Commit Graph

1613 Commits

Author SHA1 Message Date
Aria
7d38ce3381 Added crafting previews to the crafting stations 2019-10-01 20:31:44 +02:00
Aria
19cb91cba6 Fixed entering too high color values 2019-10-01 20:31:03 +02:00
HexedHero
e46d53fd04 Reduced amount, size and speed of Particles by a 30%~ 2019-09-30 00:49:38 -04:00
HexedHero
0ad468f9f1 Removed prefix system from Staff Spirits (Not used and adding random colours to the start of the attack-effects spirit lore) 2019-09-29 03:14:56 -04:00
Aria
3dee112199 Now reloads upgrade templates after adding the MMOCore stats 2019-09-29 07:00:31 +02:00
Jules
52932b8c01 fixed crafting station message issue 2019-09-28 17:12:56 +02:00
Jules
0d7f331ad7 improved heroes comp 2019-09-28 17:10:03 +02:00
Jules
4466118c4c RaC support 2019-09-28 17:09:52 +02:00
Aria
42b9cbd205 Manually added entries to config.yml to include both changes. 2019-09-27 19:25:18 +02:00
Aria
12a4e0146c Updated RDW jar 2019-09-27 19:18:26 +02:00
Aria
b6461881b8 Fixed issues with Ornament type 2019-09-27 19:18:19 +02:00
Aria
57a684f931 Merged 2019-09-27 19:17:42 +02:00
Aria
0a4eb0f67c Fixed consumables used in wrong inventories. 2019-09-27 18:32:25 +02:00
HexedHero
fa795a9e86 Updated crit in legacy configs 2019-09-25 20:53:09 +01:00
HexedHero
764af8bbee Added /mi list lute to the auto tab completion 2019-09-25 14:16:41 -04:00
HexedHero
956518bfb4 la > lae 2019-09-25 14:03:53 -04:00
HexedHero
24bd6f0e5b Added + to Custom Model Data 2019-09-25 13:54:05 -04:00
HexedHero
73984a6749 Staff Spirit typo 2019-09-25 13:47:34 -04:00
HexedHero
cd25c8a6c7 More Lute Attack Effect typos 2019-09-25 13:44:50 -04:00
HexedHero
e54de666e6 Improvements to the Lute Attack Effect like typos and updated to match staff spirit correctly, Also changed the GUI icon to diamond armor horse and added the /mi list lute command to the lore just like staff spirit 2019-09-25 13:42:09 -04:00
HexedHero
c27ee02ac6 Added /mi list lute 2019-09-25 13:39:36 -04:00
HexedHero
7949b99b91 Added Diamond Horse Armor 2019-09-25 13:38:49 -04:00
HexedHero
1749ceabfa Stopped sounds stacking on lutes
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:17 -04:00
HexedHero
b002a481ee Stopped sounds stacking on lutes
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:14 -04:00
HexedHero
52cff85eed Stopped sounds stacking on lutes
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:10 -04:00
HexedHero
a0e3395dea Stopped sounds stacking on lutes
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:07 -04:00
HexedHero
fcb2b09cb6 Arcane Hail consistency 2019-09-24 22:21:09 -04:00
HexedHero
0a178b84b1 Fixed null target with Arcane Hail when not using ON_HIT 2019-09-24 22:13:10 -04:00
HexedHero
9f88abe5bc Fixed Item Set potion effects showing particles and not following the same format as normal perm effects 2019-09-23 21:30:41 -04:00
HexedHero
b99e4a0466 Made crit-coefficient less confusing. 2019-09-21 15:06:44 -04:00
Aria
128facc491 Added Ornament Type and iterate-whole-inventory config option 2019-09-20 23:27:06 +02:00
Aria
f5e9e601aa Changed DamageTypes of different things:
- Item Bomb no longer deals Projectile damage.
- Throw Up damage changed from Magical to Physical.
- Lute damage changed from Physical to Magical.
- Staff damage changed from Physical to Magical.
2019-09-20 22:18:32 +02:00
Aria
53908ed994 Fixed Upgrading Recipes in Crafting Stations 2019-09-19 20:36:45 +02:00
Aria
dc431ea12d Updated version number
v4.7.19b
2019-09-19 18:59:52 +02:00
Aria
d222be242e Upgraded version checker 2019-09-19 18:59:37 +02:00
Aria
5346266e5f Fixed damage calculation 2019-09-19 18:59:29 +02:00
Aria
3a19195bae Another testing formula 2019-09-19 15:36:57 +02:00
Aria
4b2d157b17 Changed version number 2019-09-19 01:15:40 +02:00
Aria
e2a7642bb4 Corrected attack formula 2019-09-19 01:15:30 +02:00
Aria
4a53aec8f5 Merge branch 'master' of ssh://git@dev.lumine.io:7999/mmo/mmoitems.git 2019-09-19 01:07:54 +02:00
Aria
38c9c7214a Fixed 1.12 attack speed 2019-09-19 01:06:23 +02:00
Aria
a7795c957b Fixed damage causes for Custom Durability 2019-09-19 01:06:15 +02:00
HexedHero
4020b29f19 Holy Missile changes
- Added duration stat
- Moved damage into a variable thingie instead of getting it directly
2019-09-18 18:08:56 -04:00
Aria
ca2e84acc9 Multiplying attack damage now properly scales 2019-09-17 02:34:06 +02:00
HexedHero
1d21233ad6 Improved Explosive Turkey ability
- Fixed the chicken dropping items (If killed somehow)
- Fixed the chicken being able to be killed within a few ticks of being spawned (Rare case but happens every now and then, especially if already using another ability at the same time)
- Improved the chicken by making it silent
- Added duration stat to the ability (How long the chicken flys for)
- Made the chicken spawn 0.6 blocks away from the players look direction (To stop the chicken hitting the player using the ability if they are moving forward while using the ability)
2019-09-16 19:10:49 +00:00
Aria
f91beaebfe Small Fixes:
- Fixed 'attack-effects.yml' autogenerating itself
- Fixed UpgradingEdition back button
2019-09-16 20:30:09 +02:00
HexedHero
022c09d756 Update Staff_Spirit.java 2019-09-16 11:01:30 +00:00
HexedHero
79a0ec56ca Added missing saturation and commands 2019-09-16 10:30:37 +00:00
HexedHero
a1f38cf7e5 Added missing saturation and commands 2019-09-16 10:30:35 +00:00
HexedHero
369806f512 Added missing saturation and commands 2019-09-16 10:30:33 +00:00