Aria
7d38ce3381
Added crafting previews to the crafting stations
2019-10-01 20:31:44 +02:00
Aria
19cb91cba6
Fixed entering too high color values
2019-10-01 20:31:03 +02:00
HexedHero
e46d53fd04
Reduced amount, size and speed of Particles by a 30%~
2019-09-30 00:49:38 -04:00
HexedHero
0ad468f9f1
Removed prefix system from Staff Spirits (Not used and adding random colours to the start of the attack-effects spirit lore)
2019-09-29 03:14:56 -04:00
Aria
3dee112199
Now reloads upgrade templates after adding the MMOCore stats
2019-09-29 07:00:31 +02:00
Jules
52932b8c01
fixed crafting station message issue
2019-09-28 17:12:56 +02:00
Jules
0d7f331ad7
improved heroes comp
2019-09-28 17:10:03 +02:00
Jules
4466118c4c
RaC support
2019-09-28 17:09:52 +02:00
Aria
42b9cbd205
Manually added entries to config.yml to include both changes.
2019-09-27 19:25:18 +02:00
Aria
12a4e0146c
Updated RDW jar
2019-09-27 19:18:26 +02:00
Aria
b6461881b8
Fixed issues with Ornament type
2019-09-27 19:18:19 +02:00
Aria
57a684f931
Merged
2019-09-27 19:17:42 +02:00
Aria
0a4eb0f67c
Fixed consumables used in wrong inventories.
2019-09-27 18:32:25 +02:00
HexedHero
fa795a9e86
Updated crit in legacy configs
2019-09-25 20:53:09 +01:00
HexedHero
764af8bbee
Added /mi list lute to the auto tab completion
2019-09-25 14:16:41 -04:00
HexedHero
956518bfb4
la > lae
2019-09-25 14:03:53 -04:00
HexedHero
24bd6f0e5b
Added + to Custom Model Data
2019-09-25 13:54:05 -04:00
HexedHero
73984a6749
Staff Spirit typo
2019-09-25 13:47:34 -04:00
HexedHero
cd25c8a6c7
More Lute Attack Effect typos
2019-09-25 13:44:50 -04:00
HexedHero
e54de666e6
Improvements to the Lute Attack Effect like typos and updated to match staff spirit correctly, Also changed the GUI icon to diamond armor horse and added the /mi list lute command to the lore just like staff spirit
2019-09-25 13:42:09 -04:00
HexedHero
c27ee02ac6
Added /mi list lute
2019-09-25 13:39:36 -04:00
HexedHero
7949b99b91
Added Diamond Horse Armor
2019-09-25 13:38:49 -04:00
HexedHero
1749ceabfa
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:17 -04:00
HexedHero
b002a481ee
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:14 -04:00
HexedHero
52cff85eed
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:10 -04:00
HexedHero
a0e3395dea
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:07 -04:00
HexedHero
fcb2b09cb6
Arcane Hail consistency
2019-09-24 22:21:09 -04:00
HexedHero
0a178b84b1
Fixed null target with Arcane Hail when not using ON_HIT
2019-09-24 22:13:10 -04:00
HexedHero
9f88abe5bc
Fixed Item Set potion effects showing particles and not following the same format as normal perm effects
2019-09-23 21:30:41 -04:00
HexedHero
b99e4a0466
Made crit-coefficient less confusing.
2019-09-21 15:06:44 -04:00
Aria
128facc491
Added Ornament Type and iterate-whole-inventory config option
2019-09-20 23:27:06 +02:00
Aria
f5e9e601aa
Changed DamageTypes of different things:
...
- Item Bomb no longer deals Projectile damage.
- Throw Up damage changed from Magical to Physical.
- Lute damage changed from Physical to Magical.
- Staff damage changed from Physical to Magical.
2019-09-20 22:18:32 +02:00
Aria
53908ed994
Fixed Upgrading Recipes in Crafting Stations
2019-09-19 20:36:45 +02:00
Aria
dc431ea12d
Updated version number
...
v4.7.19b
2019-09-19 18:59:52 +02:00
Aria
d222be242e
Upgraded version checker
2019-09-19 18:59:37 +02:00
Aria
5346266e5f
Fixed damage calculation
2019-09-19 18:59:29 +02:00
Aria
3a19195bae
Another testing formula
2019-09-19 15:36:57 +02:00
Aria
4b2d157b17
Changed version number
2019-09-19 01:15:40 +02:00
Aria
e2a7642bb4
Corrected attack formula
2019-09-19 01:15:30 +02:00
Aria
4a53aec8f5
Merge branch 'master' of ssh://git@dev.lumine.io:7999/mmo/mmoitems.git
2019-09-19 01:07:54 +02:00
Aria
38c9c7214a
Fixed 1.12 attack speed
2019-09-19 01:06:23 +02:00
Aria
a7795c957b
Fixed damage causes for Custom Durability
2019-09-19 01:06:15 +02:00
HexedHero
4020b29f19
Holy Missile changes
...
- Added duration stat
- Moved damage into a variable thingie instead of getting it directly
2019-09-18 18:08:56 -04:00
Aria
ca2e84acc9
Multiplying attack damage now properly scales
2019-09-17 02:34:06 +02:00
HexedHero
1d21233ad6
Improved Explosive Turkey ability
...
- Fixed the chicken dropping items (If killed somehow)
- Fixed the chicken being able to be killed within a few ticks of being spawned (Rare case but happens every now and then, especially if already using another ability at the same time)
- Improved the chicken by making it silent
- Added duration stat to the ability (How long the chicken flys for)
- Made the chicken spawn 0.6 blocks away from the players look direction (To stop the chicken hitting the player using the ability if they are moving forward while using the ability)
2019-09-16 19:10:49 +00:00
Aria
f91beaebfe
Small Fixes:
...
- Fixed 'attack-effects.yml' autogenerating itself
- Fixed UpgradingEdition back button
2019-09-16 20:30:09 +02:00
HexedHero
022c09d756
Update Staff_Spirit.java
2019-09-16 11:01:30 +00:00
HexedHero
79a0ec56ca
Added missing saturation and commands
2019-09-16 10:30:37 +00:00
HexedHero
a1f38cf7e5
Added missing saturation and commands
2019-09-16 10:30:35 +00:00
HexedHero
369806f512
Added missing saturation and commands
2019-09-16 10:30:33 +00:00