexterity: '&e所需敏捷 &c{value}'
required-strength: '&e所需力量 &c{value}'
required-intelligence: '&e所需智慧 &c{value}'
additional-dexterity: '&3 &7■ 额外敏捷: &f<plus>{value}'
additional-strength: '&3 &7■ 额外力量: &f<plus>{value}'
additional-intelligence: '&3 &7■ 额外智慧: &f<plus>{value}'
#Professions
profession-alchemy: '&e炼金等级: &c{value}'
profession-enchanting: '&e附魔等级: &c{value}'
profession-farming: '&e农业等级: &c{value}'
profession-fishing: '&e垂钓等级: &c{value}'
profession-mining: '&e采矿等级: &c{value}'
profession-smelting: '&e锻造等级: &c{value}'
profession-smithing: '&e冶炼等级: &c{value}'
profession-woodcutting: '&e伐木等级: &c{value}'
#Elemental Stat Format
elemental-damage: '{color}{icon}&7 {value} {element} 伤害'
elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 伤害加成'
elemental-defense: '{color}{icon}&7 {value} {element} 防御'
elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 防御加成'
elemental-weakness: '{color}{icon}&7 {value}% {element} 弱化'
#Custom stats
custom-myluck: '&3 &7■ 幸运: &f<plus>{value}'